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acraig · PlaneShift Developer

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acraig
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  • Ah ok, I thought you referring to the main global moderator that does most of the heavy lifting and gets most of the complaints.  Most of the other moderators are team members that specialize in a particular area.   In a few cases there have been …
  • We've had 3 main moderators.  One left because they had their own projects they wanted to work on, another left because found the job too stressful and was taking a fair amount of abuse.  Currently on our third 'global' moderator so  I don't really …
  • I've started a thread in our moderator forum to develop the official list of moderator rules so hopefully that will help fix some of the issues.   That should include a process for people to appeal decisions.  I am not sure about the public debate a…
  • Heh yeah the "How do I become a moderator?" guys are the last on the list .
  • The only issue with that is it will be the same issues no matter who the moderators are.   Our last ( and best moderator ) gave up because of the constant harrassing they got from a few particular people.   I agree that we do need to do some work …
  • Originally posted by pstruth I don't see why I should give him benefit of the doubt. What was his point in making this comment? Originally posted by acraig I've checked the forums and I don't see your username there so I cannot review your pos…
  • Originally posted by Tuxide acraig: Now I have a question for you, and I also first played this game five years ago. I would ask you personally on Freenode, but my Master classes are keeping me too busy to be on there continuously. In a conversat…
  • I think in the majority of cases this is happening.  I'd like to think we are all learning how this process works.   For example, people complain that we are too strict while others take issue with the fact we let some stuff go.   Somewhere in betwe…
  • Originally posted by pstruth   Originally posted by acraig Again I would hope that prospective team members would be able to see the game as a whole and judge it by that and not an incident on the forums.   The forums is such a small part of t…
  • Originally posted by TriMoon For any project in development, the forum is the face towards the public. In such a stage it is a VITAL part of your project, not just a small part.... If your PR staff scares-off visitors, or even scold them, you ca…
  • Again I would hope that prospective team members would be able to see the game as a whole and judge it by that and not an incident on the forums.   The forums is such a small part of the game.  Anyways, I will try to pay more attention to the forums…
  • I am sorry you had a negative experience on our forums.   However,  as you can imagine trying to be a moderator can be a difficult job sometimes.  No matter what you do people are going to have issues no matter what goes on. We've tried to interac…