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Vanguard Continues to Improve

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Comments

  • adamch29adamch29 Member UncommonPosts: 71
    I was just in game and many people were saying how much better performance seemed. 
  • ShadrakShadrak Member Posts: 375
    Originally posted by adamch29

    I was just in game and many people were saying how much better performance seemed. 
    really i was ingame earlier today and i havent noticed any significant improvments in performance. Havent seen anyone in chat mention it either.
  • peenkpeenk Member Posts: 270
    Originally posted by adamch29

    I was just in game and many people were saying how much better performance seemed. 
    Placebo!

    WTB Shadowbane 2
    image

  • ThamorisThamoris Member UncommonPosts: 686
    Originally posted by Inf666

    Originally posted by blackmaiden


    I've been playing SoH since release and I have to say that there have been some noticeable improvements. At the current rate SoH has the potential to be one of the best MMORPG out there. It will never surpass WoW for subscribers (not that WoW is an MMORPG), but it will surpass it as the next generation online fantasy world for a mature audience. Meanwhile all the whingers who have nothing good to say about the game, may I say how happy I will be if you no longer continue to play.
    "At least my CPU won't be burning a hole in its ass loading your waste of a character onto my screen!!!"

    Hahahaha.



    I am sorry, I just had to. Vanguard a next gen mmorpg ? You do realize that wow and vanguard are nearly the same ?

    Oh? ...is WoW a persistant world? Can you make many different kinds of boats and ships in WoW? Can you buy plots and build on them in WoW ? Can you own a flying mount and fly anywhere you see at will ? Does WoW have diplomacy? How deep is the crafting and harvesting aspects of WoW ? Can you see over 9km in WoW ? Does WoW have 19 playable races? What is the faction system like in WoW?

    All I remember from my beta days in WoW is that I could make " choo choo " sounds and the whole game looks like a saturday morning cartoon. I like WoW's wit and ease of play...but Vanguard has numerous features over WoW. Now that Sigil is stomping out the bugs left and right....AND ...still adding new content weekly...VG will be a major player here in a few months. Not likely with WoW populations...but dominant in the mmorpg arena.

    Play Vanguard ! The game that sucks less than the rest !

  • JackdogJackdog Member UncommonPosts: 6,321
    Seems to me that they missed their window of golden opportunity. If they had timed it later this summer with a better quality product they would have been much better off. All the games coming out in the next few months have to do is suck less than Vanguard, and that isn't hard to do.

    I miss DAoC

  • cupertinocupertino Member Posts: 1,094
    Originally posted by Thamoris

    Originally posted by Inf666

    Originally posted by blackmaiden


    I've been playing SoH since release and I have to say that there have been some noticeable improvements. At the current rate SoH has the potential to be one of the best MMORPG out there. It will never surpass WoW for subscribers (not that WoW is an MMORPG), but it will surpass it as the next generation online fantasy world for a mature audience. Meanwhile all the whingers who have nothing good to say about the game, may I say how happy I will be if you no longer continue to play.
    "At least my CPU won't be burning a hole in its ass loading your waste of a character onto my screen!!!"

    Hahahaha.



    I am sorry, I just had to. Vanguard a next gen mmorpg ? You do realize that wow and vanguard are nearly the same ?

    Oh? ...is WoW a persistant world? Yup Can you make many different kinds of boats and ships in WoW? Nope, and was never designed too. Can you buy plots and build on them in WoW ?nope, and was never designed too. Can you own a flying mount and fly anywhere you see at will ? AFAIK you cannot do that in VG ATM. Does WoW have diplomacy? Yes but wow does not disguise it as a kiddies card game, we pick up a sword and earn our favour through killing. How deep is the crafting and harvesting aspects of WoW ? Agree, very weak. Can you see over 9km in WoW ? Nope, and why would I want too? Does WoW have 19 playable races? Has 10 races, but I dont call a human body with a fox head a race. Or a human with darker skin and funny eyes a new race. What is the faction system like in WoW? the more you kill and do quests for a faction the more friendly you become with them and the more stuff will open up.

