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Hello all.
I decided to give Vanguard another chance and reinstalled it to my computer. My main issues with the game were due to poor performance (framerate stutter, especially in heavily populated areas) the washed-out appearance of the colors in the game and the canned content.
The last issue I couldn't do anything about. The quests are middle of the road and as some have pointed out, do seem to lack a "hook" to draw you into the game.
However, the performance issues and appearance of the game I could do something about. I started with a performance tweaks page that I found on the Vanguard forums and started making changes while in game. I have to say that the end result was a game with greatly improved performance and appearance.
My system is an AMD Athlon XP 3000+ (2.48ghz), 2GB PC3200 RAM, Abit KV7 motherboard, GeForce 6800 SE 256mb RAM and AC'97 Onboard Sound.
Here is what I did. Hopefully, even if you, the player, are still not satisfied with the game content and mechanics, at least this will help you see the game as it was intended to be seen.
In the folder you installed Vanguard is a file called VGCLIENT.INI in the BIN folder.
Open that file in NotePad (or your preferred text editor) and make the following changes to the lines listed below:
(Change these lines to match your normal desktop resolution)
WindowedViewportX=1024
WindowedViewportY=768
FullscreenViewportX=1024
FullscreenViewportY=768
When you start the game, it will be in 1024x768. You can change that resolution using the game settings. The result is that your Full Screen setting will be your desired screen resolution but your Windowed resolution will match your desktop.
AnisotropicFiltering=off (you can change this in-game as you modify the video to match your system)
UseJoystick=False
bUseHDR=False
bUseToneMapping=False
UsePrecaching=True
UseCubemaps=False
DesiredRefreshRate= (set this for your refresh rate numerically; mine is set for 75)
ReduceMouseLag=False
UseTripleBuffering=True
UseVSync=True
LowQualitySound=True
TextureDetailWorld=5
RenderQuality=5
Save your changes and start the game.
Those changes above gave me an immediate jump in FPS. However, there were other changes I had to make to get the results I wanted.
In the game, use the ESCAPE key and go to SETTINGS.
In SETTINGS, turn off the Volumetric Sky setting. I noticed that if I rotated the mouse so that I was looking directly at the ground, I had nearly ZERO framerate stutter. As soon as I turned off Volumetric Sky, when I navigated the world normally there was a drastic improvement (between 5 and 10 FPS).
In addition to that, I also turned on Global Tree LOD Blend. That setting again boosted my performance.
The final setting that really made a difference in appearance was, surprisingly, the GAMMA, BRIGHTNESS and CONTRAST settings. Many people have commented on how the colors in the game seem washed out. Apparently, my video card doesn't agree with the default settings in these areas. I changed the CONTRAST first using the slider and that made the colors pop out. Suddenly, the world was not washed out; it was vibrant. I made slight adjustments to the gamma and brightness settings until I had balanced them out so that I had a combination of good color and reasonable brightness and gamma.
At this point, you can change settings as you see fit. In game, I reset my Anisotropic Filtering to x4 and turned on the HDR setting. It improved my overall display without a significant impact on performance.
So; I would recommend at least giving these settings a try and trying the game again so that at least you can see the graphics in the game the way I'm sure the developers intended you to see it. It may not improve your overall opinion of the gameplay/mechanics of the game, but at least you will probably be able to actually play the game and the experience will be more enjoyable overall.
Link to formerly sticky post of other tweaks :
http://www.mmorpg.com/discussion2.cfm/thread/109071
Abbatoir / Abbatoir Cinq
Adnihilo
Beorn Judge's Edge
Somnulus
Perfect Black
----------------------
Asheron's Call / Asheron's Call 2
Everquest / Everquest 2
Anarchy Online
Shadowbane
Dark Age of Camelot
Star Wars Galaxies
Matrix Online
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Comments
The FPS got raised a bit but its starting to stall more often when loading things.
Under [Engine.NullRenderDevice] add the line:
CacheSizeMegs=64
I just found another post here at MMORPG.COM that summarizes the tweak post from the forums. You can refer to it directly here
Abbatoir / Abbatoir Cinq
Adnihilo
Beorn Judge's Edge
Somnulus
Perfect Black
----------------------
Asheron's Call / Asheron's Call 2
Everquest / Everquest 2
Anarchy Online
Shadowbane
Dark Age of Camelot
Star Wars Galaxies
Matrix Online
World of Warcraft
Guild Wars
City of Heroes
Good point, brihtwulf. I did the same and got a good FPS boost.
