Originally posted by kairaeneSee, one day I was on Tat hunting for some good OQ eggs. At the time I couldnt find many lairs and said well... guess I will just use the terminal. I went and got about a dozen missions, got the eggs and the cancelled the mission. After doing so many of them the area would explode with natural spawns. Was just wondering if that was by design or just a freak of code. Basically something to wake the server up and say hey there are players here?
Sounds more like the spawning system and the mission system than the lairs themselves. The lairs were just plopped-down into the world by those systems. Spawning did ramp-up to spawn more where there were more players though, I think.
Originally posted by kairaeneSee, one day I was on Tat hunting for some good OQ eggs. At the time I couldnt find many lairs and said well... guess I will just use the terminal. I went and got about a dozen missions, got the eggs and the cancelled the mission. After doing so many of them the area would explode with natural spawns. Was just wondering if that was by design or just a freak of code. Basically something to wake the server up and say hey there are players here?
Sounds more like the spawning system and the mission system than the lairs themselves. The lairs were just plopped-down into the world by those systems. Spawning did ramp-up to spawn more where there were more players though, I think.
It definitly did, if you went to one of the less traveled areas in game and were the first player there in a while you'd be able to travel a while by speeder before the game would catch up with you and start to spawn creatures in the area.
Comments
Sounds more like the spawning system and the mission system than the lairs themselves. The lairs were just plopped-down into the world by those systems. Spawning did ramp-up to spawn more where there were more players though, I think.
Jeff Freeman
SWG Team Mtg.
Sounds more like the spawning system and the mission system than the lairs themselves. The lairs were just plopped-down into the world by those systems. Spawning did ramp-up to spawn more where there were more players though, I think.
It definitly did, if you went to one of the less traveled areas in game and were the first player there in a while you'd be able to travel a while by speeder before the game would catch up with you and start to spawn creatures in the area.