Slapshot1188 said:
GeezerGamer said:
Bombastus said:
SbS isn't creating a solution out of nowhere. They are changing to a combination of several third party middleware providers instead of relying on just one. This has been …
GeezerGamer said:
Bombastus said:
SbS isn't creating a solution out of nowhere. They are changing to a combination of several third party middleware providers instead of relying on just one. This has been a progressive decision that …
EponyxDamor said:
Bombastus said:
If anyone is spinning information, it isn't me.
spinverb
* turn or cause to turn or whirl around quickly.
"the girl spun around in alarm"
synonyms:revolve, rotate, turn, go round, wh…
Slapshot1188 said:
Bombastus said:
SbS isn't creating a solution out of nowhere. They are changing to a combination of several third party middleware providers instead of relying on just one. This has been a progressive decision…
SbS isn't creating a solution out of nowhere. They are changing to a combination of several third party middleware providers instead of relying on just one. This has been a progressive decision that included a number of factors (cost being one of …
SpottyGekko said:
Uh, yeah...
Wasn't SpatialOS going to be the "magic bullet" that would enable the game to manage the 100K characters that will be permanently active on the server, by enabling dynamic load-distribution across the cloud ?
I …
Iselin said:
Bombastus said:
Iselin said:
Bombastus said:
The major reason for going with SpatialOS was because it was an all-in-one solution.
Well from reading what he wrote as the reasons …
Iselin said:
Bombastus said:
The major reason for going with SpatialOS was because it was an all-in-one solution.
Well from reading what he wrote as the reasons for eventually ditching it, it sure sounds like "all" was …
The backend for the voxel and Unreal clients is identical. They have already worked out synchronizing live data between UE4 and the voxel client. The voxel client allows them to start testing game features without having to wait for the assets for …