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I sure made someone over there mad

Wow, what a fickle bunch they have working over there at the DDO forums.



I made them really mad.



They got so mad that they went back through my posting history and started issuing infractions.   None of the posts violated their rules, but they got dinged anyways.  Just as an example, the following is the text of a post that got hit for 4 infraction points.



"All I see is this:  Waaaaaa!"



That's it.  That's all that was written in that post, but it received a whopping four infraction points (10 gets you banned).



Another post that got hit for infraction points was one in which I told another poster, "it's from your mother" after they accused me of having excrement on my face.  Get this, they didn't do anything to the guy that said I had excrement on my face, but they gave me infraction points for simply saying, "its from your mother" back to him.  Wow.



The funniest part is that they went back through posting history and started issuing infractions for old posts.



Oh well, it's not like I'm going to keep playing.  I started playing the game back in March '06, and thought it was fun for a long while, but the utter lack of content, the slanderous perversion of the D&D (v3.5) rules, they annoying player base, and more recently the utterly biased moderation driven by personal vendettas have pretty much sealed the game's fate for me.



Wizard's of the Coast really screwed up by having Turbine produce the first Online incarnation of D&D (v3.5).  First off, Turbine perverted the rules way too much.  Second off, they can't run a stable game.  There is a lot of downtime and at times, the lag is absolutely terrible.  It's easy for an instance in DDO to become completely b0rked.  If you get too many people into a public instance or if you cause too many mobs to spawn in a dungeon, the lag gets so bad it's like playing in a slide show with frames measure in "frames per minute" instead of FPS.  At first I thought it might have been my computer, but I have verified that when this happens on my computer, it is happening on everyone else's computers.  Even people with top of the line machines experience the "slide show" phenomenon. 



The game is practically dead.  I say it doesn't even make it another year.  People have been leaving in droves.  The highest population the game ever had was at release.  Ever since, it has been a constant downhill slide.  I have seen founder status guilds simply disappear.



It's a shame, really.  I've been a D&D fan for many years and I was excited about an online multiplayer incarnation of D&D.  Then Turbine worked it's magic on the idea and ruined it.  I'm afraid that when this DDO experiment ultimately fails, Wizards of the Coast will not  want to re-enter the MMO market.  I hope that they won't hesitate to pick a REAL game company to make an online incarnation of D&D instead of a low bidding, basement bargain, fly by night company like Turbine.



It's sad, really.



The only thing that makes me happy is that people like Gelatinous Cube, Samera, and Kommunity Kobold will be viewed by many as representative of the failure that was DDO.
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Comments

  • boognish75boognish75 Member UncommonPosts: 1,540
    waaaaaa!!

    playing eq2 and two worlds

  • madkkmadkk Member Posts: 80
    Originally posted by boognish75

    waaaaaa!!
    sweet!



    I love the response.  Very appropriate and delightfully ironic, isn't it?



    It's good to see that on this forum, people aren't afraid to call it like they see it and respond with "waaaa!" when they see someone crying about something.



    *and yes, I will admit that my OP is, in fact, a "waaaaa!" post.
  • madkkmadkk Member Posts: 80
    oh, and by, "too many people in a public instance", I actually mean, more than about 15 people will bog down the instance.



    This, however, hardly ever happens because there are too few people playing the game to ever have more than 15 people in one instance.



    Where you notice it all the time is when you try to do something fancy in a quest and try to get by with killing as few mobs as possible to complete the objective.  Do this and you will be in lag city for many of the quests.



    I guess the game is designed with the expectation that players kill all the mobs or else the instance messes up.
  • OdyssesOdysses Member Posts: 581
    I rarely rarely lag in this game unless there is a global lag spike.   I run off a 7600 gt 256 ram card full settings on 1280x1024.  The card cost me 100 bucks off newegg so pretty good price performance ratio in my opinion.
  • LordKyellanLordKyellan Member Posts: 160
    I actually don't mean anything intentionally offensive by this, but:



    Exactly what would you consider a *real* game company?



    SOE? (no comment needed)

    EA? (um... yeah...)

