this game imo is just another WoW clone that isnt as user friendly and just has a clunky UI/HUD. i only got to play it for a few hours but its gonna be hard to try it again, because i just had no fun playing it, does it get any better in the higher levels?
Don't let the door hit you in the ass on the way out ...
this game imo is just another WoW clone that isnt as user friendly and just has a clunky UI/HUD. i only got to play it for a few hours but its gonna be hard to try it again, because i just had no fun playing it, does it get any better in the higher levels?
Don't let the door hit you in the ass on the way out ...
And here we have a perfect example. Notice the whole "internet tough guy attitude". Notice the pithy response with zero rationale, just a hostile response because ::gasp:: you dared to have a different opinion than a turbine fanboi? There is zero value in a post like this. Absolutely nothing is accomplished except the aggressive adolescent has acted out fantasies of self-worth on an internet forum. These are the type of people whose posts you just gloss over. Take a page from the rest of society and just ignore them.
this game imo is just another WoW clone that isnt as user friendly and just has a clunky UI/HUD. i only got to play it for a few hours but its gonna be hard to try it again, because i just had no fun playing it, does it get any better in the higher levels?
Don't let the door hit you in the ass on the way out ...
And here we have a perfect example. Notice the whole "internet tough guy attitude". Notice the pithy response with zero rationale, just a hostile response because ::gasp:: you dared to have a different opinion than a turbine fanboi? There is zero value in a post like this. Absolutely nothing is accomplished except the aggressive adolescent has acted out fantasies of self-worth on an internet forum. These are the type of people whose posts you just gloss over. Take a page from the rest of society and just ignore them.
Let the door hit you in the ass on the way out ...
I remember when people were calling WoW , just another boring EQ clone. I wonder if in a couple of years people will be calling some game " just another boring LoTRO clone" Best part about LoTRO is it can be as easy as following the quests solo, or doing the group quests, but if you really want your character to be the best possible you have to get the traits by a combination of exploration, mob grinding, and skill usage . In other words the game is as easy or as hard as you care to make it.
I remember those days too. I'm posting this to mention that WoW and EQ are easily 50% UNalike, at minimum, and 75% UNalike at most. What I posted in those threads back then applies now... all of those people claiming WoW was a clone of EQ never played WoW. I asked them to post screenshots of them playing WoW, and EQ. Their char names, and server name. Highest levels reached. Never heard from them again. In the past I've caught posters blatantly lying about playing [insert any game here].
And I do not mean playing to level 5 in WoW. Play WoW from start to highest level, and it plays easily more than 75% different than EQ does. The game mechanics, UI, gameworld, game features, are very different than EQ. And when it comes to the background lore and store, WoW and EQ are a billion percent different. (WoW has aliens in spaceships invading various planets, galaxies, solar systems. As well as dimensions, and more.)
To even start thinking of being a clone, there has to be at minimum 51% sameness. Then it's up to each gamer, the subscribers, how close of a clone something is - 75% sameness, 85% sameness, etc... For example, DAoC is litterally a clone of EQ until one reaches the highest levels and engages in the hardcore PvP.
As far as MEO aka LothRO being a clone of WoW, I have yet to play LotRO, and have no intention of playing it anytime soon. Vet posters on these forums know my reasons why.
I can't wait for the day when LOTRO has launched, time has passed and the "WoW clone, carebear, nothing new, etc.." commenters move on to the next upcoming game.
_________________________________ JonMichael
Currently: AION, an MMO Beta under NDA Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth
/yawn I can't wait for the day when LOTRO has launched, time has passed and the "WoW clone, carebear, nothing new, etc.." commenters move on to the next upcoming game.
Seriously doubt that.
Lotro will have a fairly good playerbase.
But for the reasons the OP originally posted the topic, combined with turbine, and another I'd like to talk about... It's not going to be a HUGE thing.
I would like to thank Jesus Christ from saving me. One day I was reading about wow while it was in dev, and a cool breeze blew into the apartment and This odd vioce said "It will ruin your perception of any game after" That day the lord saved me from making my biggest mistake, buying into WoW.
Since I have 0 clue on how WoW plays , all i can say is that LotRO is a fun, polished game. I'm a newcommer when it comes to mmo's ,I have only being messing with them for only 8 years now and LotRO feels good to me , and it just feels like it is going to be huge
WoW clone or not , Turbine is shining right now , and they deserve it
I estimate 1.5+ million subs by this time next year. Double that when it is hits Asian market.