    All I remember from my beta days in WoW is that I could make " choo choo " sounds and the whole game looks like a saturday morning cartoon. And this doesent? gawd look at that uwful use of bumpmapping. I like WoW's wit and ease of play...but Vanguard has numerous features over WoW. Now that Sigil is stomping out the bugs left and right....AND ...still adding new content weekly You mean adding in the stuff that was planned to be in retail... they are playing catch up nothing more....VG will be a major player here in a few months. Not likely with WoW populations...but dominant in the mmorpg arena. Dream on.

    Play Vanguard ! The game that sucks less than the rest ! no!

    Come on join us, VG sux, Join us.

    image

  • olddaddyolddaddy Member Posts: 3,356

    The basic, underlying problem. To me, Vanguard cannot be improved. I don't mean performance, I don't mean bugs, I do mean the "feel" of the game. Vanguard took all the old cliche's of fantasy gaming and through them together, which is why I call it the "lazy assed white guys design team" game.

    Take a good look at Tanvu. Rather than get out of the rut and do something unique, like model Tanvu after Angor Wat and the Kingdom of Kymer, they went the Barbie and Ken go to Chinatown's Won Ton Louie's. For example, they could have had that confined, gloomy jungle and swamp motif to send a shiver through their players, as a huge 20 foot python drops down from the trees, but they didn't. Ever play Guild Wars? Remember the part where the spiders descend from the tress and unravel to attack? In Vanguard you just play wack a mole with rather mundane little Kermits, Thumpers, Ninja Turtles, and Tiggers on the ground. It feels more like you are a part of Walt Disney World's new Land of Mulan then paricipating in a high adventure. You just can't shake the feeling that you are the 150,000th person to kill that little snake that sits there with the "wack a mole" sign on it.

    Now lets go to Qalia. You enter an encampment where they ask you to kill 10 scorpions. How does this have that Arabian Nights feel to it? I have yet to hear a character add any flavor by saying, "Let the sands run with the blood of the Infidel, we will all eat lamb in heaven", before an attack. There is no flavor other than vanilla. Playing "wack a mole" to different scenery is the developers idea of immersion.

    Now on to Thestra. Here they dived into every conventional tired old Tolkein fantasy rut they could find. The feel of this land is more along the lines of deja vu.  You've been here and done this before in numerous games, and now you're going get to do it again. Hot diggety, I just can't wait .

    In EQ 2,  I noticed that SOE at least put children into the world. In Freeport's Beggars Court there was this one obnoxious little brat that would always run up to you and say something that made you want to smack him. People would talk smack to you as you walked by. In Vanguard there is no smack, no children, no pregnant women, only politically correct white anglo saxon males and females in great physical shape that ask you to quest for them because they are too lazy assed to do it themselves.

    And that is what the design team is, too lazy assed to climb out of the rut and give the world some feel. It's so much easier to design a world that every one is expecting, and cater to that rut, then to be creative.

     

     

     

     

  • AmatheAmathe Member LegendaryPosts: 7,630
    Originally posted by Thamoris


    Oh? ...is WoW a persistant world? Can you make many different kinds of boats and ships in WoW? Can you buy plots and build on them in WoW ? Can you own a flying mount and fly anywhere you see at will ? Does WoW have diplomacy? How deep is the crafting and harvesting aspects of WoW ? Can you see over 9km in WoW ? Does WoW have 19 playable races? What is the faction system like in WoW?
    I could make a similar list of things Dark & Light has that Vanguard lacks. It would sound persuasive if you overlooked the fact that D&L is a buggy, incomplete, underdeveloped piece of shit.

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • BlurrBlurr Member UncommonPosts: 2,155
    Originally posted by Jackdog

    is it just me or did they un nerf everything they nerfed with  the last patch?



    Nah it's just you acting like a troll.

    Atleast I can say with all certainty that this game is lightyears ahead of lotro. For starters LOTRO's engine means they should have released back with DDO, then atleast their poor engine could have been the 'standard'.

