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Choppiness and slowness?

I understand this is the Beta release, but will the real game me a lot of time sensitive?



I notice whenever I move icons it moves slowly and the jump animations are kind of awkward.



Then when I run it does skip here and there, and I know my PC specs are much enough to handle this game and more. 



Will this be fixed?  Is it just a part of the Beta faults?  Anyone have any input?

Kevin McKanna

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Comments

  • AbronzAbronz Member Posts: 126

    I have a AMD 5600 X2 and eVGA 8800 GTS and I have the same problem.

    When I was in closed beta I had way better performance than now and the reason I think is because there is a whole shitload more people playing now since it's open beta for preorder customers.  More people onscreen, more lag.  More clients playing, less bandwidth for all.

    I dread April 6th when everyone and their mother can play. :(

    Wouldn't worry much about it untill things stabilize.

     

  • psyconiuspsyconius Member Posts: 272
    Sadly lots of people with good machines have stuttering issues in cities and areas with lots of people and/or structures.



    It generally is bearable, and you learn to deal with it or find tricks to avoid some of it(look at the ground and use the minimap if it gets REAL bad =P). I know many games have had this problem at many stages of the history of MMO's in some form or another..



    I just wish Turbine was a bit more open about this issue with the engine. There isn't really a knowledgebase entry about it, and nothing useful posted on the forums from the devs. It would be nice of them to compile a list of ways people have been fixing or atleast making the problem a bit more bearable(ie everyone says to defrag, turn of floaty names, post processing, the normal stuff.....).



    Also, asking for help from other players usually just gets you the "Buy more RAM, newb" response(if not the normal checklist of defragging, etc). This is fine, and if it reliably worked in all situations might be useful information, but then Turbine might as well up the REQ's and/or recommended system specs :) No MMO should require 2GB of RAM on top of a decent video card and processor, good system maintenance, and reasonable tweaking know-how just to get consistent frames..



    </rant>



    That being said, anyone who sees my normal posting about LOTRO knows I am a borderline LOTRO fanboy already =P I just wish it would run better for everyone :)

    --
    psyconius Cthulhu
    Gothika Studios

  • FifthredFifthred Member Posts: 367
    Hello

    If you read the official forums, you would know about the troubleshooting  section in the options panel. Slide the "Max Frame Rate" to around "15-20" My also help to set the game engine on medium.



    I run on a medium grade machine with a 7300LE and once I getting going all the open areas are lag free and I have 0 hiccups

    Also , you have to know in most towns with this many people running around it will lag

    I like pie !

  • psyconiuspsyconius Member Posts: 272
    The troubleshoot panel has done little to no troubleshooting for me :)



    I don't know why people insist on suggesting that. I have toyed with it plenty, and it has not helped. And in theory all it would do in the first place is let you make your entire LOTRO experience as slow as when you are getting the slow downs so you don't notice the jerkiness..



    The real purpose of it is to let you try seeing how much a particular setting is affecting your overall framerate. This is also kind of stupid since I have yet to discover a way of displaying your current framerate(without the use of an external program of course).



    Part of me also thinks that quite a few people really don't realize how crappy the game is running at times, or are in denial that it is happening :) Either way I don't really care, I love the game too much to give up over this issue.



    I have accepted the toning down I have to do to make the game more enjoyable to play, knowing that the code will be optimized a bit further and I will upgrade later on anyway :)

    --
    psyconius Cthulhu
    Gothika Studios

  • FifthredFifthred Member Posts: 367
    Worked for me and 100,000's of others

    you must be 1/100'000's

    You are wrong about "slowing the game"

    What it does it tells the hardware not to over compute, and brings the game engine / frames , to a better speed for you computer to render. Even though I use 15 as my max frames, it plays like 60fps.  I run on High setting and it is awesome , with Frill distance at ultra high.

    But I can tell you are a guy that will say "I tried that" and really haven't and no matter what someone posts it will be wrong, specailly on a OPEN forum here on mmorpg, instead of taking your issue onto the official forum.

    Good day to you

    I like pie !

  • LukainLukain Member UncommonPosts: 591
    P4-3gig , 2 gig ram , GF 6600 , & no problems at all even in towns with lots of people .  well lets says 30 - 50 people  at least there are no problems .  I remember back on my first day of beta & there were like 200 people crammed into a small area  & there was massive lag , but how often is that gonna happen ?  Unless it hits like WOW did with  overwhelming amount of people & not enough servers I say it shouldn't be a problem , So X fingers they have 10 or so servers ready to spring into action if the original servers fill to fast ..



