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Toren89

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Toren89
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  • Mount and Blade!  Nother good example I conveniently forgot about.  I would probably go a bit more in depth with locational mods and penalties, but thats definitely a good start.
  • Thanks to all for the civil replies!  I had totally forgotten about Diablo.  What I was really trying to think up with my probably overly-complicated system is a way for equipment choices to matter without that choice being based on the question "Wh…
  • Originally posted by ericbelser The whole "mages can't wear armor" thing is really an invention of the original D&D so far as I know. It certainly wasn't present in most other early P&P RPGs. That's true as far as I can see, but a littl…
  • I guess you do still have different classes of armor, but the thought is that player x won't be limited to only armor of type x.  The idea is to get people to think strategically about allocating a limited encumberance to armor in a way that maximiz…