    Also, as Jackdog put it, LOTRO missed it's "golden window of opportunity", in that they should have launched when the movies were still popular. Now everyone's moved on and the whole LOTR craze is over. Then again, Turbine has never been known for it's savvy in the gaming industry.

    "Because it's easier to nitpick something than to be constructive." -roach5000

  • olddaddyolddaddy Member Posts: 3,356
    Originally posted by blackmaiden

    Is this a white thing?



    Only because the design team had no concept of oriental or middle eastern legend, but could follow western european fantasy like they wrote it. Only a non-oriental would put dragons in the skies over Thestra and ignore the Chinese dragons. Only a non-oriental could be so ignorant of oriental culture to design Tanvu. Only a non-oriental could think that half elves, wood elves, orcs, and goblins belong in oriental lore.

    Same with Qalia. There is no middle eastern feel of life to it, besides the architecture. Thestra is great, shows how good white guys can do with their own legends.

     

     

  • DeadJesterDeadJester Member Posts: 499
    Originally posted by olddaddy

    Originally posted by blackmaiden

    Is this a white thing?



    Only because the design team had no concept of oriental or middle eastern legend, but could follow western european fantasy like they wrote it. Only a non-oriental would put dragons in the skies over Thestra and ignore the Chinese dragons. Only a non-oriental could be so ignorant of oriental culture to design Tanvu. Only a non-oriental could think that half elves, wood elves, orcs, and goblins belong in oriental lore.

    Same with Qalia. There is no middle eastern feel of life to it, besides the architecture. Thestra is great, shows how good white guys can do with their own legends.

     

     


    A rug is oriental not a person. If you must use  something to describe a person of asian decent try asian not  orientals
  • olddaddyolddaddy Member Posts: 3,356
    Originally posted by DeadJester

    Originally posted by olddaddy


    The basic, underlying problem. To me, Vanguard cannot be improved. I don't mean performance, I don't mean bugs, I do mean the "feel" of the game. Vanguard took all the old cliche's of fantasy gaming and through them together, which is why I call it the "lazy assed white guys design team" game.
    Take a good look at Tanvu. Rather than get out of the rut and do something unique, like model Tanvu after Angor Wat and the Kingdom of Kymer, they went the Barbie and Ken go to Chinatown's Won Ton Louie's. For example, they could have had that confined, gloomy jungle and swamp motif to send a shiver through their players, as a huge 20 foot python drops down from the trees, but they didn't. Ever play Guild Wars? Remember the part where the spiders descend from the tress and unravel to attack? In Vanguard you just play wack a mole with rather mundane little Kermits, Thumpers, Ninja Turtles, and Tiggers on the ground. It feels more like you are a part of Walt Disney World's new Land of Mulan then paricipating in a high adventure. You just can't shake the feeling that you are the 150,000th person to kill that little snake that sits there with the "wack a mole" sign on it.
    Now lets go to Qalia. You enter an encampment where they ask you to kill 10 scorpions. How does this have that Arabian Nights feel to it? I have yet to hear a character add any flavor by saying, "Let the sands run with the blood of the Infidel, we will all eat lamb in heaven", before an attack. There is no flavor other than vanilla. Playing "wack a mole" to different scenery is the developers idea of immersion.
    Now on to Thestra. Here they dived into every conventional tired old Tolkein fantasy rut they could find. The feel of this land is more along the lines of deja vu.  You've been here and done this before in numerous games, and now you're going get to do it again. Hot diggety, I just can't wait .
    In EQ 2,  I noticed that SOE at least put children into the world. In Freeport's Beggars Court there was this one obnoxious little brat that would always run up to you and say something that made you want to smack him. People would talk smack to you as you walked by. In Vanguard there is no smack, no children, no pregnant women, only politically correct white anglo saxon males and females in great physical shape that ask you to quest for them because they are too lazy assed to do it themselves.
    And that is what the design team is, too lazy assed to climb out of the rut and give the world some feel. It's so much easier to design a world that every one is expecting, and cater to that rut, then to be creative.
     
