WAR will have a good amount of PvE content via a quest based system similar to WoW and other MMO's. The difference is that even the PvE quests will relate to the war at hand. Everything in this game is about war and battle so there won't be many "go…
Both sides have their ups and downs.
Alliance:
Pros: A lot more players so grouping can be easier. Slightly easier PvE progression due to more PvE focused racials, more paladins (for now) and fear ward for certain encounters. More aestheticall…
Originally posted by Nshtiel
The end game was a grind before TBC in much the same sense.
If you can come up with some examples of how the endgame was different when the cap was 60 compared to it being 70, please enlighten us.
In terms of…
People are complaining because TBC has turned WoW into the type of MMO that people left to play WoW in the first place. End game in WoW has become an endless grind for reputation and running the same instances over and over. This is not what made Wo…
I've played WoW since beta and was the biggest fanboy ever. Blizzard could do no wrong in my eyes and WoW was on the level of importance in my life rivaling that of oxygen. I raided, had a main character I loved, PvP'ed and farmed. I waited with bai…
I'm getting way ahead of myself here but, if the game becomes the success we're all hoping it will and they do add an expansion pack, I could easily see a "Lustria" Xpack adding the Lizardmen for Order and the Skaven for Destruction.
Warhammer geek incoming:
Warhammer Elves are taller than humans and much thinner, with longer limbs. They have hard angular features, pointed ears, slanted almond shaped eyes and move with a grace that many humans find haunting and a bit unnervi…