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Ailleurs

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Ailleurs
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  • I remember my first golem kill on Mud Golem Hill near Holtberg. It took many tries, as it was just myself and a friend with no buffs, but much fun. It was one of my first experiences in an MMORPG that I'll never forget. I also remember a few days…
  • I tried this game a couple of years ago when it first came out. IMO, it had a lot of potential. I couldn't get past the massive lag and the high-step running, so I figured I'd give it some time to work out the bugs and check it out later. Well, it's…
  • I'd like to know where all these players are in game....I came back a few months ago and played for about 2 weeks. In those two weeks, I saw MAYBE 15 other players outside of the marketplace. The marketplace had about 25 people in it, 20 of them bot…
  • Graphics aren't everything for me, but considering the requirements of this game, they would have to blow me away to make it worth it for me to spend tons of cash (that I don't have) to upgrade my system in order to play it. From what I've seen from…
  • I think currency buying/selling is here to stay regardless of what anyone does. There are ways to reduce it. Some ideas from Asheron's Call may help: 1) Make ALL looted items unique. That way, a certain price cannot be set for anything eliminating…
  • Oy...I followed this game for about a year in it's early development. I loved the ideas, the lore and the fact that this was supposed to change the way MMORPGs are played. I was extremely excited about this. Then I got tied up with FFXI, EQ2 and DDO…
  • I never got to play AC2. I was one of the AC1 faithful that was scared off by all the bad things at launch. With AC2 gone, AC breathing it's dying breaths, DDO a flop and LotRO probaly dead before it starts, Turbine itself is it's own dead horse.…
  • I too have high hopes for V:SoH. I long for the anticipation I had every day to get on to play AC1. I currently play EQ2 and although I like the game, I just don't get the immersed feeling I had when I played AC1. I hope V:SoH can bring that back fo…
  • Originally posted by gargantroo This post pretty much sums up the whole community of this game. Yeah, you're right. A community that sticks together between test sessions and has a little bit of off-topic fun, sounds good to me
  • mmmmm....pie
  • I find any level grind boring as hell, regardless of the game. But, if all you want to do is level to max, then can I suggest a single player console game? If you haven't noticed, the game is called EverQUEST. In EQ2, I'm level 21; 15 of those level…
  • Originally posted by sygmas How can anyone in their right mind say FFXI has a better graphics engine? Its not even opinion based, it factually does NOT. EQ2 can't even really be run on Extreme Graphisc quality, its scaling ahead for the FUTURE. FF…
  • Environment = EQ2 (although close) Buildings = even Character models = FFXI, hands down. Monster detail = EQ2 Armor detail = FFXI Even though you get so many more options in EQ2 for character customization, the characters (both NPC and PC…
  • I currently have: AMD Athlon 64 3200+ 1 GIG Mushkin pc 3500 DDR geForce 5900XT 76 GIG, 7200 RPM SATA HDD 2-way cable I run the graphics on "balanced". I'm good most of the time, but get more than 5 or 6 other players near me in a city zo…
  • I'll be happy if the 'encouraged' grouping doesen't force you to have x amount of players and a certain grouping of players to level effectively. That's the reason I'm quitting FFXI. If you don't have a tank of a certain race and job, and/or if you …
  • I think Invincible has an AWESOME idea there! That could become a great RPing opportunity! I don't play EQ2 yet, but I plan to start in March after my FFXI account expires. One thing that does disappoint me is that there isn't any form of PvP in …
  • RYL is a MAJOR let-down. For being in phase 2 and soon to start phase 3, they are WAY behind in development, especially since it is a cut-and-paste model of the already established RYL-Korea and RYL-Taiwan. English translation is still unfinished, t…