I'm going to agree with those who say it isn't a clone of WoW (I hate that term a bit myself, but people understand it the easiest) but at the same time there are quite a few similarities to WoW in the game.
For me, a clone is something that is completely identical to another object (or person, omg). When it comes to games, the best way to describe a clone is if someone took a game, changed the graphics, and called it a new game. This is not the case with LOTRO. It is true that it borrows many ideas from WoW, but it provides enough original (depends on who you talk to) content to not be a 'clone'.
*Sings*: "Its just the same ol' song with a different beat and a different bar...its the same, its the same old song..."
And I'm not talking about the games either!
This conversation is as old as MMO's. First Everquest was supposed to be 3D clone of Ultima Online, and every game after EQ was supposedly a EQ clone. This included World of Warcraft. WoW soon became popular and brought a lot of new people to MMOs in general and soon it was the paradigm that everything was judged against.
These are MMOs, there are few completely unique mmo's. Just like RPGs before them gameplay is usually similar but what draws you is storyline a Unique setting and some new twist the game puts in to attract players.
Is LotRO a clone? No
Based heavily on the conventions that made WoW popular? Yes
If you don't like WoW or LotRO, thats fine. Just labeling a game a clone to insult it however, is just not cool. Thats pretty much calling every RPG ever made since Zelda, Ultima, and Final Fantasy a clone ( And since most MMOs have RPG elements... you get the picture).
Heck if you want to get into the way back machine: Every fantasy game is damn near a rip off of Dungoens and Dragons, and thats a ripoff of Tolkien. Tolkien ripped off mythology. The Romans ripped off the Greeks, the Greeks stole from the Babylonians...
Please before you start calling something a clone, just remember everything and everybody borrows from the past.
And before I get ripped into, yes certain games are clones or are so close to another game they may have well just put the game in another box and called it a different name. Titan Quest anyone? (although it did bring a few new features to the hack and slash genre)
/yawn I can't wait for the day when LOTRO has launched, time has passed and the "WoW clone, carebear, nothing new, etc.." commenters move on to the next upcoming game.
Seriously doubt that.
Lotro will have a fairly good playerbase.
But for the reasons the OP originally posted the topic, combined with turbine, and another I'd like to talk about... It's not going to be a HUGE thing.
There are 5 things you can do in LOTRO
1.Monster play
2. Quest/level/ do instances
3. Gain money / craft
4. kill junk and do accomplishments
5. and sit around and smoke
That enough for your money?
Yeah your right I remember when Turbine announced the game will be the first MMORPG to never be updated or expanded upon
Currently Playing: Everything but MMORPGs Cancelled: L2, FFXI, VSoH, LotRO, WAR, WoW Looking Forward To: SW:TOR
Can any MMO ever be unique anymore? I mean think about it, what else can you do besides big world, instanced, ffa pvp type games anymore. The original SWG had a kind of unique open world system, but even that had elements that were surely not unique to the MMO genre.
I'm waiting for FURY and the rest of the new breed to see if anything unique comes to the genre. Also as reptittive as City of Heroes/Villans is I think it does bring some pretty unique things to the genre. (Brutes--do more damage as they fight longer) Though arguably also some pretty unoriginal stuff (ie Stalkers, an invisible rouge that can do insane damage while attacking out of being invisible--uh huh, that's original ) But still its a fun game.
I think the main thing for the future is, "is it fun?" Forget about original, those days are gone. There are just waaaaaaaaaay too many MMOs out, coming out, or being planned for anything to be truly original now. Even if another open-world sandbox type game like the original SWG came out, even would be saying "original SWG clone"
So folks just beta the games and if you are having fun, play. If not, move on. Enough about this clone nonsense. By now I would say you could argue just about anything else is a clone of everything else.
Now on to the topic of LOTRO, I haven't played it yet, but I'm looking forward to at least try it when it comes out of BETA if at least for a month. So I reserve judgment until then.
EDIT: Also, I'm sick to death of seeing fantasy based MMO after fantasy based MMO. Can there be anything else please?
now im not stupid i know that wow didnt invent the world as we know it, but they improved on the existing formula enough to where 8.5 million ( i think its around there) agree. maybe my opinion is a bit biased but oh well its my opinion, and i dont really expect anyone to care
You could probably claim that 8.5 million think the game is fun and like to play. To say that they agree that the formula for MMORPGs has been improved on is not based on anyhting at all. If WoW is their first MMO then maybe they just like MMOs.
