As with any other MMO, you have people who really love it still playing it. Everyone else either hated it, or they liked it but found themselves moving on.
It should be considered successful, because the game is incredibly polished. It made a tidy …
They have a good foundation to build upon.
Things just need to be tightened up here and there, balanced very carefully for both PvE and PvP, and more things to do released in the form of dungeons, activities, and world boss fights. I am hoping that…
You should probably make sure your job is secure before you start pointing fingers and naming names. Eurogamer most likely believed he was more trouble than what he brought to the table. In another article, he writes, "And it's a tricky thing to tal…
Well, it sounds like in order for a game to challenge some people, monsters need to one-shot you, and you need to be pit against raid bosses alone that take a long time to kill and require lots of dodging.
That sounds like Guild Wars 2, except the …
If the game is really good, I'd be willing to pay it.
Right now, though, I want most subscriptions to go down to $10-12. While $15 a month is worth it for a game you spend a good amount of time on, $15 is still not an amount that is completely negl…
Originally posted by MindTrigger Human's have the ability for rational thinking, empathy, humility, tolerance, etc. We are not wolves, though some people seem to have only one foot out of the cave, intellectually.
Keywords: have the ability
As…
I don't think the F2P was intended for returning players, because not much has changed since people left for their own various reasons.
SWTOR going F2P is more for the people who haven't gotten a chance to try it yet. Unless someone's reason for le…
I think we're no longer at the point of an MMO taking all the unwashed masses, but, with each MMO release, some of the MMO community gets dropped off.
Guild Wars 2 might have been the stop for some people to enjoy. For others, it's not quite right.…
It's not really that big of a deal.
It'll sort itself out when ARR releases anyway. Don't get angry with the forum, because the OP doesn't know any better.
Well, yes, it is used to determine the success in MMOs in the perspective of the publishers. It's used to determine the success of many things.
Just take upkeep into account when you total up the cost of development and marketing.
There are movies that would have been deemed failures, but due to their extremely small budget, they are actually very profitable and successful.
The movie, "Clerks," took $27,000 to make and made $3.2 million. $3.2 million is considered awful by t…
It's probably because FFXIV 1.0 is shutting down to pave the way for FFXIV: ARR. It's not a new game in the sense of, "There will be two playerbases that will want to discuss different things." FFXIV 1.0 players will turn into FFXIV: ARR players. Ev…
You might have an amazing vision, but when you leave your work in the hands of hundreds of people who are not you, your vision is compromised with every step of the way, even if you were to supervise with intense scrutiny.
Have you ever done a grou…
We should just ask players what the last challenging thing they've done is, without getting answers like, "Haven't had challenge in a long time, because games nowadays are too easy."
Then we can gauge where individual player skill is at.
What was …
Originally posted by orbitxo so far nothing compares to GW2 or CCP eveonline character creation, actually thyese improvements are making the game look kinda flat.
I didnt think the graphics needed improvemnets but the ui /combat system needed to b…