    Obsidian? (creators of the buggiest, most useless level maker (and this is a D&D-based game!)  possibly in history NWN2)

    Blizzard? (they've got their own ideas)



    So... who would you have develop and produce this new D&D MMO title?



    Unfortunately, these days it seems like the whole point of PC game development is to over-promise, under-deliver and rush the game out the door before it's ready to even be played, whether it's single or multi-player. The only place we seem to get polished and ready games anymore is the consoles.

    --------

    "Give a man a fire, and he is warm for a day. Set a man on fire, and he is warm for the rest of his life."

  • madkkmadkk Member Posts: 80
    Originally posted by Odysses

    I rarely rarely lag in this game unless there is a global lag spike.   I run off a 7600 gt 256 ram card full settings on 1280x1024.  The card cost me 100 bucks off newegg so pretty good price performance ratio in my opinion.
    Oh, the game doesn't experience many graphics lag issues.  The lag issues that I'm talking about are server side.  Don't you remember the horrible log in the Harbor when Invaders was first introduced?  It was caused by there being so many people in the harbor.  Usually, though, you don't see the lag in the public places because there are hardly any people in the public instances.



    The place where you can recreate the lag time and time again is in the dungeons, however.  Get a bard with the Music of the Dead ability and run through the wizard king quest fascinating all of the undead instead of killing them.  About 1/3 of the way through the quest, the lag will become horrible.  It's not a client side issue, because all members of the party will experience it.  It's definitely a server side issue caused by there being too many mobs in the instance.
  • godpuppetgodpuppet Member Posts: 1,416
    Just take it as a chip on the shoulder and move on mate. The internet tends to make people stupid and moronic.

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    image

  • madkkmadkk Member Posts: 80
    Check this out.



    Now there are rumors of a stealth nerf to the trip mechanics involved with the feat, "Improved trip".  The listing for "improved trip" in the online compendium feat list has disappeared.  The in-game description of the feat has also apparently changed.



    There is a possibility that the +4 to the DC of trip attempts that the feat provides will be done away with, even though the official D&D rules explicitly say that "improved trip" grants a +4 bonus to your strength check that is made when you attempt to trip an opponent.



    /sarcasm on



    great



    /sarcasm off



    If this is true, then the reason for this nerf is to balance the game for PvP.



    They said that they weren't going to balance the game for PvP, but if this is true, then they are liars.



    They should lose their D&D license I tell you.
  • BesCirgaBesCirga Member Posts: 806

    If this is true, im going to get immensely disappointed....

    Trying to fix the PvP in DDO will ruining the PvE, imo. Let the boring and broken PvP thingy be in DDO plz! The PvE is so great!

  • madkkmadkk Member Posts: 80
    I don't think that they will make a change to Improved Trip, though.  I don't think they would do something so goofy as to muck about with the Improved Trip feat.



    So you probably don't have to worry about it.



    But it does make one wonder why the entry for "Improved Trip" on the website compendium was removed.  Why would a feat description be removed?



    Maybe it's just a mistake on the part of the folks that build and maintain the website.



    But it does make you wonder?



    It opens the door to lots of conjecture like this.
  • mwbreurmwbreur Member Posts: 84

    Well, i haven't been really active on the forums of D&DO, but i did enjoy the game when it was in beta. Also i never played the "table top game?" (that card game right) Hell i don't even know what it looks like and who are "Wizard's of the Coast"?. But to me the game looked rather fun, for me it took some getting used to since i wasn't at all familiar with those "D&D rulesets" i had to find out the hard way ;) (Jumping in a pool with full plate armor LOL).

    Maybe the game was different for me from the start since i didn't have any expectations, but even then i didn't have any lag/ borked instances or FPM episodes. Believe me i'm not trying to "defend" the creators (Turbine) of the MMO version in any way, for me it was fun for a few months then it was time to move on.

    Atm i play EQ2/WoW/L2/LOTRO and really i like never looked at the forums, or posted anything at all :) I've noticed from old games i played (RO/KO) there's a certain group of people that always take it out on other players due to their own "vendetta" with the game.

    It sounds like you had the same with D&DO that i have with LOTRO, i read the books, watched the movies and when some company puts that "name" into a game you expect something and when those expectations aren't met u'll get dissapointed.