     
     
     
     take your hate of thing diffrent from you some place else



    lol, you really just don't get it, do you? Vanguard is not different, it is the same, over and over and over again. My critique is that THEY can't get out of the same old fantasy rut. THEY didn't design anything different. Your critique is that I don't like it because it is different.

    And, if you are referring to my critique of the lazy assed white guy design team, keep in mind I am white. The design team shows absolutely no sense of diversity, no orientals to assist in adding oriental legend to the game, no middle easterners to add that middle eastern flavor. If anyone here is guilty of racial descrimination it is the design team.

     

  • olddaddyolddaddy Member Posts: 3,356
    Originally posted by DeadJester

    Originally posted by olddaddy

    Originally posted by blackmaiden

    Is this a white thing?



    Only because the design team had no concept of oriental or middle eastern legend, but could follow western european fantasy like they wrote it. Only a non-oriental would put dragons in the skies over Thestra and ignore the Chinese dragons. Only a non-oriental could be so ignorant of oriental culture to design Tanvu. Only a non-oriental could think that half elves, wood elves, orcs, and goblins belong in oriental lore.

    Same with Qalia. There is no middle eastern feel of life to it, besides the architecture. Thestra is great, shows how good white guys can do with their own legends.

     

     


    A rug is oriental not a person. If you must use  something to describe a person of asian decent try asian not  orientals



    Webster's dictionary: ORIENTAL OF THE ORIENT, IT'S PEOPLE, OR IT's CULTURE.

    sounds oriental to me.

     

  • HandsomeHussHandsomeHuss Member UncommonPosts: 100

    Just adding to the thread - Something that has added to drawing me to this game, is that the devs ARE looking forward, and working on improvements.

    I mean, ya, the game was just released, and devs are always working on improvements....bug fixes...in MMOs, but what I'm talking about is having future plans.

    The devs seem to have very big plans for this game. With a little more time before release, they could have gotten closer to those goals... but they haven't dropped them. They'll keep working on it, and as they make small improvements here and there, they'll keep getting closer, and those big future plans will seem like much more of a possibility.

    Ah well, thats just IMO. But, IMO, 'Big future plans' draw me into games, because I know that as long as they stick with it, Vanguard could have a very long lifespan.

    Right now I just hope they can improve on the game enough to keep people playing, otherwise they wont last long enough to make those future plans a reality.

  • TautologyTautology Member Posts: 188
    Originally posted by Thamoris


    I would have to say that Vanguard is now where most folks would expect em to be at launch. This current batch of fixes, tweaks, and additions is one in a series of patches...coming weekly. Vanguard is cleaning up nicely imo.
    Play Vanguard ! The game that sucks less than the rest !











    Lets return back to the topic or close this thread.   Anyway, Thamoris, thank you for sharing the patch notes :)

    Im looking forward to log in this evening :)

