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nikobellic

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nikobellic
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  • Originally posted by Shauneepeak Some new screenshots from E3 http://news.mmosite.com/content/2013-06-13/e3_2013_black_desert_online_new_screenshots_released_1.shtml bah, is it just me or these new sctreens really suck?   i really loved the…
  • Originally posted by Torcip If you want a deep and complex crafting game where you can play the game and become rich and famous with just crafting play EVE Online. Beats the snot out of SWG crafting IMO. well, i missed on EVE because i was all int…
  • Originally posted by SpottyGekko ... I doubt we'll ever see anything remotely close to SWG's crafting system in any AAA MMO ever again. It's simply not cost effective to develop, test and implement such a complex system if it's not going to appeal …
  • isn't it funny how much discussion goes about a "housing system" that the devs said it will simply not exist.. 1,000 players will fight over a dozen houses - end of storry. the rest will be backpacking and sleeping in tents... hahaha
  • the only asian-style-game thing i see here so far is the white guy's hair style.   i don't see squared swords with the size of a house, i don't see male characters wearing make up, i don't see a blast of pink blinding light on every hit, and yello…
  • "..simplistic systems like in most MMOs"   i agree with you. and today's market if full of such simplistic system MMOs, attracting only children.. if BD is going to target this up to 14 years age market there's no point to even discuss it.. the …
  • i admin i never played any FF game or vanguard, but what you are explaining here sounds good. a real crafter should know when and what to sacrifice, when to wait for a better resource of a certain type shifts to the server, constantly cruising the …
  • "..most important thing was that 99% of gear was created by crafters.."   and this is exactly what i am talking about - even if just 60% of the gear was created by pure crafting classes that would be enough for the game to claim it has a craftin…
  • I am sure that the devs are not explaining this correctly. so far it does NOT look like a "player housing system", it is rather a "player rental of non-player house/shop system". a player house is when you can store your items permanently, as long …