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Koros

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Koros
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  • There is some truth to it in that the runaway success of WoW made MMO's into a mainstream thing, for better or for worse. Just ask an old-timer who was online in the early days about the 'Eternal September', which started when AOL came along and bro…
  • Grinding can be fun when the reward feels substantial and the combat feels satisfying. Aion came close to doing this, but at least when I played around release it felt like it became too much of one at some point. Grinding in LOTRO feels okay at tim…
  • Originally posted by bansan Originally posted by Koros *snip* Have you seen the stuff rangers can pull off? Did you watch the videos? When's the last time you saw someone with an actual bow rapid fire eight arrows at a time in a perfect…
  • Originally posted by bansan As a class by itself in the GW2 world, the engineer is fine.  There is extreme cognitive dissonance when you compare it against, say the ranger. Why are they still using bows?  Guns are much, much easier to use, easier …
  • Looking forward to trying the class. I don't understand the hostility towards the idea from some people. The fantasy genre is not restricted to the same old boring sword and sorcery tropes we've seen a million times before, and if you don't like the…
  • Originally posted by sibs4455 How sad that we must have a Warhammer Online charactor in GW2, I suppose those that are new to Guildwars will be praising this class but i doubt many old players will like it. So much for the vision of the future. …
  • If I wasn't already subscribed to EQ2 it would certainly put me off the game seeing they sell things like harvested rares, mastercrafted armor, self-rez and healing potions on the extended server marketplace as well as other game-changing things whi…
  • Originally posted by Ihmotepp Originally posted by Koros Originally posted by Syanis I easily support forced grouping for advancement past a learning curve level which I'd probably say is around the 30-50% to max level mark. The poi…
  • Originally posted by Syanis I easily support forced grouping for advancement past a learning curve level which I'd probably say is around the 30-50% to max level mark. The point being that why the hell play an MMO if your going to just solo. MMO's a…