  • ThonyThony Member Posts: 215
    Originally posted by DeadJester

    Originally posted by olddaddy


    The basic, underlying problem. To me, Vanguard cannot be improved. I don't mean performance, I don't mean bugs, I do mean the "feel" of the game. Vanguard took all the old cliche's of fantasy gaming and through them together, which is why I call it the "lazy assed white guys design team" game.
    Take a good look at Tanvu. Rather than get out of the rut and do something unique, like model Tanvu after Angor Wat and the Kingdom of Kymer, they went the Barbie and Ken go to Chinatown's Won Ton Louie's. For example, they could have had that confined, gloomy jungle and swamp motif to send a shiver through their players, as a huge 20 foot python drops down from the trees, but they didn't. Ever play Guild Wars? Remember the part where the spiders descend from the tress and unravel to attack? In Vanguard you just play wack a mole with rather mundane little Kermits, Thumpers, Ninja Turtles, and Tiggers on the ground. It feels more like you are a part of Walt Disney World's new Land of Mulan then paricipating in a high adventure. You just can't shake the feeling that you are the 150,000th person to kill that little snake that sits there with the "wack a mole" sign on it.
    Now lets go to Qalia. You enter an encampment where they ask you to kill 10 scorpions. How does this have that Arabian Nights feel to it? I have yet to hear a character add any flavor by saying, "Let the sands run with the blood of the Infidel, we will all eat lamb in heaven", before an attack. There is no flavor other than vanilla. Playing "wack a mole" to different scenery is the developers idea of immersion.
    Now on to Thestra. Here they dived into every conventional tired old Tolkein fantasy rut they could find. The feel of this land is more along the lines of deja vu.  You've been here and done this before in numerous games, and now you're going get to do it again. Hot diggety, I just can't wait .
    In EQ 2,  I noticed that SOE at least put children into the world. In Freeport's Beggars Court there was this one obnoxious little brat that would always run up to you and say something that made you want to smack him. People would talk smack to you as you walked by. In Vanguard there is no smack, no children, no pregnant women, only politically correct white anglo saxon males and females in great physical shape that ask you to quest for them because they are too lazy assed to do it themselves.
    And that is what the design team is, too lazy assed to climb out of the rut and give the world some feel. It's so much easier to design a world that every one is expecting, and cater to that rut, then to be creative.
     
     
     
     
     take your hate of thing diffrent from you some place else



    I don't agree much with Olddaddy but he has got a good point here, i don't see hate as you see it Deadjester, the things he talked about are valid problems within Vanguard though i have to say it doesn't bother me that much, but Vanguard could sure improve things Olddaddy spoke of.

    Example when you walk in a city and you have not enough faction, Vanguard: you get smaked right away and die. Now wouldn't it be much cooler to see guards running towards you and scaring you away without the use of direct force, just shout warnings to you and maybe push you alittle. At some places you hear people sneeze,cough, spit but thats only in sound without any animation that shows NPC's doing it, seeing it might look discusting but it also would make the world or atleast npc populated area's look much more alive.

  • DeadJesterDeadJester Member Posts: 499
    Originally posted by Thony

    Originally posted by DeadJester

    Originally posted by olddaddy


    The basic, underlying problem. To me, Vanguard cannot be improved. I don't mean performance, I don't mean bugs, I do mean the "feel" of the game. Vanguard took all the old cliche's of fantasy gaming and through them together, which is why I call it the "lazy assed white guys design team" game.
    Take a good look at Tanvu. Rather than get out of the rut and do something unique, like model Tanvu after Angor Wat and the Kingdom of Kymer, they went the Barbie and Ken go to Chinatown's Won Ton Louie's. For example, they could have had that confined, gloomy jungle and swamp motif to send a shiver through their players, as a huge 20 foot python drops down from the trees, but they didn't. Ever play Guild Wars? Remember the part where the spiders descend from the tress and unravel to attack? In Vanguard you just play wack a mole with rather mundane little Kermits, Thumpers, Ninja Turtles, and Tiggers on the ground. It feels more like you are a part of Walt Disney World's new Land of Mulan then paricipating in a high adventure. You just can't shake the feeling that you are the 150,000th person to kill that little snake that sits there with the "wack a mole" sign on it.
    Now lets go to Qalia. You enter an encampment where they ask you to kill 10 scorpions. How does this have that Arabian Nights feel to it? I have yet to hear a character add any flavor by saying, "Let the sands run with the blood of the Infidel, we will all eat lamb in heaven", before an attack. There is no flavor other than vanilla. Playing "wack a mole" to different scenery is the developers idea of immersion.
    Now on to Thestra. Here they dived into every conventional tired old Tolkein fantasy rut they could find. The feel of this land is more along the lines of deja vu.  You've been here and done this before in numerous games, and now you're going get to do it again. Hot diggety, I just can't wait .
    In EQ 2,  I noticed that SOE at least put children into the world. In Freeport's Beggars Court there was this one obnoxious little brat that would always run up to you and say something that made you want to smack him. People would talk smack to you as you walked by. In Vanguard there is no smack, no children, no pregnant women, only politically correct white anglo saxon males and females in great physical shape that ask you to quest for them because they are too lazy assed to do it themselves.
    And that is what the design team is, too lazy assed to climb out of the rut and give the world some feel. It's so much easier to design a world that every one is expecting, and cater to that rut, then to be creative.
     