    I have not tried the High res client yet so not sure how it would run with it .. but even with the normal client it looks amazing ...
  • KyleranKyleran Member LegendaryPosts: 44,095
    I have an old computer and have experienced none of the problems you mentioned.... probably my settings are lower.... also... more I hear about it.....the 8800 card seems to have some real issues with drivers and some of the newer games....

    "True friends stab you in the front." | Oscar Wilde 

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  • RuthgarRuthgar Member Posts: 730
    I have a 5 year old PC, with just a 6200 PCI graphics card (P4 1.8ghz, 1 Gig Memory)

    I have very little shoppiness or slowness.

    I do have a rare lockup, but that is due to my videocard. I had the same problem in WoW,

    and I just need to find the right driver to fix the problem.

    You really need to go through and change some of your settings. With my old PC, I can run through Bree and not

    have a big performance hit.
  • psyconiuspsyconius Member Posts: 272
    Originally posted by Fifthred

    Worked for me and 100,000's of others

    you must be 1/100'000's

    You are wrong about "slowing the game"

    What it does it tells the hardware not to over compute, and brings the game engine / frames , to a better speed for you computer to render. Even though I use 15 as my max frames, it plays like 60fps.  I run on High setting and it is awesome , with Frill distance at ultra high.

    But I can tell you are a guy that will say "I tried that" and really haven't and no matter what someone posts it will be wrong, specailly on a OPEN forum here on mmorpg, instead of taking your issue onto the official forum.

    Good day to you
    I have taken it to the official forums. I am one of the few people actively discussing it there. My forum name is darkhawkcthulhu. They urge people to not use their login names as forum names, so I used an alternate name. Thanks for assuming I am just whining and not really trying anything.



    I have been battling with the game's performance since day one. In fact it is what inspired me to get back to my overclocking/tweaking roots. To stop being a lazy windows user and set up video card profiles and tweak a lot of settings.



    You have admitted you still slow down in cities. That is all I am talking about. Wretched framerates when there are lots of structures and/or players. You can't just say it is an MMO and it will happen. Solid frames everywhere else dropping to slideshow is a serious programming issue. If people don't complain about it, and take your attitude, the devs will never have any motivation to fix it :)


    --
    psyconius Cthulhu
    Gothika Studios

  • Mars505Mars505 Member Posts: 623
    Cities are a centralized hub, there will be lag no matter what is done. I've yet play any mmo game where over 100+ people in a centralized city , didn't lag.

    If you had the lag out side of the city , I would see a point of posting, but having lag inside of a city is nothing to complain about, imho. You would have to have a internet connection  on a lan line sitting beside the server to not lag in a city.

    who me ?

  • psyconiuspsyconius Member Posts: 272
    Originally posted by Mars505

    Cities are a centralized hub, there will be lag no matter what is done. I've yet play any mmo game where over 100+ people in a centralized city , didn't lag.

    If you had the lag out side of the city , I would see a point of posting, but having lag inside of a city is nothing to complain about, imho. You would have to have a internet connection  on a lan line sitting beside the server to not lag in a city.
    Lag is not the issue! Client stuttering is.



    It doesn't really matter. It isn't breaking the deal for me as I have said. This thread can only get ugly. Anyone from here who wants to come to my apartment and watch the performance issues, you are welcome to. If you don't believe me, that is fine. Just give me a few minutes to catch up if we have to run through a city together.

    --
    psyconius Cthulhu
    Gothika Studios

  • JackdogJackdog Member UncommonPosts: 6,321

    If I try to set everything to maximum it will stutter in the cities, if I set everything to minimum I get 150FPS. The trick is to find the right setting for your machine and make a few compromises to get the best acceptable frame rate with your system.

    my system is a 256 meg 7900 GT, E6600 OC ed to 3.4, 2 gig performance ram, 7.1 sound card, el cheapo hard drive. Between the hard drive which is a WD 2500 that does not load the textures fast enough and the 7900 GT which only has 256 meg for the textures I know I cannot max everything or I can max the settings and put up with the stutter. If nothing else it gives me something to anticipate when I upgrade my video card this summer. I figure when I get that 8800 GTX or a 8900 card I can pretty much max out. I doubt if the code can get much more optimized than it is , maybe another 10% when they turn the metrics off on the servers. Heck I cannot even run EQII with everything maxxed. Best improvement I have found is tuning the shadows down some. I really don't notice that as much as the "pop" I get if I turn the draw distance down, that is the same thing I had to do in EQII.

