I'd like to point out that most of the historical and personnel "facts" presented in this thread are unfortunately incorrect. For example, Steph Shaver is not an artist. She is in fact the Lead Designer of Hero's Journey. Likewise, Melissa Meyer …
Originally posted by darwa
Thanks for the reply Mike.
I wasn't asking because of bragging rights or anything as asinine as that.
Heros Journey doesn't interest me, but the Hero Engine does. I've read pretty much every article I can find on the eng…
Originally posted by darwa
Would I be correct in saying that the Hero Engine is more for 'small scale' games?
ie: it cannot handle a huge seamless world with 200k players at one time?
For Hero's Journey, we are looking to support 3,000+ simul…
Originally posted by Nylisk
The old one's graphics were so much better.
(not a real screenshot or anything... just messing around in photoshop)
Heh. Actually, we had the old demo out and running not too long ago, and it shocked us just how …