     
     
     
     take your hate of thing diffrent from you some place else



    I don't agree much with Olddaddy but he has got a good point here, i don't see hate as you see it Deadjester, the things he talked about are valid problems within Vanguard though i have to say it doesn't bother me that much, but Vanguard could sure improve things Olddaddy spoke of.

    Example when you walk in a city and you have not enough faction, Vanguard: you get smaked right away and die. Now wouldn't it be much cooler to see guards running towards you and scaring you away without the use of direct force, just shout warnings to you and maybe push you alittle. At some places you hear people sneeze,cough, spit but thats only in sound without any animation that shows NPC's doing it, seeing it might look discusting but it also would make the world or atleast npc populated area's look much more alive.


    I also feel the same way about the game but I didnt like the way he came across with the words he used  sorry for the rant
  • eugameugam Member UncommonPosts: 984


    Originally posted by Thamoris

    I would have to say that Vanguard is now where most folks would expect em to be at launch. This current batch of fixes, tweaks, and additions is one in a series of patches...coming weekly. Vanguard is cleaning up nicely imo.
    Play Vanguard ! The game that sucks less than the rest !
    All servers are up

    Items:
    - All Martial Staves, Bladed Staves, Martial Swords and Greatspears have had their appearances updated and re-tiered


    Sure, they are working hard but unfinished/unpolished wasnt the problem for all of us.

    I hoped for a note like:
    - we finally saw the light and made crafting fun. Therefor all complictions where removed from game.

    Not trolling you OP. That was my gamebreaker and i craftet in real grind games before. However, i am sure those who like the game will get a lot more patches soon.

    I am curious what they did to my hard earned 1.20 gold thestran greatspear.

  • DradiinDradiin Member Posts: 259
    Originally posted by Thamoris

    Originally posted by Inf666

    Originally posted by blackmaiden


    I've been playing SoH since release and I have to say that there have been some noticeable improvements. At the current rate SoH has the potential to be one of the best MMORPG out there. It will never surpass WoW for subscribers (not that WoW is an MMORPG), but it will surpass it as the next generation online fantasy world for a mature audience. Meanwhile all the whingers who have nothing good to say about the game, may I say how happy I will be if you no longer continue to play.
    "At least my CPU won't be burning a hole in its ass loading your waste of a character onto my screen!!!"

    Hahahaha.



    I am sorry, I just had to. Vanguard a next gen mmorpg ? You do realize that wow and vanguard are nearly the same ?

    Oh? ...is WoW a persistant world? -- Yes

    Can you make many different kinds of boats and ships in WoW? -- No, but who cares when you cant do anything with the boats other then float around aimlessly.

    Can you buy plots and build on them in WoW ?-- Nope got WoW on that one so sad.

    Can you own a flying mount and fly anywhere you see at will ? -- Yes

    Does WoW have diplomacy? -- No, but if ya really want a collectable card game there is one based on WoW.

    How deep is the crafting and harvesting aspects of WoW ? -- As deep as Vanguards just not as frustrating.

    Can you see over 9km in WoW ? -- No, and thats why so many people have performance issues with Vanguard  compared to WoW.

    Does WoW have 19 playable races? -- No, but how does it matter when Vanguard has Homogenized all of the classes into just 4 ?

    What is the faction system like in WoW? -- Just as totally in depth as Vanguard and just as dull and boring, cept ya get better rewards in WoW.

    All I remember from my beta days in WoW is that I could make " choo choo " sounds and the whole game looks like a saturday morning cartoon (in beta). I like WoW's wit and ease of play...but Vanguard has numerous features over WoW (yeah it does, like mindless crap like diplo that currently does nothing for the game except add another timesink). Now that Sigil is stomping out the bugs left and right....AND ...still adding new content weekly...VG will be a major player here in a few months(define major player). Not likely with WoW populations...but dominant in the mmorpg arena.

