Fair point on Blizzard. I wouldn't even go so far as to say full on sandbox either. Just a world that doesn't feel quite so contrived. The world, content, and skills/systems just need to feel less gamey and forced in an attempt to make them easily d…
The overall feel, PvEvP nature, and general art (modernized for today's tech) style of Warhammer Online.
The open ended skill/class system of Elder Scrolls Online.
The difficulty and open world aspect of Vanguard. Instancing is the devil.
The eve…