    And i can't see why you can't say  "Waaaaaa!" :)

     

     

  • CiredricCiredric Member Posts: 723

    Just for your lame edification, The Wizards of the Coast are the ones that make any D&D implementation bleh.  It is their ruleset and the inability to modify it that is the downfall of the game.  Turbine actually did a really good implementation within the constraints they had to deal with.

    Rulesets designed for board games do not fit well with a MMO.  An imaginative dungeon master makes a D&D board game wonderful, computer software has not reached that level of sophistication yet.

     

  • madkkmadkk Member Posts: 80
    LOL



    Kommunist Kobold permabanned me for telling someone to get tissue.



    What a pathetic way to manage the community.  He obviously has his favorites over there and lets them say whatever they want.  If anyone crosses one of his favorites, they start getting infractions and bans.  Oh well, doesn't matter anyways.  I canceled months ago and am just waiting for the year subscription that is up in May to expire.  The game has lost even more people and Kommunist Kobold will disappear.  Too bad there isn't even a market to sell my account to, since no new people even want to try DDO.



    Here's some advice, don't buy any Turbine products.  They are a shoddy company that makes shoddy products.  They have, like, 9 year olds writing their stories and bonobo's writing code over there in Boston.  Funny, what with all the schools in the area, that a company in Boston could have such a low-skilled workforce.
  • vizaviza Member Posts: 204
    I got banned for having "I found muckbane, for 49.95 I'll show you how too!" in my bio.



    This is obviously a satire of the plat and item sellers. No one would pay $50 USD for a damn muckbane. I told him this and cleared it without giving him any crap.



    No warning, no recourse, permaban. That's the only time I've ever been contacted by a GM outside of calling them to fix a bugged quest. I was polite and courteous too.



    Yay Turdbine! Way to fix the plat seller problem! Kudos to you.



    This GM obviously has real life issues he's taking out on the players and from what I hear, the GMs are getting a little ban happy.



    Turdbine, you can shove your game up your colon. News flash: You should keep what players you can, your game isn't all that great. Maybe a warning would have been appropriate.
  • elvenangelelvenangel Member Posts: 2,205
    Originally posted by Ciredric


    Just for your lame edification, The Wizards of the Coast are the ones that make any D&D implementation bleh.  It is their ruleset and the inability to modify it that is the downfall of the game.  Turbine actually did a really good implementation within the constraints they had to deal with.
    Rulesets designed for board games do not fit well with a MMO.  An imaginative dungeon master makes a D&D board game wonderful, computer software has not reached that level of sophistication yet.
     

     

    Uh just for your "edification"  Wizards of the Coast sold Turbine a liscence to great DDO game and approved the rule set changes..which there are TONS of.   Most of the skills and attributes are the same and how things work are in general the same but the level system is definitly not D&D, the enchancements are NOT from D&D at all either.

    Oh and by the way....D&D IS NOT A BOARD GAME!!!!!  its Pen and PAPER RPG!!!!!!!!!! The only board that might be involved is if someone draws out MAPS!   There are no cards or peices just books paper and pens.    There is a miniatures game but that is NOT real D&D thats a perversion that Wizards of the Coast came up with after the original Creators sold the rights to the game to them.

    btw to the OP that sucks someone is giving you crap on the message boards there, but its lame you claim to have these FPS and server lag issues.  I've never had them.

    Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!

  • madkkmadkk Member Posts: 80

    They recently had a "welcome back weekend".

     

    I should be embarassed for admitting this, but I checked it out.

     

    They still wouldn't let me back on the forums, but I also do see that Kommunist kobold, Gelatinous Cube, and Samera are GONE!

     

    I hope those three losers are working at Burger King now (it's the only thing they are qualified to do).

  • ThillianThillian Member UncommonPosts: 3,156

    Originally posted by madkk

    Check this out.



    Now there are rumors of a stealth nerf to the trip mechanics involved with the feat, "Improved trip".  The listing for "improved trip" in the online compendium feat list has disappeared.  The in-game description of the feat has also apparently changed.



