Sup Goat,
To me a support class provides intel, enchances or protects other players, or indirectly harms opponents(stun, ect.). Since supporting roles can really turn the tide of battle; I love playing them. What I'm really looking for is an mm…
Maps just need to have a little thought put into them. We might just be able to achieve the feeling of exploration while also providing a sense of direction. I’m going to borrow a little from the map system in Oblivion while kicking it up a notch.…