Nonsense, its 77.4%.... it just came to me now....
IMO...I think both parties have strong motivation to work together to salvage their investment into VG. While its possible that talks will fail, I'm certain they won't fail quite this early. (Unless someone on either side lets their ego get the best of them)
Could it involve a buyout? Sure it could. Do we know this to be true? Of course not...all we know is what Brad told us last week. Is there anything wrong with people speculating about possible outcomes? No, it amuses them to do so and there's really no reason for others to be so vehement in their rebuttals.
The current VG players are really the only people who have a right to be concerned about these talks and their outcome, because it could alter their game experience, which I'm going to assume that they mostly enjoy since they are still playing.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
It's almost as though SOE forced Sigil to release Vanguard early, knowing the game wasn't ready and that resulting launch problems would allow them to acquire sigil and VG completely on the cheap, then 'save' the game and keep all resulting profit.
I don't believe this at all, but I like starting conspiricies...
It *sounds* like a conspiracy, but it asks the question: why would SOE have balked in the past to give the game more time/money, and NOW they are suddenly willing to reinvest in the title (when doing so before would have put the game in a much stronger position).
What has changed since the release?
Simply because NOW they know how well it sold, they can come up with a more realistic price. Before they'd be buying hype.
Now they can lowball Brad. I'd have done the same thing.
Shayde - SWG (dead) Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me. I don't like it when you say things. - A Vanguard fan who does too. 09f911029d74e35bd84156c5635688c0
Originally posted by fozzie22 Originally posted by blackmaiden Why is people continue to draw parallels between SOE, Vanguard and NGE? Just because it happened to SWG in no way means it will happen to Vanguard. The situation with SWG at the time was a totally different kettle of fish to what we have with Vanguard right now. It's almost like you people want it to happen. Get over it Guys, it ain't gonna!
100% agree this tiresome SOE/NGE talk is utter crap people really need to move on from what happened with SWG its a game,nothing more,nothing less..there where no plaugues of locusts becuase of it i seem to recall.
Jesus get over it for whatever reasons the NGE happened..so what its a game nothing more.
You only have to look at the combat tweaking SOE did in EQ2 and the game works a treat but the 10 year old SOE haters seem to forget this while whinging on about how they ruined thier (very) broken game.
1) The Matrix Online got a very heavy handed "combat upgrade" as soon as SOE aquired it.
2) SWG has had two very heavy handed combat upgrades. (word is there is a third coming) No need to rehash history here.
3) EQ2 got a heavy handed combat upgrade a year after launch. I was around for the combat upgrade and how no one really asked for it. There were a lot of drastic changes to the core concepts and abilities of classes, some to the point that they didn't function like the original . People pick and play classes to suit their gameplay styles and SOE disregarded that and it cost them subscribers. Why SOE thinks they can reboot their class system and rebalance 24 classes in one single patch is beyond me. All they did was shuffle around which classes were overpowered, which underpowered and sprinkled a some nerfs and a few buffs around. Classes that servered no purpose like illusionist/coercer were still just as useless, warlocks became DoT masters and had their nukes nerfed into oblivion, etc, etc, etc. Saying that the combat upgrade was a few tweeks is being less than honest. It is unacceptable to make that drastic of changes over a year into launch and it did upset the games subscriber base. (note they did the same thing with quests/rewards and crafting after that, because well they don't have the pulse of the gaming community anymore).
While you may not agree with my views of EQ2's combat upgrades, there is a pattern that SOE takes and it is indeed to do overhauls of game systems to get what they think will garner more subscriptions. They have yet to succed with a revamp that improves subscription rates.
What will happen with vanguard? It is very likely that SOE will yet again do a combat overhaul and change major game mechanics to try to attract new subscribers. It may not be as drastic as the NGE was, but odds are it will be fairly dramatic when you compare it to what Vanguard was originally marketed as. The people who will be most affected by this are the people who have shown loyalty and stuck with the title.
If you think that the above is incorrect then ask yourself how will SOE turn around the game that is currently in trouble? What measures can they employ to make change. For me it is pretty obvious what they will do as I have lived through it twice.
No one can honestly say that there isn't a likelyhood that SOE will do another major revamp, because that is exactly what they have done to every major title for the last five years. Ignoring a companies past doesn't change the likelyhood of what they do and SOE is hunrgy for a succesful title again.
What does the game need?
You can't upgrade everyone PC so that's out of your hands. It's already been said that while some more optimization will be done the biggest issue performance wise facing VG is the computers themselves.
Seems like the thing they need most is time to implement features and content. There is a lot ot add on top of balancing (like EVERY MMO) and some bug fixes. (like EVERY MMO).
Since they can't get more time, a way to compensate would be for coding to be done and tested faster, and that takes money. The ground work could already be thier but the resources aren't. SoE involvement doesn't neccesarilly mean they will "takeover" dev. of the game. Most of what needs to be done is likely laid out and waiting to be implemented but Sigil alone can't do it.
