Originally posted by Kasmos
Originally posted by edmonal
For better or worst the new model of very large MMOs are here and they are casual friendly, family friendly and insipidly cute.
And this is exactly the problem. Sure, it's great t…
Originally posted by DevilXaphan
Originally posted by Toddv1
P.S. Aion is not even close to a GW clone. It's a Lineage 2 clone. The games are nearly exactly the same in every detail.
Not exactly, Aion has more quests, better PvP, PvE…
Originally posted by grimmbot
But here's the problem: MMO gaming is a hobby. Every hobby can arguably be a grind. Put a bunch of model airplanes together, go ice skating, build a train set, go hiking. All repeated tasks with smaller variations. …
Originally posted by DevilXaphan
Originally posted by Toddv1
Grinding = Killing mobs repeatedly as a means of leveling up.
Killing mobs for drops is not grinding. That would be farming.
Doing quests is not grinding. That would be questing.…
The problem you're having is trying to define a genre (or sub-genre, if you will) by it's features. That would be a mistake.
The thing that makes a sandbox is it's open-endedness. It's "endgame" isn't 100% about conquering whatever content the d…
As of a roughly July 2009, Immortal's WAR chapter has disbanded.
Most of the chapter has migrated to Aion.
By this time next year we will probably be in yet another niche MMO.
Stay tuned for updates.
Originally posted by grandpagamer
Grind is something each person has to define on his/her own judgments. To me, grinding is killing mobs for reasons of xp or drops. To someone else, questing is a grind. I know i grew tired of this game half way t…