Well your probably here because I have annoyed you, if that's the case, you take gaming too seriously and need to stand up walk to your door and go outside and realize there's more to life then gaming.
last 2 - 3 years = overhype, mass pre-orders, money grab, released broken games, proceeded by dlc bleeding. wouldn't be suprized if fallout 4 ends up being a glorfied house simulator with a stupid dog that may grab things for with with a pointless …
What he was saying is that pvp should be an even playing field, where skill and map awareness win the game, not your class, gear or your level, which only prove how much free time you have on your hands.
Which is why he used the old fps games as…
Everyone has answered the OP's question, the game was designed to be hard...
If you didn't do the research before playing, your the only person to blame.
you got 30 days of game, for a standard single player price, be happy and move on...
Like ev…
It's kind of ironic as this thread looks like it was made out of spite from the OP, who spent money on a game that didn't live up to their expectations.
NCSOFT was pretty clear on what the game was from the get go, they even stated that the grin…
If people actually read any mmorpg EULA, they all pretty much state directly that you are paying for a service and all digital content belongs to the service provider, the user owns nothing just an acknowledged right to use data they will never ever…
Originally posted by Varthander Originally posted by daydreamerxx I love trolls who call games wow clones. Especially when wow is a eq clone, a daoc clone and many others
I love trolls who invented the term "clone" to put theyr favourite mmo'…
These days, games top heavy, rvr out of battle grounds doesnt start till 45 or 49 can't remember which, the pve was a grind, getting good gear was a grind but if you made it too end game it was fun in guilds. BG's are probably pretty dead. rvr was …
Vanilla wow, and BC pre- the nerf patch before wrath.
Vanilla wow because when they first released it, they were competing in a relativly new market, so they actually put some effort into the game, you could do quests in two zones and only get a…
The developer has already said they are quiet happy to have a player base of around 50k or somthing, they arent looking for loads of people.
He just wants people to play the game, that actually want to play it, if you don't want to pay $15 to play …
Well, to answer the question, balancing issues came up when pvp got hacked onto pve games that should never have had pvp to begin with.
So end of the day, everything needs to be balanced because of whiners and pvp.
Ironically if everything should …
I't wont happen, not many people function all that well in games that require self direction, from memory Ultima online was pretty close to sandbox and probably Runescape as well, guess even eve online and perpetuum.
Like everyone else has pretty…