I think it's a little early to claim SoE is going to make drastic changes to the game before even knowing what's going on. Or what will happen.
www.ps3fanboy.com/search/?q=vanguard
I was gonna say that some times I feel like maybe I'm not dumb enough for this forum; then I realised you can't even post a link properly.
Comments
IMO...I think both parties have strong motivation to work together to salvage their investment into VG. While its possible that talks will fail, I'm certain they won't fail quite this early. (Unless someone on either side lets their ego get the best of them)
Could it involve a buyout? Sure it could. Do we know this to be true? Of course not...all we know is what Brad told us last week. Is there anything wrong with people speculating about possible outcomes? No, it amuses them to do so and there's really no reason for others to be so vehement in their rebuttals.
The current VG players are really the only people who have a right to be concerned about these talks and their outcome, because it could alter their game experience, which I'm going to assume that they mostly enjoy since they are still playing.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
What has changed since the release?
Simply because NOW they know how well it sold, they can come up with a more realistic price. Before they'd be buying hype.
Now they can lowball Brad. I'd have done the same thing.
Shayde - SWG (dead)
Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
09f911029d74e35bd84156c5635688c0
100% agree this tiresome SOE/NGE talk is utter crap people really need to move on from what happened with SWG its a game,nothing more,nothing less..there where no plaugues of locusts becuase of it i seem to recall.
Jesus get over it for whatever reasons the NGE happened..so what its a game nothing more.
You only have to look at the combat tweaking SOE did in EQ2 and the game works a treat but the 10 year old SOE haters seem to forget this while whinging on about how they ruined thier (very) broken game.
1) The Matrix Online got a very heavy handed "combat upgrade" as soon as SOE aquired it.2) SWG has had two very heavy handed combat upgrades. (word is there is a third coming) No need to rehash history here.
3) EQ2 got a heavy handed combat upgrade a year after launch. I was around for the combat upgrade and how no one really asked for it. There were a lot of drastic changes to the core concepts and abilities of classes, some to the point that they didn't function like the original . People pick and play classes to suit their gameplay styles and SOE disregarded that and it cost them subscribers. Why SOE thinks they can reboot their class system and rebalance 24 classes in one single patch is beyond me. All they did was shuffle around which classes were overpowered, which underpowered and sprinkled a some nerfs and a few buffs around. Classes that servered no purpose like illusionist/coercer were still just as useless, warlocks became DoT masters and had their nukes nerfed into oblivion, etc, etc, etc. Saying that the combat upgrade was a few tweeks is being less than honest. It is unacceptable to make that drastic of changes over a year into launch and it did upset the games subscriber base. (note they did the same thing with quests/rewards and crafting after that, because well they don't have the pulse of the gaming community anymore).
While you may not agree with my views of EQ2's combat upgrades, there is a pattern that SOE takes and it is indeed to do overhauls of game systems to get what they think will garner more subscriptions. They have yet to succed with a revamp that improves subscription rates.
What will happen with vanguard? It is very likely that SOE will yet again do a combat overhaul and change major game mechanics to try to attract new subscribers. It may not be as drastic as the NGE was, but odds are it will be fairly dramatic when you compare it to what Vanguard was originally marketed as. The people who will be most affected by this are the people who have shown loyalty and stuck with the title.
If you think that the above is incorrect then ask yourself how will SOE turn around the game that is currently in trouble? What measures can they employ to make change. For me it is pretty obvious what they will do as I have lived through it twice.
No one can honestly say that there isn't a likelyhood that SOE will do another major revamp, because that is exactly what they have done to every major title for the last five years. Ignoring a companies past doesn't change the likelyhood of what they do and SOE is hunrgy for a succesful title again.
What does the game need?
You can't upgrade everyone PC so that's out of your hands. It's already been said that while some more optimization will be done the biggest issue performance wise facing VG is the computers themselves.
Seems like the thing they need most is time to implement features and content. There is a lot ot add on top of balancing (like EVERY MMO) and some bug fixes. (like EVERY MMO).
Since they can't get more time, a way to compensate would be for coding to be done and tested faster, and that takes money. The ground work could already be thier but the resources aren't. SoE involvement doesn't neccesarilly mean they will "takeover" dev. of the game. Most of what needs to be done is likely laid out and waiting to be implemented but Sigil alone can't do it.
I think it's a little early to claim SoE is going to make drastic changes to the game before even knowing what's going on. Or what will happen.
www.ps3fanboy.com/search/?q=vanguardI was gonna say that some times I feel like maybe I'm not dumb enough for this forum; then I realised you can't even post a link properly.
Thank you for the boost to my self esteem.
BTW, I don't even play the game at the moment.
/moaning and drooling on myself.