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Draehl

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Draehl
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  • Fair point on Blizzard. I wouldn't even go so far as to say full on sandbox either. Just a world that doesn't feel quite so contrived. The world, content, and skills/systems just need to feel less gamey and forced in an attempt to make them easily d…
  • The overall feel, PvEvP nature, and general art (modernized for today's tech) style of Warhammer Online. The open ended skill/class system of Elder Scrolls Online. The difficulty and open world aspect of Vanguard. Instancing is the devil. The eve…