Incoming Magic The Gathering analogy.
For those that have played MTG you understand the concept of building a deck. Typically for arguments sake you try to build a deck with 60 cards. Building a deck with all the cards available isn't very smart…
Parading/posing around town has always been a distinct aspect of MMOs. It's a visual cue to other players as to one's accomplishments within the game and intisment to others to acquire the same gear. Wanting to look unique actually diminishes this e…
Dying or dead in the sense that games like EQ1 or UO are no longer made but that has been the case since 2005. Perhaps those type of games will continue to come out every once in a while much like platformers and side scrollers are still made but ju…
As greedy as you allow them. The player is who assigns value, there isn't a "correct" price. I suppose some people assume the game should be offered at cost ie just the bare minimum to cover development and overhead. I don't like that model because …
SWG's TEF pvp system was my favorite. Usually pvp debates on forums are false dichotomies between FFA pvp or battlegrounds. The bounty system was a blast, I had tons of fun hunting Jedi. Hopefully the games like EQN will bring back these designs.
There are two kinds of people in this world: Those who believe there are two kinds of people in this world and those who are smart enough to know better.
A comparison used to diminish the value of the game by insinuating uninspired copycat behavior. A shorthand to convey the essence of the game. A reminder that it is not the genuine article. An intellectually lazy dismissive criticism.
After much reflection I finally figured out why I don't get that "feeling" from MMOs anymore. The nexus of causality is free time. When I had more free time I could get a better feel for the player community in MMOs. The MMOs that I grew most attach…
Making an artificial construct like gamma testing is rather pointless. Some games are coded well and others are not. The SWG launch was a complete mess. Many professions didn't work, mounts, housing etc. When RIFT launched it was pretty solid and al…