    I miss DAoC

  • psyconiuspsyconius Member Posts: 272
    I'd like to see what 2gigs of RAM would do for me, but I am not sure if it would help.

    --
    psyconius Cthulhu
    Gothika Studios

  • keltic1701keltic1701 Member Posts: 1,162
    Originally posted by psyconius

    I'd like to see what 2gigs of RAM would do for me, but I am not sure if it would help.



    I have a machine that is nearly 5 years old with 512K, a 125K Radon 9500 and an old AMD processor. When I played closed beta the perfomance was so-so at best. I took out the 512K of RAM and replaced it with 2 Gig and it made a significant difference in my gameplay. So I would invest in 2 Gig because you will see a noticable difference too and it should tie you over until you get a new machine.

     

    Live long and Prosper

  • virtuellavirtuella Member UncommonPosts: 699
    Did you try to set the AllowFakeFullScreen=False

    It's set to True by default but setting it to False might help you a bit.



    Some other normal things to try and turn down to help performance.



    Turn down player crowd to 0

    Turn all shadows off

    Turn videopost off

     Set enginespeed to medium/high

    Set framerate to 30



    I don't know what your rig is but i'm playing LOTRO with a 3½ year old rig where my CPU's internal cache is fried.

    Because of that i have to restart my pc like 50 times sometimes to start windows because it freezes a lot.

    1 Ghz Amd

    Ati 9800 Pro

    1 Gb ram.

    Turned off 8x AGP support

    Turned off fast AGP writing

    DOWN clocked my FSB to 100 Mhz so it runs at 1 Ghz because then i can sometimes start my PC.



    Off course i have to play on low/medium settings but it runs surprisingly well compared to what i have done to my system

    But if my rig can play it i guess everyones should too.



    ohh and adding 1 Gb more ram so you have atleast 2 GB really helps alot in breetown for example.

    Seen the difference on a buddies PC and it really helped adding 1 Gb Ram.

    Ram is cheap nowadays.

    ___________________________________________

    image

  • RaduerielRadueriel Member Posts: 57
    I decided to go with one of the new servers and found that in the cities and out in the wilds I had lag, stuttering and some choppiness. I logged off and checked some of my other online games and had no problems. I even rebooted and loaded up Lotr and still had the same experience. I played with some of the settings and still no change. I asked in channel and others said they experienced the same. For a new server with potential low population, I don't find this very inspiring, however even in open beta I would have hoped for better. I currently use the Pcgamer cd and speculate that there using the low res client, so with that known this performance issue is kinda nerving. My rig easily passes the requirements for this game and I'm on cable internet so I know that it's not on my end.



    Hopefully this will be fixed apon final release.
  • FifthredFifthred Member Posts: 367
    Originally posted by Radueriel

    I decided to go with one of the new servers and found that in the cities and out in the wilds I had lag, stuttering and some choppiness. I logged off and checked some of my other online games and had no problems. I even rebooted and loaded up Lotr and still had the same experience. I played with some of the settings and still no change. I asked in channel and others said they experienced the same. For a new server with potential low population, I don't find this very inspiring, however even in open beta I would have hoped for better. I currently use the Pcgamer cd and speculate that there using the low res client, so with that known this performance issue is kinda nerving. My rig easily passes the requirements for this game and I'm on cable internet so I know that it's not on my end.



    Hopefully this will be fixed apon final release.
    Did you try "Troubleshooting" and slide max frame rate to 15 ?  Please give it a try

    I like pie !

  • RaduerielRadueriel Member Posts: 57
    Yes I did. I tried everything possible that was listed that I could change.
  • NihilxNihilx Member UncommonPosts: 141
    Jup, performance is rather poor at this point. Even on high end machines, the game stutters. Maybe they didn't count on so many players?

    AC (retired); EQ (retired); DAoC (retired); Horizons (retired); EQII (retired); CoH (retired); AC II (tested); Lineage II (beta); Neocron (tested); Saga of Ryzom (beta); SWG (retired)...

  • virtuellavirtuella Member UncommonPosts: 699
    Originally posted by Nihilx

    Jup, performance is rather poor at this point. Even on high end machines, the game stutters. Maybe they didn't count on so many players?
    Or maybe it's because the entire population is located in 3 zones out of 9

    Have you guys tried to run out in the open far away from everything and everyone and see if it still stutters.

