i am reminded of a thread i made here... or at list i think it was here, somewhere in this forums... asking if character advacement is importent..
my answer to this question is still no. it is just there to distract from the game when usually t…
i am going with the anti-class club here.
another detial is that classes are the main reason we have levels in games (because that determines how good you are AS that class), a factor which usually breaks any PvP expirience:
once you know the…
i read the article, and the only thing i could think about was how i miss the cencel warhammer design.
the one that was full of original warhammer-inspired features & ideas runing around. whatever games workshop was thinking when they cence…
the issue of having to do one thing in order to be able to do another already has a solution: skill system.
however, i think thats not enough. in most skill games, all the goods that can be created are for combat uses. even if it can be done in ot…
i only read the first 3 pages, but one line i saw was "readiness to pay", and i wanted to put in one of my first initial reasons for pre-ordering: saving money.
as the situation is right now, i'm short on cash, and the situation is going to be…
there is a vein sticking from my forhead that is dedicated to depict annoyance everytime a dominant asumption gets to be completely undoubted by the one making the theory around it, and this vein gets bigger when the arguer doesn't even seem aware o…