Slapshot,
I understand your frustration at needing to pay for something that has been traditionally a free phase in game development. To pay for an unfinished product that might not even make it to the shelf seems potentially like a cash grab on th…
Certainly, the designers of any game are going to retain control over certain aspects of the game. However, the degree of interest thus far demonstrated by Goblinworks to know their player base's opnions is, to me, very inspiring. Especially if a …
As I look back at the quality of the games over the last decade or so (I started in MMOs with Ultima Online), I see a direct correlation between deep-pocketed investors and the glitz of the game produced, but not necessarily between those same deep …