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termitex

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termitex
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  • Probably $40-$60.  It's a small price to pay for a "free" MMORPG.  If it's as good as their previous project (Diablo2), then they'd earn more than enough to make up for the monthly fees. A bit off topic here, but anyone notice how some Asian (of A…
  • The problem with many (if not most) mmorpgs is that they look good on paper, and fail to deliver when they finally come out.  Only a handfull of mmorpgs made it big past their betas.  I don't even think that Guild Wars is in beta stage yet (I couldn…
  • I tried MUOnline for like two days.  On the third day it kinda felt strange and I thought to myself - why am I still playing this game?  It felt too much like Diablo2 + Prince of Qin mixed together and I didn't like it too much.
  • It looks ok from what I've seen so far, but it doesn't offer too much compared to the older MMORPGs.  Hopefully they'll implement some of the more advanced stuff and fix the bugs up while the game is still in beta.
  • last try.
    in testing Comment by termitex March 2004
  • testtest 
    in testing Comment by termitex March 2004