I also changed the CacheSizeMegs=128 just to see what happened. That seemed to decrease my loading problems (where the game would pause when loading new areas). I'm a little surprised Sigil didn't include a method for setting a cache size in their video settings section in-game.
It still isn't performing as well as I would like, BUT it is performing pretty well for a beta server environment on a mid-range PC.
Abbatoir / Abbatoir Cinq
Adnihilo
Beorn Judge's Edge
Somnulus
Perfect Black
----------------------
Asheron's Call / Asheron's Call 2
Everquest / Everquest 2
Anarchy Online
Shadowbane
Dark Age of Camelot
Star Wars Galaxies
Matrix Online
World of Warcraft
Guild Wars
City of Heroes
If you HAVE a Multi-Core CPU in your Laptop//Desktop, I suggest using this tweak we have found out about a while ago.
It improves your Multi-Core CPU performance.
Windows XP Multi Core config - Does your OEM do it for you?
http://forum.notebookreview.com/showthread.php?t=60416
This is my current system:
Sager 5760: 17" WSXGA+
T2500 Core Duo
100gb Hitachi 7200RPM HDD
2gb DDR2 667 RAM
Nvidia go7900GTX 256mb
Logitech G7
Below is a sample of the review I made with my laptop.
NOTE: For examples of scores (before & after), check out Kilim's Core Duo notebook review, as well as the others in this forum.
Check out this chart of FPS for BF2 (Battlefied 2) before and after the hotfix.
From Kilim's Sager 5760 (Clevo M570U) Review:
For Oblivion:
Also:
Some people say this helps also.
Shader Cashing - vgclient.ini
Add this line under "[General]" to minimize hitching: bUseShaderCaching=1
Should read:
Also.
About the Resolution on the OP.
"The optimal rez is your monitors default resolution. Lowering rez is really only viable for people still stuck on CRTs."
Also.
IF you play in Windowed mode.
You can ONLY change the Gamma/brightness/Contrast via your GPU Options.
______________________________
My Sager 5760 Review
He's the problem you guys don't realize. You should never have to tweak out ini files, if you meet the minnium requirements. That's just bad programming on their part and proves it isn't worth your time and investment to continue this realtionship furthur. You need to get rid of it like a ban-aid "One motion, right off!!!"
Unfortunately what is in the ini is mostly available in game on the options menu. However, many computers can gain benefits from some of the options in the ini that are set as defaults so that they do not cause problems on most systems.
So feel free to edit your ini to gain an improvement just be sure to backup the file first. And don't listen to the above poster. Tweaking computers has been a long and solid method.
Unfortunately what is in the ini is mostly available in game on the options menu. However, many computers can gain benefits from some of the options in the ini that are set as defaults so that they do not cause problems on most systems.
So feel free to edit your ini to gain an improvement just be sure to backup the file first. And don't listen to the above poster. Tweaking computers has been a long and solid method.
While I do agree that tweaking INI files for game performance has been de rigeur in the past, I have to agree to a certain extent with Hashbrick. A game should work moderately well right out of the box if you meet the minimum system requirements.
Tweaking INI files, for me at least, has always been a method to get more out of both my system and the game in question, NOT a necessity. I personally do it because I like to work toward a balance of the best performance and the best quality in any game I play.
As all systems are different to a certain extent (a lower CPU but a faster video card with more robust features, onboard sound or an add-in sound card with better memory and its own processor, slightly higher RAM, etc) a certain amount of tweaking is necessary if you want to get the best possible performance out of any game.
That said, it shouldn't be something that the developer expects the customer/subscriber to do just to get fair performance, especially at this point in computer hardware and software development.
If you purchase a game and meet all of the minimum requirements, you should be able to reasonably expect the game to perform well within certain parameters right out of the box, i.e., a frame rate that isn't a slideshow, models and animations that if not breathtakingly beautiful are at least serviceable.
If it doesn't, the developer fibbed a bit on the minimum system requirements to make a few more sales or they just honestly didn't test the game very well.
And while there are certainly many more variables that affect the performance of an MMO (server performance, client or server-side lag, poorly designed or just slow databases, etc.) the client itself should still perform at a given level within the parameters set by the minimum and recommended system requirements.
