I'm in the same boat as well. I suffered through the gigantic raids in Everquest, as well as enjoyed the small group content in games like EQ,EQ2,and even WoW(and countless others). There is a fine line that is being walked by most current dev teams…
Neverwinter Nights, on AOL was pretty much the first graphical MMORPG. So old that the PVP lacked any melee combat. The only way to attack another player was with a well placed fireball, a cleverly placed lighting bolt, or the dreaded Hold spell, wh…