    Play Vanguard ! The game that sucks less than the rest (comparing Vanguard to free to play Korean MMOs and yes this statement works) !

    So lets see, Vanguard wins for most mediocre game !



    Crafting boats is pointless atm why even bother other then some odd bragging rights?? "Lookey me i made a giant boat i can go fool around with in the water it only took me 2 weeks to make but YEEEEHAW !!!!!!"



    To brag about 19 playable classes when all Sigil has done is mash them all together into 4 homogenized types with just different names and armor changes is a bit absurd.



    As for the crafting... yeah i will give it one thing it does has depth... but to what end? All it is right now is a horrible time sink, WoW's crafting is secondary to the game and is far from integral to the game but then again it was never touted as a main aspect like it is in Vanguard. Vanguard promotes Crafting in its game... thats  fantastic, but if its going to do so it needs to pony up to the bar and deliver a crafting experience thats more then just tedious.



    As far as Vanguard being a major player in the MMO scene.... its not even come close to Dark Age of Camelot numbers or even Anarchy Online numbers (AO had an even worse release then Van and it ended up getting Game of the year from PCgamer)



    Oh well, i used to be like you i used to think anyone who tried to detract from Van was my enemy, and i flamed the living hell outta them. You will awaken from this geas soon. When you do we will be there to help you recover.
  • ColdmeatColdmeat Member UncommonPosts: 3,409

    Someones going to invoke Godwins law any minute now, I can just feel it.

    I'm gonna have to agree with OD on this one. The Kojani area as a whole, as I've said before, just shouldn't be in the game at this point. It is painfully obvious how much of a rush job was done on that continent, particularly the orc & goblin area.

    The Middle Eastern flavor around Khal, and the Oriental style of Tanvu is really lacking as well. The architecture isn't that bad, though the Disney comparison is pretty apt. The real killer for me was the music. Or more notably, the near total lack of it. It's just the same Poor Man's Enya new age-y music that plays everywhere else in the game. Nary a hint of any traditional instrumentation. Now, there where a few brief spots where they made an attempt to match the music up with the overall atmosphere of the area, but they never lasted more than a few seconds before segueing back to Enyaville. Hell, even Enya would have been an improvement. At least she grasps the concept of folk music. The music in VG sounds like it was made by a technical composer. Someone that knows how to make music, but doesn't get the soul of music.

    Here's some links to some Chinese folk music played on traditional instruments.

    Link 1
    Link 2

    And some Middle Eastern stuff, Moroccan specifically, as that's the impression I got of the look they were going for.

    Link 3
    Link 4

    Now, after listening to those, go check out the music in the Tanvu and Khal areas. It's pretty damned sad, actually.

  • olddaddyolddaddy Member Posts: 3,356
    Originally posted by Coldmeat


    Here's some links to some Chinese folk music played on traditional instruments.
    Link 1

    Link 2
    And some Middle Eastern stuff, Moroccan specifically, as that's the impression I got of the look they were going for.
    Link 3

    Link 4
    Now, after listening to those, go check out the music in the Tanvu and Khal areas. It's pretty damned sad, actually.



    At least you're not going to get into the argument that Chinese is "Asian" (so is most of Russia, all of Lebanon, Palestine, Israel, Iraq,  Iran and India) rather than "Oriental". Also I noticed how astute you were at refering to one type of music as "Morroccan" rather than "African".

     

     

  • allegriaallegria Member CommonPosts: 682
    Originally posted by blackmaiden


    I've been playing SoH since release and I have to say that there have been some noticeable improvements. At the current rate SoH has the potential to be one of the best MMORPG out there. It will never surpass WoW for subscribers (not that WoW is an MMORPG), but it will surpass it as the next generation online fantasy world for a mature audience. Meanwhile all the whingers who have nothing good to say about the game, may I say how happy I will be if you no longer continue to play.
    "At least my CPU won't be burning a hole in its ass loading your waste of a character onto my screen!!!"



    Eeek. Wow isnt an MMORPG, hmmm interesting what is it then ?