To make any statement about people agreeing that WoW has got it right, you would need to find a section of gamers who have tried previous games, tried WoW and tried games since, and then find out how many of them think that WoW have the formula right. Probably the best way to do that would be to set up a web site and forum for people who play these games and find out what kind of percentage of them think WoW have it right....perhaps call the site something like mmorpg.com...then see how many people agree.
this game imo is just another WoW clone that isnt as user friendly and just has a clunky UI/HUD. i only got to play it for a few hours but its gonna be hard to try it again, because i just had no fun playing it, does it get any better in the higher levels?
If there are any computer game players that haven't tried an MMORPG yet (is that possible after WoW?) and are LotR fans, then this game will bring in new players to the MMORPG genre, just like WoW did.
They'll come for the LotR lore, and stay for the MMORPG experience. Should be enough of them to make for a successful game. And, if they are new to MMORPGs, then this wont' seem like the same old same old for them.
Plus, some players just won't care if it's a WoW clone, because they want to read all the LotR lore and quests, and will be happy as clams playing Leggolaz, Leagohlass, Legollas, and so on.
Doesn't really work for me, but it should be profitable and successful.
Don't worry, eventually all the WoW and LotRO fans will be bored with those franchises, and they'll want something that ISN'T a clone, and then there will be a market of millions and millions of MMORPG gamers, all potential subscribers, giving the developers and publishers an incentive to try something a little bit different.
Yeah Lotro miss somthing i cant explain what but it gets boring fast. The first impression i disliked was the Charackter movement. Second there is no real "Cool" when you reached a new level. Skills? lol the skills arent realy impressive. What you can do is getting traits and how you do it yes right use the skill 1000x times and get +0.01 cooldown malus on your skill just wow. Ahh yeah they actualy miss some nice Armor/Weapon skins they all look somehow same.
Yeah Lotro miss somthing i cant explain what but it gets boring fast. The first impression i disliked was the Charackter movement. Second there is no real "Cool" when you reached a new level. Skills? lol the skills arent realy impressive. What you can do is getting traits and how you do it yes right use the skill 1000x times and get +0.01 cooldown malus on your skill just wow.
The hardcore LotR fans say this is true to the books, the skills and powers being kinda moderate. I'd rather have some wizzbang in the gameplay than be true to the books, but that's just my opinion.
When LotRO still was named Middle earth online i was very excitet about this game. After the name change it didnt looked like the same game anymore, and many of the things who sounded interesting was taken out. I might be totaly wrong, but my impression was that MEO was different. What made me finaly lose all interest in this game was when they released info about the classes. I nearly beleaved i was reading about wow.
Felt the same way, joined beta through the key I won on MMORPG.com, played it for a while hit level 25 and did the monster play, it just felt bland. It's a beautiful version of WoW, but it feels so hollow, didn't capture me.
/yawn I can't wait for the day when LOTRO has launched, time has passed and the "WoW clone, carebear, nothing new, etc.." commenters move on to the next upcoming game.
Seriously doubt that.
Lotro will have a fairly good playerbase.
But for the reasons the OP originally posted the topic, combined with turbine, and another I'd like to talk about... It's not going to be a HUGE thing.
There are 5 things you can do in LOTRO
1.Monster play
2. Quest/level/ do instances
3. Gain money / craft
4. kill junk and do accomplishments
5. and sit around and smoke
That enough for your money?
Every Fantasy based MMO is like this though. Name me one game that has more to do.
WoW is even worse you have basically 1 thing you can do in that game:
1. GRIND - raid dungeons, instances, repuation, pvp rank, arena rank, money for a flying mount, etc.
Everything in WoW is centered around grinding. At least LOTRO has a continuous epic story to keep you engaged.
And every other MMO I have played is the same thing. Grinding for XP, Money, or Prestige (realm ranks, pvp rank, arena rank, etc) The genre hasn't had any revolutionary ideas since UO/EQ/AC really. Everything has been a play on those first major MMO games.
Currently playing: LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)
Looking Foward too: Bioware games (Dragon Age & Star Wars The Old Republic)
Comments
And here we have a perfect example. Notice the whole "internet tough guy attitude". Notice the pithy response with zero rationale, just a hostile response because ::gasp:: you dared to have a different opinion than a turbine fanboi? There is zero value in a post like this. Absolutely nothing is accomplished except the aggressive adolescent has acted out fantasies of self-worth on an internet forum. These are the type of people whose posts you just gloss over. Take a page from the rest of society and just ignore them.