    There is a possibility that the +4 to the DC of trip attempts that the feat provides will be done away with, even though the official D&D rules explicitly say that "improved trip" grants a +4 bonus to your strength check that is made when you attempt to trip an opponent.



    /sarcasm on



    great



    /sarcasm off



    If this is true, then the reason for this nerf is to balance the game for PvP.



    They said that they weren't going to balance the game for PvP, but if this is true, then they are liars.



    They should lose their D&D license I tell you.
    Wouwou silly post.

    Improved trip nerf is not because of PvP. Turbine is not that stupid to nerf abilities in 100% PvE focused game for a PvP "imba".

    Sorry but saying someone "your mother is.." for anything that was said before, is just silly and childish. No wonder they want to ban you from using forums. I would do the same.

    Dead game? Why would they incrase the size by twice since release, if it would be a dead game as you say.

    REALITY CHECK

  • RiddikulusRiddikulus Member Posts: 88

    Originally posted by madkk

    oh, and by, "too many people in a public instance", I actually mean, more than about 15 people will bog down the instance.



    This, however, hardly ever happens because there are too few people playing the game to ever have more than 15 people in one instance.



    Where you notice it all the time is when you try to do something fancy in a quest and try to get by with killing as few mobs as possible to complete the objective.  Do this and you will be in lag city for many of the quests.



    I guess the game is designed with the expectation that players kill all the mobs or else the instance messes up.
    Yeah there is bad lag if you have more than a raids worth of people in the same place at the same time trying to combat.

    According to reports on the forum the instance cap is 50 people.  When the Demon Invasion was going on I saw as many as 25 marketplace instances... that's over 1000 people.   Not a bad showing.    Granted that is a combined total from 3 of the old servers worth due to the server merge.

  • RiddikulusRiddikulus Member Posts: 88
    Originally posted by viza

    I got banned for having "I found muckbane, for 49.95 I'll show you how too!" in my bio.



    This is obviously a satire of the plat and item sellers. No one would pay $50 USD for a damn muckbane. I told him this and cleared it without giving him any crap.



    No warning, no recourse, permaban. That's the only time I've ever been contacted by a GM outside of calling them to fix a bugged quest. I was polite and courteous too.



    Yay Turdbine! Way to fix the plat seller problem! Kudos to you.



    This GM obviously has real life issues he's taking out on the players and from what I hear, the GMs are getting a little ban happy.



    Turdbine, you can shove your game up your colon. News flash: You should keep what players you can, your game isn't all that great. Maybe a warning would have been appropriate.

    That was probably SParker.   He doesn't put up with any BS.   Do it, do it now, don't talk back or you get banned.

  • RiddikulusRiddikulus Member Posts: 88

    Originally posted by madkk

    I don't think that they will make a change to Improved Trip, though.  I don't think they would do something so goofy as to muck about with the Improved Trip feat.



    So you probably don't have to worry about it.



    But it does make one wonder why the entry for "Improved Trip" on the website compendium was removed.  Why would a feat description be removed?



    Maybe it's just a mistake on the part of the folks that build and maintain the website.



    But it does make you wonder?



    It opens the door to lots of conjecture like this.
    Evasion said it worked only in light armor in the knowlegebase for the longest time until we repeatedly pointed out to them that it worked in any armor.   Then it was changed to say any armor.    Then they fixed Evasion not too long after that, and it took a good 6 months after the fix before the knowledgebase was updated. 

    So I wouldn't put much faith in what the documentation says...

  • madkkmadkk Member Posts: 80

    Originally posted by Thillian
    Sorry but saying someone "your mother is.." for anything that was said before, is just silly and childish. No wonder they want to ban you from using forums. I would do the same.

     

    Let me run through the events one more time.

     

    For absolutely no reason, a poster who had argued with me in the past about, "need Vs greed" (basically I say Greed trumps all...it's the AMERICAN way) came out of nowhere on a thread and said that I had "feces" (not his words) on my face.  All I did was respond with, "it's from your mother".

     

    Simply saying, "it's from your mother" got me banned, yet the individual who defamed me on the forums with his "fecal" accusations sufferred no punishment and is in fact still there insulting people at will.  Why was he not banned, one might ask?