    Vanguard next generation, palease.

    Many people who complain about the game play, including myself. We wish it could be where a released game should be. Furthermore, blind support of products that hit the shelves in the condition Vanguard did just gives developers more license to release unfinished products that we have to pay to "beta test".

    Glad you are enjoying it, as someone mentioned be nice, we want more people in vanguard not less at this point. If VG does grow then maybe it could not only survive but become much of what it was intended to be.

    -Allegria

  • TacolaTacola Member CommonPosts: 263
    Originally posted by cupertino

    Originally posted by Thamoris

    Originally posted by Inf666

    Originally posted by blackmaiden


    I've been playing SoH since release and I have to say that there have been some noticeable improvements. At the current rate SoH has the potential to be one of the best MMORPG out there. It will never surpass WoW for subscribers (not that WoW is an MMORPG), but it will surpass it as the next generation online fantasy world for a mature audience. Meanwhile all the whingers who have nothing good to say about the game, may I say how happy I will be if you no longer continue to play.
    "At least my CPU won't be burning a hole in its ass loading your waste of a character onto my screen!!!"

    Hahahaha.



    I am sorry, I just had to. Vanguard a next gen mmorpg ? You do realize that wow and vanguard are nearly the same ?

    Oh? ...is WoW a persistant world? Yup Can you make many different kinds of boats and ships in WoW? Nope, and was never designed too. Can you buy plots and build on them in WoW ?nope, and was never designed too. Can you own a flying mount and fly anywhere you see at will ? AFAIK you cannot do that in VG ATM. Does WoW have diplomacy? Yes but wow does not disguise it as a kiddies card game, we pick up a sword and earn our favour through killing. How deep is the crafting and harvesting aspects of WoW ? Agree, very weak. Can you see over 9km in WoW ? Nope, and why would I want too? Does WoW have 19 playable races? Has 10 races, but I dont call a human body with a fox head a race. Or a human with darker skin and funny eyes a new race. What is the faction system like in WoW? the more you kill and do quests for a faction the more friendly you become with them and the more stuff will open up.

    All I remember from my beta days in WoW is that I could make " choo choo " sounds and the whole game looks like a saturday morning cartoon. And this doesent? gawd look at that uwful use of bumpmapping. I like WoW's wit and ease of play...but Vanguard has numerous features over WoW. Now that Sigil is stomping out the bugs left and right....AND ...still adding new content weekly You mean adding in the stuff that was planned to be in retail... they are playing catch up nothing more....VG will be a major player here in a few months. Not likely with WoW populations...but dominant in the mmorpg arena. Dream on.

    Play Vanguard ! The game that sucks less than the rest ! no!

    Come on join us, VG sux, Join us.

    Hey blue text guy, lol you just proved his point.  Is VG the same as WoW,  no it wasnt designed to be.
  • Originally posted by matraque

    Originally posted by Aildrik

    Sigil should make that their slogan; "Vanguard SOH - keep the money rolling in; someday we'll hit "retail" "
    If you are paying a montly fee, you should not received a complete game. If you honestly believe that, you either have no self respect/esteem or you've been thoroughly brainwashed by Brad's marketing schtick.



    MMORPG should ship with complete features as ** pre advertised **.  If Sigil says the game will ship with flying mounts, it should have flying mounts.  If they advertise content for all levels, there should be some kind of raid content in place.



    Additional features, expansions, etc are something else.  They have nothing to do with a game being "complete" or not.
  • gamer1968gamer1968 Member Posts: 16
    Originally posted by blackmaiden

    I've been playing SoH since release and I have to say that there have been some noticeable improvements. At the current rate SoH has the potential to be one of the best MMORPG out there. It will never surpass WoW for subscribers (not that WoW is an MMORPG), but it will surpass it as the next generation online fantasy world for a mature audience. Meanwhile all the whingers who have nothing good to say about the game, may I say how happy I will be if you no longer continue to play.

    "At least my CPU won't be burning a hole in its ass loading your waste of a character onto my screen!!!"

    7 million say that your wrong
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