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Kirrik

About

Username
Kirrik
Joined
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143
Last Active
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Member
Points
36
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Uncommon
Favorite Role
DPS
Posts
70
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Comments

  • Might be a bit offtopic but to be honest the instant gratification and everyone is a winner mentality is on a society level. When everyone gets to be a winner it devalues the winning.
  • ApexTKM said: Honestly I would write a series of complex stories and put them into a series of books first before I get a mmo idea together. I think that would entice people. Establishing a good amount of lore helps. I would probably go …
  • Yeah the definition of what an mmo is, is getting more blurred each day. But why though? Why suddenly mix and match the genres. Overwatch is smaller than BF4 in size and no one has ever called Battlefield an mmo? Not of my knowledge atleast. Its a m…
  • Completely uninterested in World of Warcraft. I was heavily invested for a couple of years and I had my good share of fun. Times change, people change and so does games with them. For better or worse, I am not to be the judge. - Kirrik
  • Deivos said: I've talked on this point before and broken down interim alternatives as well. The biggest problem with creating a more complex AI to manage such things is how complex it has to be and how much detail it has to track and respond t…
  • Haha this guy. It is entertaining, to a certain extent.
  • Haha, sorry but I agree with above poster. One of those worlds eh....?
  • Heroes of the Storm is very noob friendly, especially if you compare it to LoL or Dota 2. Its easy to learn the basics. The community is nice as well but I guess that depends on if you are lucky with the queuing. Bad apples are all over the place. 
  • WoD for sure. Love the universe.
  • nariusseldon said: Kirrik said: Open your mind. Imagine that the travel between point A and B would be different everytime you do it because of what has been played out there before.  Much easier to just make those…
  • nariusseldon said: Vermillion_Raventhal said:   The whole explorer branch of players is based off travel.   nah ... it is based off of traveling TO NEW PLACES. Traveling between point A & B again, again and again does n…
  • Vermillion_Raventhal said: Axehilt said: Vermillion_Raventhal said: Again that's the "WOW lens" view of things.  If the only thing you can think of is running through completed content of lower level MOBS than you have a "WOW lens…
  • Theocritus said: So if you've played WoW since launch you've most likely paid over $2000....How is that smart for any consumer? $2000 divided by 12 divided by 12 leaves you with $14 a month. Thats not a lot.... You'll probably spend mor…
  • Iwaylo said: I won't be paying money every month, that's insanity for me and it's not because i live in trash country where we survive each month pay check by pay check. I'd buy a game and purchase cosmetics from the shop, but not pay monthly,b…
  • What do you really want? PVP, PVE or both? Seems to me you would be better off playing pure pvp games like mobas or fps's. They have no skill gap and minimal gear gap (fps).
  • nariusseldon said: Kirrik said: Im not talking about singleplayer worlds. Thought I made that clear enough in my post, my bad. But thanks for pointing out the obvious that most SP worlds are used once. You do realise the…
  • nariusseldon said: Kirrik said: But therein also lies the paradox. Why would you as a developer create your game to be in a world, but also have fast travel? It does not make sense to me. Why do you pour so much resources in to metic…
  • Oh boy, where do one begin! It all boils down to game design and how to make the game interesting and fun. Which is hard, because fun is subjective. You also ought to figure out what you want to achieve with your game (except making it enjoyable and…
  • Originally posted by MMOGamer71 Originally posted by Kirrik I find this blogpost very interesting.   http://www.dereksmart.org/2015/07/interstellar-discourse/ Pretty interesting read IMO, alot of his recent post have been. Thats what…
  • Pardon me if I'm not 100% up to date with this whole charade regarding Derek Smart and Chris Roberts. Anyway, moving on.   Leaving Blizzard Entertainment to be hired by Cloud Imperium to work on SC Alex Mayberry left after 1 year, working as Execu…