Originally posted by SioBabble
The principle problem with the CU was that rigid levels, which had never even been broached as a possiblity on the alpha testing boards, were foisted onto TC with absolutely no notice whatsoever. I mean, one day, I…
Originally posted by SioBabble
The SWG devs had a very bad habit of assuming that their customers were children...
...they were not following rigid code change procedures when processing updates and patches. They ... were not insisting on code do…
Definitely an interesting read and confirms many suspicions.
Recall this news item from SOE: http://www.mmorpg.com/gamelist.cfm/loadNews/4293
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Dec 27, 2005:
THE GALAXY REMAINS STRONG
Today, 80% of active players in Galaxies are vetera…
Originally posted by kefkah
Originally posted by SioBabble
I was one of the five marksman testers for the CURB. We never got to actually playtest anything...all we ever got was an advance look at some of the design concept documents, and a for…