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PEGShane

President of Cheyenne Mountain; Studio Head of Superstition Studios; Lead Writer for City of Villains; Senior Game Designer at Cryptic Studios; Creator of Deadlands and Pinnacle Entertainment Group

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PEGShane
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  • Hi Raltar, It all depends on the company you're licensing it from, but it is immensely complicated. The typical procedure is for your best engineers to get it and eval / test it for a few weeks, then you make your decision. The problem there, of…
  • I'll repeat what I said earlier about the Big World / Unreal issue. My understanding is that the team at the time did not find Big World's graphics suitable for the vision the art leads had for SGW. That would take a while to find out, take a bit mo…
  • Kyrie, I believe the answers to all your questions are in the JStrike interview. Some I can't or won't answer directly, as I said before, and some I just don't know. I realize that's not probably not good enough for you, but I feel I've done my pa…
  • I agree that's very sloppy, but Ascendence Capital isn't CME. I will let the appropriate parties know about the site. Thanks for pointing it out. Shane
  •  Hi Kyrie, I just answered all those questions and more in the JStrike interview. Not sure where he's posting it--here or on the official SGW forums. If I didn't give a good enough answer to your specific questions in that interview  just hit me u…
  • Originally posted by Kyriesunset One more question er... two, these are easier!   What game are you playtesting today?   If it is SGW, what area/planet is being tested?     Hi Kyrie, You're asking about the rumored …
  •  Agricola, Please keep it civil and I'll continue to answer your questions. You said: Q: " My question, have you or any staff you know of been approached by other members of CME/Firesky/Cash sink studios, offering a financial contract of an…
  • Originally posted by Dracus Shane, I would like to thank you first for being open and frank about the situation.  Although unfortunate it had to be during such a bad time of events.  Dialog such as this does help to reduce the negativity.  Unfo…
  • Originally posted by Kyriesunset   Hey Shane, I went out on a limb and tried to correct the misinformation about only two people working on SGW. That rumor manifested from the MMORPG article where a former employee (which is not me) was quoted sayin…
  • Q: "We don't know the people who work there and they don't know us.I beileve some of our artists did a few pieces for their website at one point, but that was before I was involved with that group, and those people are gone now. We also had some peo…
  •  My understanding is that Big World didn't meet the client requirements of some members of the team back then. I wasn't around so I don't know first-hand. The solution was to blend the Unreal front-end with the Big World back-end. Shane   Hi S…
  • Last one for tonight--I gotta go to bed but will dive back in tomorrow. You said: Here's a question: You guys have no money. Why? With all the money that was thrown at the project, why is there none now? We know very little made it to the actual…
  • (Probably my last post for tonight, but I'll dive back in tomorrow morning.) Kyrie, I understand it's short notice. If there's another time I'll see what I can do, but as I mentioned a good number of people are likely leaving next week so I'm not …
  • How do you know it's me? Hmmm. I dunno. Got a question for me? Maybe one indication is that a pretender probably would have used a different screen name that looked more CME-like. I've had this one on all my accounts for over a decade. (The PEG in…
  • I guess I'm saying that even those of us who have stuck it out this long won't be able to stay much longer. After that, I won't be involved and have no idea what will happen. As I've said before though, Gary is passionate about it and will do anyt…
  •   Hi Raltar, I admit to being rather ignorant of the SGW forums, but I certainly don't blame any moderator of any forum if blatantly hostile comments are deleted. Constructive criticism is appreciated--the rest just keeps us from trying to make …
  • August 1st is a milestone in the MGM contract, but they've so far made no indication that they're going to pull the license. My firm belief is that if we have committed investment they'll be *very* happy to see us re-staff and refocus on SGW. If not…
  •   Hi Pugla, 1) We haven't been paid in a long time--over four months as of this Friday. I don't think we've ever denied that. And no, "Khestral" hasn't been paid either, despite what someone here said. If we were silent about it, frankly it's be…
  • HI all, I invited Kyrie because he's local. For *now* the offer is only open tomorrow as we expect some people to go on leave Monday due to our financial issues and I'm not sure exactly how that will affect us or who will be there. I see there's…
  • Hi JStrike, That's a great point. Most know I was on another project at CME and so wasn't active on the SGW forums.  I'll see about hopping on there and giving an update no later than tomorrow afternoon (PST). In the meantime, I know my way arou…