7.class/skill based- another hot topic that will vary greatly amont players......If your game has classes make sure they all are useful in different ways to give players incentive to try several of them.....Also I like a game with 12-16 classes more…
I'm not saying it is perfect, but for your desires (as long as you arent an anti-groupist) FFXI seems to be more of a game for you.
But i agree, a lot has been lost through the evolution of games, and they all seem to be slightly modified version…
As someone who has played FFXI for 5 years, i think it is easy to say i would play a forced-grouping game (and am looking for another one). but, instead of posting the same arguements over and over like people are in this thread, how about some fres…