Originally posted by Routver
Items in some MMORPGs usually mean a linear progression path: you get more and more powerful ones, yet I never felt any of them was "unique" (lacking a better word really) or had an edge over another item that has the sa…
Good points here. I do think the system could work and be transparent enough to prevent any abuse by the producing company, but it would probably be more trouble than it's worth.
Originally posted by LynxJSA
Never. Not under any circumstance. I'm not sure what kind of person would agree to such a ridiculous excuse to milk an extra 20 bucks from them.
I don't see where the milking part happens in the proposition.
Originally posted by Drachasor
[Good and well-thought opinions]
Since it often feels we are a minority amongst the WoW-masses, it's always nice to see someone agreeing. I really hope a game like this comes out, so I could actually enjoy _playing_ t…
Originally posted by nariusseldon
Originally posted by Quizzical If being able to dodge 75% of the time makes a class a tank, then every class is a tank in The Chronicles of Spellborn. Dodging isn't based on your gear giving you +dodge chance. Rat…
This is an interesting and important subject, and I have to read this thread through with a thought when I have the time.
I don't like the THD(C) dogma, practically for the same reason I don't like many other things: it's too simple and restricti…