For me, EVE Online tackled the idea of progression (no levels) perfectly. As your stats increase, you're able to equip better items and then eventually given enough stat increases you're able to fly a more powerful ship.
But conversely, you never h…
I agree with your sentiments completely. It's something my friends discuss fairly regularly too. As I see it (at least from my perspective) the problem is a two sided coin...
Firstly, we crave the haydays of an MMO, as many in comments have suggest…