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MacroHard

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MacroHard
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  • Are you insinuating that the majority of the MMO community are nothing more than whiny, bratty children who criticize things MMOs offer before completely understanding what it is they react to? *O and Calvin and Hobbes rox sox.
  • i stopped reading at 9.5 aesthetics... what a lie.
  • I can't imagine nothing but open dungeons... highly populated starting zones in WoW were pretty actually pretty annoying and there were lines of people waiting to down named mobs.. while I think it would be ok to employ open dungeons tastefully (r…
  • Originally posted by avalon1000 Yep have fun ganking in a game I will never play (never play Korean games again). What would make you even want to try one? lol.
  • The most hardcore thing I've done in a game is find the ideal zone of choice to take a screenshot of the avatar looking off into a sunset... super hardcore.  No1 else in the history of that game even bothered reaching that peak as the yeti cave entr…
  • Originally posted by Fly666monkey I hope I'm not the only one who is a little confused by the attitude of people who jump into F2P games and expect everything to be free. Anytime a f2p game cuts co0ntent off from free players, I see countless peop…
  • Originally posted by sullivanj69 Games are better if they are policed by players rather than by some artificial criminal flag.  If you are going to have some sort of criminal system like this you need to have full or at least partial looting.  Other…
  • Originally posted by Hluill   Originally posted by Hluill   Originally posted by MacroHard Originally posted by Hluill One of the problems with PvP is game de…
  • Originally posted by Loke666 It wont really work, a ganker will gank no matter what the punishment. What do work pretty fine is a lot less gap between noobs and leveled up players, and less impact on gear. That turns of the cowardly noob killer at…
  • $0.00 pay to win is for chumps. edit: my bad, the clown with 666 in his name that I had to block alerted me I didn't fully understand the basic question of: how much money have I p*ssed away on MMO stuff knowing full well I was merely renting ti…
  • Originally posted by A_Mighty_Wyn As someone who has friends who level much faster than I do, I would love a system like this.  To the above poster(Macrohard) I would say, if I don't ever get to endgame content because I loose the drive to …
  • Originally posted by karmath Dont like PvP? Dont play on a PvP server or play a PvP centric game. There is MORE PvE focused games than you can poke a stick at and only a handfull of PvP focused games. Also, stop keyboard turning. servers base…
  • Originally posted by Volkon I like how GW2 is going to handle it... all the open world PvP will take place in the Mists, essentially a zone dedicated to 2 week long server vs server vs server battles where anything goes. In the PvE world of your ser…
  • Originally posted by Hluill One of the problems with PvP is game design itself: Levels, Hitpoints, Gear. The lowbie doesn't stand a chance against the even a mediocre PK. Until, games enable anybody to kill anybody, no matter the level or gear d…
  • Originally posted by Quirhid What is there to stop clans from declaring war against everyone? And is there a way to prevent clan-hopping? And are all these restrictions really worth it? The more complicated the system gets, the more chance there is …
  • Originally posted by Quirhid Originally posted by MacroHard here's a scenario for ya: * griefer spends an hour in a lower level zone wrecklessly killing everyone he sees.  No one even near his level seems to be notified.  Life is ver…
  • I've been guestimating since last month that SW:ToR won't be a long-lasting flavor.  Not like Rainbow Sherbet, no sir.
  • With the sorry state of MMO endgame as it currently is, a filler system such as this doesn't seem like a bad idea but redundancy is nothing awesome.  Player driven endgame content so the journey can keep going is where it's at.  Even if friends amon…
  • Originally posted by st4t1ck If "mindless" pvp doesnt work, Pve'ers quiting. what do you think will happen when you start penalizing pvp.  Pvp'ers quit.  I dont get why its that hard,  have pvp and pve servers as they do now,  but make pvp servers a…
  • here's a scenario for ya: * griefer spends an hour in a lower level zone wrecklessly killing everyone he sees.  No one even near his level seems to be notified.  Life is very entertaining! * a couple hours pass and griefer gets a guild no…