The grind is necessary. People like to feel like their character is getting stronger. It's a more palpable feel of progress than player skill increasing. People play FPS games because they're fun, yes, but it's also fun to dominate people and see…
I'm in full agreement, though I cannot fathom how we both arrived at the same conclusion, given our wildly different methodologies. Perhaps, if we can come to agree on this, then all is not lost.
For me, it's a combination of things. A social experience, a feeling of progression, a challenge, and dynamicism that keeps the gameplay from getting dry. That means an expansive and challenging array of endgame content and a reason to keep doing …
blueturtle13 said:
So if you could contribute to a new MMORPG being made what would you want to bring to it?
I would not add fast travel. None. Mounts are fine and encouraged. Even a tram or something like Stormwind to Ironforge (No flying mou…