Hello,
Yes, I was the lead programmer on the rendering engine used for Mourning. This includes the rendering engine, development tools, client exe application. I was not the lead programmer (not even programmer) of the server and gameplay (not tha…
Hello, my name is Adrian Licu and I am one of the developers from Quad Software.
As some of you correctly stated above, we are a middleware company. We've developed several solutions over the years and one of them was a 3d engine that, besides oth…