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Toonces · Starport Admin

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Toonces
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  • Lol, why do my posts keep getting deleted? My post said "Ol' Stump might just get the resource requirement on atom smasher raised a bit." Its stuff like this that's why I'm moving these forums. -Toonces Starport Administrator
  • Ol' Stump may just get the resource cost of Atom Smasher raised a bit :-) Hey folks check out the new message forums at: www.StarportGame.com/phpBB2/ -Toonces Starport Administrator
  • Agreed -Toonces Starport Administrator
  • It was that the server only checked for it at tax time which happens only once an hour. So it might tell you this until -59 minutes. I'll be fixing it. -Toonces Starport Administrator
  • I  don't think the ship velocities were reduced. I have been playing with the galaxy shapes a little, sorry for the randomness. The end goal is to have a galaxy that has out of the way areas far from sol, and good connection networks near sol. -To…
  • Good points -Toonces Starport Administrator
  • Luckily enough, I did stumble across this! 1. The goal with the good / evil balance is exactly that--to balance it out. I think right now there may not be enough people playing evil, and that is why the red NPCs get hunted more. Its supposed to be…
  • Yeah, that's because the build points have been accumulating before you take it over, and then they all get coverted to experience when the hour rolls around. It should probably ignore any build points that were there before you set it to  build exp…
  • There is a cap on the amount of experience that a colony set to build experience can generate in one hour. It maxes out at 1,000 exp per hour. This cap has been in the game for a long time, but there was a bug (recently fixed) where the biodome scre…
  • Thanks for the good comments Tempo, I'll see what I can do. -Toonces Starport Administrator
  • Thanks for the suggestion. I agree its a pretty  jackass manuever. I'll probably throw in a rule about not attacking your former coproration. -Toonces Starport Administrator
  • Thanks, Ipps. -Toonces Starport Administrator
  • Thank you for the suggestions. Pirates staying in U.N. space is balanced by cost effectiveness. It should be very expensive, and so they can get protection, but they have to pay a lot. I know it doesn't make "fiction sense" like why would a wanted c…
    in Ideas Comment by Toonces September 2004
  • Oh and Xira, your post above mine is false, from first word to last word. -Toonces Starport Administrator
  • We might try out an infinite game some time. Its on my list of  things to try. There would be some differences like colony recycling and experience would be normalized every week. -Toonces Starport Administrator
  • If the patching sequence was somehow corrupted (which is quite rare) then a good solution should be: 1. Uninstall the game by opening your control panel, choosing Add/Remove Programs and selecting Starport on the list that appears 2. Make sure t…
  • If your system is too slow for windows XP it may be too slow for starport too. -Toonces Starport Administrator
    in gameprob Comment by Toonces August 2004
  • Classic newb stuff. Evil players have to pay a huge tax for U.N. protection, and that's why none of them do it. They can't stay at inns either. And so they get hunted down, found, and killed. This is why most of the vet players go good. But hey, don…
  • No, I'm not a griefer, and I didn't make this game for griefers. Nor did I make it for whiners. I made it for people who enjoy a free environment where they are allowed to play whatever role they like and choose whatever strategy they like to win. I…
  • The tokens are per-game. They don't carry over, but then, people usually want to spend them right away in the game they are playing then anyway. A lot of people wonder if they carry over, but they'd spend them in their current game anyway so it ends…
    in tokens Comment by Toonces August 2004