although the most hardcore game i have played yet is lineage 2, i am looking forward to return to VG when the major bugs are fixed. i think it is far more challenging to lvl in then in lotr. lotr is a good platform for hardcore roleplaying while VG is more hardcore overall. and it supports mainchar based pvp, although monster play in lotr doesnt look 2 bad either.
I wouldn't be suprised if VG is the last game with complex crafting or player housing. It wouldnt suprise me either,but to me it would be because i expect dev teams to draw the wrong conclusion from MMO history almost every time.Its extremely rare they ever manage to draw the right one, hence why the games all have such poor showings in acquired and retained customer bases.AND why the vast majority of MMOs all feel the same. Complex crafting and housing did little to nothing to put VG in the shapes its in.VG was mangled the very day a certain DEV decided to make yet another of his games, that bascially embraced all the same old mistakes hes clung to all along.
Complex crafting? Umm SWG had complex crafting , Vanguards is just painful and boring and time consuming. Thats like calling a vasectomy complex because the doctor performed it with a ball peen hammer.
LoTRO will have housing by the end of the year going by some of the Dev posts. No firm ETA but they are definitly adding it.
So i dont have to go collect my tombstone becouse no corpse run is required? Did you play this game? Fast lvl progression? Again did you play this game?
Correct, you dont have to go collect your tombstone because you can summon it at the alter. Like I said, corpse runs are not required...
And yes, any game that allows you to advance from first level to max level in under two months, I consider that fast lvl progression. Two months may seem like a long time for you, but I hope to be playing Vanguard for years.
And another yes, I have played Vanguard for about 12 months, you?
I wouldn't be suprised if VG is the last game with complex crafting or player housing. It wouldnt suprise me either,but to me it would be because i expect dev teams to draw the wrong conclusion from MMO history almost every time.Its extremely rare they ever manage to draw the right one, hence why the games all have such poor showings in acquired and retained customer bases.AND why the vast majority of MMOs all feel the same. Complex crafting and housing did little to nothing to put VG in the shapes its in.VG was mangled the very day a certain DEV decided to make yet another of his games, that bascially embraced all the same old mistakes hes clung to all along.
Complex crafting? Umm SWG had complex crafting , Vanguards is just painful and boring and time consuming. Thats like calling a vasectomy complex because the doctor performed it with a ball peen hammer.
LoTRO will have housing by the end of the year going by some of the Dev posts. No firm ETA but they are definitly adding it.
But the point is that the MMO industry as a whole... and we're talking executives and the people in charge of the MONEY.. look at the things that supposingly made the game different than the norm. What the game makers said made their game stand out.
For VG it was
1. Crafting complexity
2. Player Housing
3. Complexity
4. interdependence
5. Somewhat-sandboxed
Now we all know that they didn't quite play out the way many thought, but they were selling points. Now when the game fails, the executives and money-changers will all say "Oh, VG died because it was complex. They don't like complex, just look at WoW" and the dream of another engrossing game die.
In business, 5% innovate and 95% emulate.
Shayde - SWG (dead) Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me. I don't like it when you say things. - A Vanguard fan who does too. 09f911029d74e35bd84156c5635688c0
For the guy talking of Vanguard being the last game with player housing, LOTRO wants to add it, and AoC will have it in as well. There are likely to be multiple other games adding housing as well, and the crafting was really not that complex, it just took longer.
You were still clicking 1 button at a time just like many other crafting systems.
Comments
although the most hardcore game i have played yet is lineage 2, i am looking forward to return to VG when the major bugs are fixed. i think it is far more challenging to lvl in then in lotr. lotr is a good platform for hardcore roleplaying while VG is more hardcore overall. and it supports mainchar based pvp, although monster play in lotr doesnt look 2 bad either.
LoTRO will have housing by the end of the year going by some of the Dev posts. No firm ETA but they are definitly adding it.
I miss DAoC
Correct, you dont have to go collect your tombstone because you can summon it at the alter. Like I said, corpse runs are not required...
And yes, any game that allows you to advance from first level to max level in under two months, I consider that fast lvl progression. Two months may seem like a long time for you, but I hope to be playing Vanguard for years.
And another yes, I have played Vanguard for about 12 months, you?
LoTRO will have housing by the end of the year going by some of the Dev posts. No firm ETA but they are definitly adding it.
But the point is that the MMO industry as a whole... and we're talking executives and the people in charge of the MONEY.. look at the things that supposingly made the game different than the norm. What the game makers said made their game stand out.
For VG it was
1. Crafting complexity
2. Player Housing
3. Complexity
4. interdependence
5. Somewhat-sandboxed
Now we all know that they didn't quite play out the way many thought, but they were selling points. Now when the game fails, the executives and money-changers will all say "Oh, VG died because it was complex. They don't like complex, just look at WoW" and the dream of another engrossing game die.
In business, 5% innovate and 95% emulate.
Shayde - SWG (dead)
Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
09f911029d74e35bd84156c5635688c0
For the guy talking of Vanguard being the last game with player housing, LOTRO wants to add it, and AoC will have it in as well. There are likely to be multiple other games adding housing as well, and the crafting was really not that complex, it just took longer.
You were still clicking 1 button at a time just like many other crafting systems.