     

    Well, considering that the poster was a notorious "kiss-up" to the Devs, the answer to that question is obvious.

     

    It's not that I have that much of a problem with being banned.  What I do have a problem with was that the poster who made defamatory (and therefore illegal) statements was NOT banned.

     

    Two people get in an argument.  Person A hurls an insult.  Person B gets angry because of the insult and hurls one back.  Person B gets banned.  Person A not only does NOT get banned, but is given an official "forum title" and recognition by Turbine as a "scholar".

     

    How exactly is this even remotely close to "fair moderation"?

     

    About the game itself.

     

    So lets say that 1/2 of the player base was on for the invasion.  That's over 1000 players per server with 5 servers.  That's about 5000 players.  If you add the 1/2 of the players who probably weren't there for the invasion and that makes the total about 10,000 players.

     

    I am not impressed by 10k.

  • DragonOakDragonOak Member Posts: 322

    There are two sides to every story....................

    Perhaps you should post a link so others can judge how "unfair" you may or may have not been treated.

  • madkkmadkk Member Posts: 80

    LOL

     

    I tried, but it was impossible to find the posts.

     

    Apparently, every thread dating from before MOD 4 was wiped when they "revamped" the forums.

     

    If you can find a way to pull the pre-mod 4 threads, then please let me know and I will gladly link to them here so everyone can see Kommunist Kobold the moderator in action.

  • ThillianThillian Member UncommonPosts: 3,156

     

    Originally posted by madkk


     
    Originally posted by Thillian
    Sorry but saying someone "your mother is.." for anything that was said before, is just silly and childish. No wonder they want to ban you from using forums. I would do the same.

     

     

    Let me run through the events one more time.

     

    For absolutely no reason, a poster who had argued with me in the past about, "need Vs greed" (basically I say Greed trumps all...it's the AMERICAN way) came out of nowhere on a thread and said that I had "feces" (not his words) on my face.  All I did was respond with, "it's from your mother".

     

    Simply saying, "it's from your mother" got me banned, yet the individual who defamed me on the forums with his "fecal" accusations sufferred no punishment and is in fact still there insulting people at will.  Why was he not banned, one might ask?

     

    Well, considering that the poster was a notorious "kiss-up" to the Devs, the answer to that question is obvious.

     

    It's not that I have that much of a problem with being banned.  What I do have a problem with was that the poster who made defamatory (and therefore illegal) statements was NOT banned.

     

    Two people get in an argument.  Person A hurls an insult.  Person B gets angry because of the insult and hurls one back.  Person B gets banned.  Person A not only does NOT get banned, but is given an official "forum title" and recognition by Turbine as a "scholar".

     

    How exactly is this even remotely close to "fair moderation"?

     

    About the game itself.

     

    So lets say that 1/2 of the player base was on for the invasion.  That's over 1000 players per server with 5 servers.  That's about 5000 players.  If you add the 1/2 of the players who probably weren't there for the invasion and that makes the total about 10,000 players.

     

    I am not impressed by 10k.



    My guess is that DDo has around 40-70k subs atm. 5 US and 2 EU servers. Each has around 500-600 people online at the same time. From my experience there is usually 15-20 times more subscribers than the online players in the evening. But that's hardly the point.

     

    THe point is, the game is getting regular updates with a lots of new content. Who cares how many servers the game has, when each server has the same amount of people as multimilion populated WoW. Do you feel better when you play a game about that you know has milions of bilions of subscribers? If you do, does the same apply to music, cinema.. for you?

    To the first part, I don't want to know what did he tell you. I don't know if he got banned or not. But whatever he said, if your respond was "your mother is.." then no doubt you deserve a ban for it too.

    REALITY CHECK

  • FreddyNoNoseFreddyNoNose Member Posts: 1,558
    Originally posted by madkk


    LOL
     
    I tried, but it was impossible to find the posts.
     
    Apparently, every thread dating from before MOD 4 was wiped when they "revamped" the forums.
     
    If you can find a way to pull the pre-mod 4 threads, then please let me know and I will gladly link to them here so everyone can see Kommunist Kobold the moderator in action.

    I am shocked that you can't find the links now.

This discussion has been closed.