Sovrath said:
Quizzical said:
Slapshot1188 said:
Hartack said:
Slapshot1188 said:
throethrows said:
The claim here is that P:RotF is a spiritual successor to EQ. And in every way, that's 100…
Angrakhan said:
Yeah I can only imagine the spaghetti state the code is in currently with how many hands have been in the code base times the number of years this project has been in development. Tech debt indeed.
Dive in deep enou…
Let's be brutally honest. The game has released, they are charging full price for it.
So score the review as if what we have now IS the game.
What would that score be? 3? 5?
Scot said:
"Awakening attracted criticism over monetization, the inclusion of loot boxes, broken systems, lack of custmization, and too many paywalls and barriers."
This has to be an industry first, not the same old story right?
…
Wargfoot said:
AlisonAlsop said:
I’ve been to a few regular casinos, and it’s always the same story—win a little, lose it back, and call it a night. At least it’s fun while it lasts, and you get the buzz of playing.
In a Casino…
Elidien_ga said:
Let's see how its implemented and then we will know. let's see how the monetize it and how they grant access to subs versus non-subs. They can experiment all the want but change is not always good.
This was my tho…
Sovrath said:
JudgeUK said:
For me, the core issue with the game is that the developers, from day one, have fallen between two stools:
'We want to make an mmo, but we want to make it like a single person game.'
This displays itself a…
This reminds me of movies; the same problems with few truly great movies being made compared to the number of mediocre movies made just to make money. There are also indie movies that focus more on art than on commercial success.
Movies can take a …
I didn't see any mention of whether these seasons cost money. There's already a box price, a subscription, a cash shop, and loot boxes.
Do the seasons cost extra on top of all that?
Krallerich said:
Nephistos said:
I tried one of the beta, the gameplay is horrible and the "gigantic" world was full of empty
It might be because the game isn't anywhere close to be a finished and polished game?
I…
Kyleran said:
olepi said:
Kyleran said:
While we're at it, let's define what exactly a beta state is.
City State just took their test environment / build offline after over 5 years of "Beta One" which was never beyond a pre-…
Kyleran said:
While we're at it, let's define what exactly a beta state is.
City State just took their test environment / build offline after over 5 years of "Beta One" which was never beyond a pre-alpha state.
in software developme…
Scot said:
So this is proper launch, not to EA?
They are saying full launch. I remember testing it a few years ago and we had about 100 players in one spot and it had basically no lag.
It was very City of Heroes-like, except …
Xiaoki said:
xanthouscrown said:
Didn't Netease make Diablo Immortal for Blizzard? He must have forgot that. He also must have forgot that Warcraft = Warhammer and Starcraft = Warhammer 40k.
And Warhammer ripped off LotR and To…
Maybe it will turn out to be a good game. early access means it will be incomplete and will likely change.
Are they going to charge an incomplete price for an incomplete game? $5 sounds right for something that isn't done and might change.
…
This is the main reason I don't play much MMORPG's anymore. People say "need an X for a speed run of Y". Speed run is what I *don't* want to do. People run the same dungeon 100 times to get the drops they want and seem to think that is "content".
…
Kyleran said:
I remember playing Xyson a million years ago, first PVP sandbox game I tried which let players mold the game world.
Besides the inevitable death pits that were placed at the respawn points the landscape was dotted penises everywh…