And here we have a perfect example. Notice the whole "internet tough guy attitude". Notice the pithy response with zero rationale, just a hostile response because ::gasp:: you dared to have a different opinion than a turbine fanboi? There is zero value in a post like this. Absolutely nothing is accomplished except the aggressive adolescent has acted out fantasies of self-worth on an internet forum. These are the type of people whose posts you just gloss over. Take a page from the rest of society and just ignore them.
Let the door hit you in the ass on the way out ...
And I do not mean playing to level 5 in WoW. Play WoW from start to highest level, and it plays easily more than 75% different than EQ does. The game mechanics, UI, gameworld, game features, are very different than EQ. And when it comes to the background lore and store, WoW and EQ are a billion percent different. (WoW has aliens in spaceships invading various planets, galaxies, solar systems. As well as dimensions, and more.)
To even start thinking of being a clone, there has to be at minimum 51% sameness. Then it's up to each gamer, the subscribers, how close of a clone something is - 75% sameness, 85% sameness, etc... For example, DAoC is litterally a clone of EQ until one reaches the highest levels and engages in the hardcore PvP.
As far as MEO aka LothRO being a clone of WoW, I have yet to play LotRO, and have no intention of playing it anytime soon. Vet posters on these forums know my reasons why.
/yawn
I can't wait for the day when LOTRO has launched, time has passed and the "WoW clone, carebear, nothing new, etc.." commenters move on to the next upcoming game.
_________________________________
JonMichael
Currently: AION, an MMO Beta under NDA
Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth
If you do like wow id be surprised if you didnt like lotro.
----ITS A TRAP!!!----
Lotro will have a fairly good playerbase.
But for the reasons the OP originally posted the topic, combined with turbine, and another I'd like to talk about... It's not going to be a HUGE thing.
There are 5 things you can do in LOTRO
1.Monster play
2. Quest/level/ do instances
3. Gain money / craft
4. kill junk and do accomplishments
5. and sit around and smoke
That enough for your money?
Since I have 0 clue on how WoW plays , all i can say is that LotRO is a fun, polished game. I'm a newcommer when it comes to mmo's ,I have only being messing with them for only 8 years now and LotRO feels good to me , and it just feels like it is going to be huge
WoW clone or not , Turbine is shining right now , and they deserve it
I estimate 1.5+ million subs by this time next year. Double that when it is hits Asian market.
I like pie !
For me, a clone is something that is completely identical to another object (or person, omg). When it comes to games, the best way to describe a clone is if someone took a game, changed the graphics, and called it a new game. This is not the case with LOTRO. It is true that it borrows many ideas from WoW, but it provides enough original (depends on who you talk to) content to not be a 'clone'.
And I'm not talking about the games either!
This conversation is as old as MMO's. First Everquest was supposed to be 3D clone of Ultima Online, and every game after EQ was supposedly a EQ clone. This included World of Warcraft. WoW soon became popular and brought a lot of new people to MMOs in general and soon it was the paradigm that everything was judged against.
These are MMOs, there are few completely unique mmo's. Just like RPGs before them gameplay is usually similar but what draws you is storyline a Unique setting and some new twist the game puts in to attract players.
Is LotRO a clone? No
Based heavily on the conventions that made WoW popular? Yes
If you don't like WoW or LotRO, thats fine. Just labeling a game a clone to insult it however, is just not cool. Thats pretty much calling every RPG ever made since Zelda, Ultima, and Final Fantasy a clone ( And since most MMOs have RPG elements... you get the picture).
Heck if you want to get into the way back machine: Every fantasy game is damn near a rip off of Dungoens and Dragons, and thats a ripoff of Tolkien. Tolkien ripped off mythology. The Romans ripped off the Greeks, the Greeks stole from the Babylonians...
Please before you start calling something a clone, just remember everything and everybody borrows from the past.
And before I get ripped into, yes certain games are clones or are so close to another game they may have well just put the game in another box and called it a different name. Titan Quest anyone? (although it did bring a few new features to the hack and slash genre)
Lotro will have a fairly good playerbase.
But for the reasons the OP originally posted the topic, combined with turbine, and another I'd like to talk about... It's not going to be a HUGE thing.
