Originally posted by jtcgs Originally posted by latentPotential Originally posted by jtcgs UO = 350k+
EQ1 = 450k+
SWG = 350k+
Lineage = 1 million +
Even Final Fantasty 11 had far more players...sorry, I dont ware rose colored gl…
Originally posted by jtcgs Originally posted by Toodles Are you honest to god laughing at daocs 250k subscriber base at that point in time? That was an incredibly succesful model before WoW brought in the themepark MMO and their insanely huge play…
It's a bit of a stretch to call the Elder Scrolls series a 'sandbox'. At most it's a free roam rpg and most preliminary media feedback has pointed towards Zenimax keeping that free roam feeling so calm your tits.
The monthly dlc is going to be $5. They've stated this pretty explicity, I think even in one of the interviews you're own company did. I'm honestly curious what the criteria are for an mmorpg writer. We're talking the most basic research here. This …
It's interesting though that there are really only two mmo's in the last decade that have had any sort of staying power. EVE Online and WoW. All the other big triple A releases have floundered within two to three years or less. EVE Online has the sc…
I didn't mean to say arena net wasn't doing a good thing, the article just greatly overstated the uniqueness of their methods. I agree that CCP is one of if not the most talented and innovative dev teams in the market now.