What shocks me the most: why not do “insert immunity buff/total opt out of PvP, etc after being killed”? Why is it always “what system can we make to dictate player interaction (negative and positive) in an MMO?” Why is it not: “what TOOLS can we cr…
Such a let down for me. Pretty much every MMO leans far on the PvE side and this now sounds like it went exactly the same way as WoW and ESO. Just another drop in the never ending bucket of PvE MMO’s. I thought NW was innovating the genre and going …