It's actually mentioned in the Steam News and the newsletter.
The page update is on it's way when we do the soft launch. Nothing sinister, we just can't change it yet.
Nathan
Nayr752 said:
This game doesn't appeal to me very much. I'll have to wait and see if its any good.
If it doesn't, I would totally wait and see. Early access 20% discount and pre-purchase offer isn't going away.
While I do understand that quite a few of the premises that were talked about 2-3 years ago won't be possible, be that tech or simply determined not to fit within the game scope any more, at the beginning of 2015 we rescoped and switched to Unreal 4…
cameltosis said:
Essentially what I am still hoping for, at somepoint before I die, is either a skyrim-esque game but for 40k, or a PvP based MMO like CU or CF, but for 40k. True open world, focus on pvp, some interesting progression and classe…
Agent_Joseph said:
i am hope someone ll' make WAR 40k real mmoRPG ,Eternal Crusade is just an bad shooter in war40k skin
I am spend 40$ for basic founder pack & I am done with that crap ,until some miracles positive surprised me
…
Talonsin said:
I liked Nathan when he was at CCP but he has not shown any brilliance after leaving. Defiance was a disaster and he only lasted 6 months at Ubisoft. Now announcing early access makes me feel Behavior Interactive might be short …
hfztt said:
"I hope everyone reading this is as excited as I am about where our Crusade has brought us thus far, and where we are headed next."
Well if you are in the Alpha and exited, its not like you could actually tell anyone here. NDA yo…
We provide Bruce regularly with numbers ourselves for EVE and I know a number of other developers that supply him directly. A lot of people in the industry have followed his numbers through the years and he's about the best baseline you can get.
…
Originally posted by Ragosch
IMO if you want to implement permadeath in a game you need to let players control a group of characters instead of a single one (we let them control a whole growing family because of this) and automate skill gain of th…
I find permadeath quite appealing, but maybe that's not strange given my EVE background. However, I could not see it in action in EVE - and this is the main point which a lot of the repliers here really missed in the article - that this is not refer…