Disagree with you OP, bought it yesterday and for a pre alpha it's already better than AO.
I love the concept of the EK's, as long as they keep them 100% separated from campaigns I see this game succeeding.
Compliment, compliment, compliment! Everybody likes to be complimented Pick something out of the picture, such as a piece of jewellery or her hair and say I like how you've done your hair in that picture, it looks great!
I am happy they have banned gold sellers, but why have they only banned 100 bots? They have banned 2800+ gold sellers or players associated with gold sellers, but only 100 bots? I have reported over 100 bots personally. Their priorities are all wron…
Suraknar said:
The real answer is no.
The game is an Open Ended Territorial Conquest game, the crafting and trading is there to serve as means for combat.
Also you should know that the game's terrain is setup much like EVE. The starting areas…
There really is an infestation and they are hiding all posts about it. I have posted many times on their forum with video evidence and the post gets moved to a section other users can't read.
These bots have radar and can detect if a pvp-enabled pl…
The game is not very good, I am a legendary founder and started following it in 2015. The game has gotten worse since the first betas to be honest. They are trying to please everybody and not staying true to vision.
It's turned into an amalgamation…
Abydos-CDD said:
MO is back to 350+ players online now. Looking more Mortal Offline than Mortal Online.
How is the game generally now (I last played 2+ years ago) and it probably had around this many players. Is it worth coming back …
When I played this game the problems were the very bad coding and use of stock UE models. As far as I am aware you can still see those ingame, if you download Unreal Engine and place a stock house it's exactly the same as MO's housing. It does have …
As long as they stick to their vision and don't get greedy like some other MMO's (particularly one released in July) it should be successful in my view.
You don't have to purchase it, but there was quite a lot of demand for people like me who missed the Kickstarter but still wanted to have access to Alpha/Beta. It might be an indie game but it raised well over 3 million on Kickstarter, so it's a bit…
It's very normal in game development to use placeholders, which is obviously what these are as the game is Pre-Alpha.
Some games are actually still using free (stock) models lol, like MO is using the stock UE3 housing models.
The more I see of the game, the more excited I get! I honestly can't wait for late 2018!!
I can see why people are trying not to get hyped after the recent failures of many MMO, but these guys have the funding!