Kiyoris said:
jesteralways said
So not only you captured the video at low rez, you gif is also even lower quality? gotcha. Nice try though man.
I'll show you why it was their fault the stream was garbage, not my capture.
This is…
Art production for large high fidelity games is already man hour intensive.
Just wanted to drop some information here on the process to give you guys a perspective on what it would take to "switch textures or meshes".
In most cases every single …
goboygo said:
Boy that looks fantastic, but could I make a suggestion, I would make the starting point for my fog effect not start at the players origin, that way if your in a close to a FPS view the immediate terrain around you say 10 to 15 fe…
Sinist said:
Fdzzaigl said:
I like the verticality of the zone. Can't wait to venture there and see a lot of those starting halflings making little craters in the ground.
Or falling off of those paths and dying! *chuckle*
I am…
Elmberry said:
Thanks Brad and the team who have done this trailer. The environment looks fantastic. I get a Skyrim feeling when I look at the movie, but with much better graphic. The music is also very suitable and good. Once again the game lo…
Originally posted by Ice-Queen I have one question about Pantheon. Will it be a streamless world or will it be instanced to death like the game Shroud of the Avatar?
*Edit* I have one more question. Will dungeons be limited to party members or sol…
I understand a lot of people would like to see a seamless game world. I do think that our zone size will mitigate the effect of the game being zone based, you shouldn't feel boxed in, nor should the world feel crammed because of it. Thinking back to…
World of warcraft type game could just be a hint that its a high fantasy game, as opposed to a futuristic shooter mmo.
So that means its going to be most likely an Elder Scrolls MMO. That would be the most logical conclusion to infer from tha…