Originally posted by mmonkey
I'm inclined to believe you if for no other reason than your steady presence at Hero's Hall. And yes, I understand you're under an NDA, but perhaps you can give us some insight on the core issue.
Why did they com…
Originally posted by MrBoots
- The graphics look good (Slightly too realistic looking in my opinion. I wish it was more stylized like asian games.). Character creation seems better than most games. It's still limited in one way though. Everyone has…
Greetings!
I'll thought I oughta chime in here. I'm one of those super-secret ninja-coder GMs working on the nuts and bolts of Hero's Journey. It's been fun being a part of HJ and seeing new and *interesting* things every day. I try to work on a…
Greetings!
Thought I'd chime in and introduce myself. I'm one of those super-secret ninja-coder GMs working on the nuts and bolts of Hero's Journey. It's been fun being a part of HJ and seeing new and *interesting* things every day. I try to wor…
Originally posted by HJ-Royce
<---- Dev Team
<---- Also Dev Team
We do a lot of work on systems and mechanics in the game. In-house staff also works on that, but they additionally do lower-level stuff such as the game engine.
Originally posted by pirrg
The difference between me and you is that i want a game to cater to everyones needs, not just my own. You strongly oppose a concept you have nothing to do with. If they introduce a PvP server amongst the droves of PvE ser…
If you're referring to the instancing, keep in mind that Hero's Journey uses instancing when it adds value to a game, not as a matter of course. There will be plenty of common areas where you can run into other players, as well as plenty of instanc…
Originally posted by HJ-Uska
No promises but I expect that would be probably alright. I initially used an Athlon 2400+, GeForce 5200 adn 512 RAM and the development environment ran fine. I can't see the client needing more than the development en…