Thanks for the nice words and indeed we felt we needed to dive deeper in world building as the first games were a bit sporadic in terms of world sense. It's hard to get the Bard's Tale touchpoints across in these small videos but there is no lack of…
Hey guys, I was just checking the comments. We put a lot of effort into creating a unique combat system and a great world sense. We wanted to humanize the game and fill the world with interesting characters and strong storyline, I'm certain we will …