I'm certain Sigil is doing everything they can possibly do to prepare their release servers for the best possible performance based on the information they are gathering now. That should go a long way in improving overall performance.
However; if the client is still suffering frame rate loss and rendering artifacts in areas of little to no activity and the customer's system is at the minimum requirements or a bit higher, then the developer should have done a little bit more testing and perhaps been a tad more honest when stating the minimum system requirements.
Abbatoir / Abbatoir Cinq
Adnihilo
Beorn Judge's Edge
Somnulus
Perfect Black
----------------------
Asheron's Call / Asheron's Call 2
Everquest / Everquest 2
Anarchy Online
Shadowbane
Dark Age of Camelot
Star Wars Galaxies
Matrix Online
World of Warcraft
Guild Wars
City of Heroes
Thanks,
I did use the configuration file from the outset because there was no settings button before the load screen. These few extras will probably help a great deal as well.
I have a question guys
I opened the .ini file and i dont see any of the lines you say to change do i add them in under general?
I don't think it's bad programming in general. It's more likely a conscious choice at this time to invest effort into game internals rather than into utilities for optimizing client system performance. The range of hardware capabilities is huge and getting huger. You are not going to get one single default setting that both runs well on minimum systems and does justice to the capabilities of higher-performing system.
I hesitate to use the overused excuse "it's only beta", but there is a bit of validity to it in this case. When your basic functionality and performance requirements are met, you can worry about tweaking your deployment. To put it another way, if you've got no product to ship, don't worry too much about getting it out of the box. A utility for tuning settings based on client system capabilities is a deployment feature. If it really needs to happen to help customers who are otherwise OK with updating drivers (a hideously more dangerous activity), it can happen after release.
I get between 17 and 27 fps ave. It's very playable. My computer is quite average.
AMD 64 3000 slightly overclocked to 2127.55 khz
NVidia Geforece 6600 w/ 256 mb
Ram 2gb dual channel
HD SATA 150 8mb cache
Tired of hearing from people with excellent rigs whining about framerate.
I dont consider it whining, i know i expect abit more from a game thats been in development for 4 years and is just over 2 weeks from release.
I still get graphic lag after trying all the tweaks and downgrading and upgrading my drivers.
My Comp:
AMD 64 3700+
2gb Ram
7900GT 512mb
HDD 250gb 16mb cache
P.S.
Your link doesnt work
I tried, I really did. I used the tweaks, I set the settings down to the point the game looked like a Rorschach blot and it was still so slow as to be unplayable. Darn pity, as its the first mmorpg that I have tried that allowed for a canine player race.
I am not going to go into the listings for my pc, it is good, I have all the stuff that allows me to play EQII with full visuals and I have no lag/latency at all in WoW; so clearly its the fact that Vanguard is still in a basic lvl of alpha (if this is an open beta and they plan on releasing this in a few weeks, then great maker protect them, it's a mess), means that perhaps in a few weeks when they've fixed the code to be playable and thus testable, more of us will be able to actually be beta-testers ;-)
I will keep an eye on the boards here; but at this point, this game reminds me of beta-testing the Matrix Online, which at the time just before release was also a lag/latency mess of broken code (my favorite in that game were the doors that opened to brick walls...).
Peace now.
EDIT: Minimap
---
Hey everyone. I just started BETA Testing Vanguard Last night. When i went on their it was rly laggy, so i had to put it down to highest performence. After about 10 mins of game play i went into my quest log, and i started to scroll down my quest description and all of the wirtting went black and started to smudge over so i could not read a thing. I have been having moe of these now, like when i am changing the settings. Its rly annoying and werid. I wondering if anyone new what was going on?
Just in case u need to know, why PC specs are:
2.4Ghz AMD 64 3800
1GB RAM
G-Force 7300 512MB//Clock speed. 1.3Ghz
Plz help, i rly wanna play vanguard.
Yes, it's called beta. This stuff happens, the game is still buggy. I've had a few weird things just occur out of the blue. If it doesn't fix itself in a few seconds try logging out and back in, this usually has worked for me. Also, on the menu screen where you log out, there is a button that says "Report bug", Use it, report it and maybe the rest of us won't have to deal with the same problems in the future. Seriously, that is the point of beta, to find that stuff and fix it.