    Bree town is just as much as a killer for FPS as Oggrimar is in WoW.

    ___________________________________________

    image

  • FifthredFifthred Member Posts: 367
    Do you have an older pc / laptop or are you using 8800gtx. I've read a lot of people are having trouble with 8800's and mmos....

    Hopefully you can get'er fixed .



    I had that choppiness , and just moved the troubleshooting max frames down , and put the game engine on medium and hit "detect optimal setting" and I have a super smooth ride on me mid grade desktop pc

    I like pie !

  • psyconiuspsyconius Member Posts: 272
    Originally posted by Fifthred

    Originally posted by Radueriel

    I decided to go with one of the new servers and found that in the cities and out in the wilds I had lag, stuttering and some choppiness. I logged off and checked some of my other online games and had no problems. I even rebooted and loaded up Lotr and still had the same experience. I played with some of the settings and still no change. I asked in channel and others said they experienced the same. For a new server with potential low population, I don't find this very inspiring, however even in open beta I would have hoped for better. I currently use the Pcgamer cd and speculate that there using the low res client, so with that known this performance issue is kinda nerving. My rig easily passes the requirements for this game and I'm on cable internet so I know that it's not on my end.



    Hopefully this will be fixed apon final release.
    Did you try "Troubleshooting" and slide max frame rate to 15 ?  Please give it a try

    I just tried this.. And you know what happened? I got 15fps everywhere I walked, and still stuttered in cities. Rather than getting 45fps away from cities, and stuttering in cities.



    I am keeping the engine on High instead of VH for the time being. It seems to help a tiny bit.. But the fps limiter does not help in my situation. Still pissed about the "yeah I tried that, but really didn't" comment. Just because your configuration works well doesn't mean that all of us have easy fixes.

    --
    psyconius Cthulhu
    Gothika Studios

  • virtuellavirtuella Member UncommonPosts: 699
    Originally posted by psyconius

    Originally posted by Fifthred

    Originally posted by Radueriel

    I decided to go with one of the new servers and found that in the cities and out in the wilds I had lag, stuttering and some choppiness. I logged off and checked some of my other online games and had no problems. I even rebooted and loaded up Lotr and still had the same experience. I played with some of the settings and still no change. I asked in channel and others said they experienced the same. For a new server with potential low population, I don't find this very inspiring, however even in open beta I would have hoped for better. I currently use the Pcgamer cd and speculate that there using the low res client, so with that known this performance issue is kinda nerving. My rig easily passes the requirements for this game and I'm on cable internet so I know that it's not on my end.



    Hopefully this will be fixed apon final release.
    Did you try "Troubleshooting" and slide max frame rate to 15 ?  Please give it a try

    I just tried this.. And you know what happened? I got 15fps everywhere I walked, and still stuttered in cities. Rather than getting 45fps away from cities, and stuttering in cities.



    I am keeping the engine on High instead of VH for the time being. It seems to help a tiny bit.. But the fps limiter does not help in my situation. Still pissed about the "yeah I tried that, but really didn't" comment. Just because your configuration works well doesn't mean that all of us have easy fixes.

    I don't think Breetown with become free of stuttering unless you have tons of Ram.

    Some reported that upping from 1 to 2 GB ram really helped in Bree town.

    ___________________________________________

    image

  • Mars505Mars505 Member Posts: 623
    The max frame  slider , what you need to do is just hit run , and run straight and slide it around till you hit a sweet spot. 15 works for me, but maybe you need a higher number,. Also found setting Object draw, landscape distance and frill distance on high , very high , help relieve that "pop" if thing being rendered. So if you have a sharp eye and notice with something new appears and you lag on that new object, you might want to tell you pc to render as far as it can.



    There is a sweet spot somewhere, just got to play with the options

    who me ?

  • RaduerielRadueriel Member Posts: 57
    Well at first I had thought it could be a ram issue as that I only have 512. However... 2 of my friends are also trying the beta one has just recently upgrade to a dual core and he tells me that he lags /stutters when there is alot of effects going on and when there are others around him lagging. My 2nd friend has roughly the same specs as my own comp but with more ram (1gig) and he gets lag in the city and in areas outside of town.



    I also had already tried the slider option and everything else as I mentioned before. Heck i even updated my drivers, well two anyway. So then I tabed out to see how much memory this game sucks back, and omg what a pig! lol  



    Oh well back to trying the beta again.
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