There are 5 things you can do in LOTRO
1.Monster play
2. Quest/level/ do instances
3. Gain money / craft
4. kill junk and do accomplishments
5. and sit around and smoke
That enough for your money?
Yeah your right I remember when Turbine announced the game will be the first MMORPG to never be updated or expanded upon
Currently Playing: Everything but MMORPGs
Cancelled: L2, FFXI, VSoH, LotRO, WAR, WoW
Looking Forward To: SW:TOR
It boils down to this all:
Can any MMO ever be unique anymore? I mean think about it, what else can you do besides big world, instanced, ffa pvp type games anymore. The original SWG had a kind of unique open world system, but even that had elements that were surely not unique to the MMO genre.
I'm waiting for FURY and the rest of the new breed to see if anything unique comes to the genre. Also as reptittive as City of Heroes/Villans is I think it does bring some pretty unique things to the genre. (Brutes--do more damage as they fight longer) Though arguably also some pretty unoriginal stuff (ie Stalkers, an invisible rouge that can do insane damage while attacking out of being invisible--uh huh, that's original ) But still its a fun game.
I think the main thing for the future is, "is it fun?" Forget about original, those days are gone. There are just waaaaaaaaaay too many MMOs out, coming out, or being planned for anything to be truly original now. Even if another open-world sandbox type game like the original SWG came out, even would be saying "original SWG clone"
So folks just beta the games and if you are having fun, play. If not, move on. Enough about this clone nonsense. By now I would say you could argue just about anything else is a clone of everything else.
Now on to the topic of LOTRO, I haven't played it yet, but I'm looking forward to at least try it when it comes out of BETA if at least for a month. So I reserve judgment until then.
EDIT: Also, I'm sick to death of seeing fantasy based MMO after fantasy based MMO. Can there be anything else please?
You could probably claim that 8.5 million think the game is fun and like to play. To say that they agree that the formula for MMORPGs has been improved on is not based on anyhting at all. If WoW is their first MMO then maybe they just like MMOs.
To make any statement about people agreeing that WoW has got it right, you would need to find a section of gamers who have tried previous games, tried WoW and tried games since, and then find out how many of them think that WoW have the formula right. Probably the best way to do that would be to set up a web site and forum for people who play these games and find out what kind of percentage of them think WoW have it right....perhaps call the site something like mmorpg.com...then see how many people agree.
Fun for a short time, but gets old pretty soon.
They'll come for the LotR lore, and stay for the MMORPG experience. Should be enough of them to make for a successful game. And, if they are new to MMORPGs, then this wont' seem like the same old same old for them.
Plus, some players just won't care if it's a WoW clone, because they want to read all the LotR lore and quests, and will be happy as clams playing Leggolaz, Leagohlass, Legollas, and so on.
Doesn't really work for me, but it should be profitable and successful.
Don't worry, eventually all the WoW and LotRO fans will be bored with those franchises, and they'll want something that ISN'T a clone, and then there will be a market of millions and millions of MMORPG gamers, all potential subscribers, giving the developers and publishers an incentive to try something a little bit different.
MMORPG Maker
Does WoW have a trait system that can effect the output of your character ?
Does Wow have Lord of the Rings Lore ?
Does WoW have Conjunctions ?
Does WoW have Skill complexity, have to use one skill successfully , or performing a move to be able to use another skill ?
I'm curious , cause I never played WoW ...
I like pie !
Lotro will have a fairly good playerbase.
But for the reasons the OP originally posted the topic, combined with turbine, and another I'd like to talk about... It's not going to be a HUGE thing.
There are 5 things you can do in LOTRO
1.Monster play
2. Quest/level/ do instances
3. Gain money / craft
4. kill junk and do accomplishments
5. and sit around and smoke
That enough for your money?
Every Fantasy based MMO is like this though. Name me one game that has more to do.
WoW is even worse you have basically 1 thing you can do in that game:
1. GRIND - raid dungeons, instances, repuation, pvp rank, arena rank, money for a flying mount, etc.
Everything in WoW is centered around grinding. At least LOTRO has a continuous epic story to keep you engaged.
And every other MMO I have played is the same thing. Grinding for XP, Money, or Prestige (realm ranks, pvp rank, arena rank, etc) The genre hasn't had any revolutionary ideas since UO/EQ/AC really. Everything has been a play on those first major MMO games.
Currently playing:
LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)
Looking Foward too:
Bioware games (Dragon Age & Star Wars The Old Republic)