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RedCodeOne

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RedCodeOne
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  • Hey mospitt. I totally agree with your main statement, Quote: "...if the foundation of the game is rock solid, everything else will come" Maybe the foundation of the MMOs I played are rock solid -- but I simply don't like their foundations. Their…
  • @MrBum21 Could you explain, what's the cool stuff about the skill and level system of Asheron's Call (as I didn't play it)? @iixviiiix I am on board with your suggestions of simulation (NPCs --tell them how to behave), puzzles (yeah!), detailed c…
  • In 10 years all of the MMOs around today can be visitied in a digital museum. We will laugh about their naive mechanics. Future gamers will think 'Jeez..., and THIS poeple wasted their time with?' Already today we see companies try to address the an…
  • Nobody here is trying to implement an actual MMO. Check the OP.
  • TBH your feedback blows me away, guys. I know there are tons of ppl that love a strict WoW formular and are lost in an open world. So I am stunned to see so many jump on the "sandbox-elements" train. I try to summarize a TOC on what topics came up…
  • @Bladestorm In EVE (etc), read "Sandbox games", it's all done by the community. And EVE seems to be cohesive enough. But I guess, you are right, user created content doesn't fit into themepark schematics. Usually you don't connect user driven event…