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bodkop

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bodkop
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  • Even if every feature on the list will be implementend in retail, theres another problem: From the developer point of view, all features may work as expected in retail. From the playes point of view, most features wont be implemented at all. …
  • My ultimate opinion on this poorly argumented topic: There are two issues to discuss distinctly, the preoder benefits in retail and the potential "greed/ripoff" factor. I. Regarding the preoder benefits, there isnt a way to tell if thats right o…
    in Greed Comment by bodkop December 2005
  • Originally posted by Fadeus Then you find another way to choose a select few to be the pioneers other then those that have their wallet our first. Like perhaps a similar method to TRUE beta testing applicantions, so they are chosen based on some…
    in Greed Comment by bodkop December 2005
  • What infra172 meant (and imho sayed, correct me if im wrong): The delay isnt the problem, but the "fanboi" posts. Those posts that lack objectivity by stating the improvement by delay is a indisputable fact, when in truth you only can make a good …
  • My favorites so far: - EAI including a dynamic gameworld. Im sick of beeing the glorious dwarfen dude #350023 defeating (*enter random static bossname here*) For illustration: Link to a great german wow comic. I guess its possible to understand th…
  • Maybe permadeath in The Chronicle is great .. maybe not, who knows right now ? The success of features like permadeath strongly depends on the surrounding environment. One point that cant be mentioned often enough is, that only other main characte…