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The fall of Sigil

Paragus1Paragus1 Member UncommonPosts: 1,741
http://f13.net/



The Short and Morbid Tale of Sigil Games Online



Posted by: schild @ 18:59:13 on 5/14/07



The axe finally fell. It was only a matter of time, I suppose. And while many of you may try to spin this to make SOE look bad, apparently this wasn't really their doing. You see, SOE doesn't own Sigil. It doesn't own Sigil now and they won't own them tomorrow. But they do own Vanguard. What fate awaits that game? I don't know. Don't particularly care either.



But I do know that at approximately 4:30PM today, Sigil employees were told to meet outside. At which point they were terminated. On the spot. By whom? Doesn't seem to have been Brad McQuaid, if it was, nobody is talking. But that doesn't seem like something he'd do. But I suppose the executioner is irrelevant since most folks secretly want it to be SOE and it wasn't. As it stands, people were told to come back tomorrow to do their paperwork and some may get hired by SOE.



I contacted SOE since I'm not in the business of burning bridges or spinning news and they had this to say:



"...an announcement is forthcoming tomorrow."



Update: There's some debate over this being ALL employees or just some of them. Obviously, it's not ALL of them - after all, someone had to do the firing. Let's just say that - from what I've heard - they don't have enough employees left to update a casual game... like Snood.



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http://grouchygamer.blogspot.com/



Monday, May 14, 2007

Brad McQuaid Abandoned Vanguard, Sigil



This is the blog post that I hoped I would never write. I recently became aware of some "things" about the internal goings-on at Sigil, but for the sake of the people that I know that work there I've kept them to myself. Or should I say "worked" there. According to f13.net, "at approximately 4:30PM today, Sigil employees were told to meet outside. At which point they were terminated. On the spot." You can see the article at www.f13.net.



I was able to get confirmation on this tonight from a couple of very reliable sources. So the company has now officially been driven into the ground. Here is what most people don't know, outside of Sigil.



Brad McQuaid has been an absentee manager at Sigil for months. Not only has there been a leadership vacuum at Sigil, with the employees there left twisting in the wind, but I have been able to confirm that Brad hasn't even bothered to be at the office.



Since last year.



Reliable sources confirmed to me that Brad hasn't been at the Sigil offices save a couple of brief visits since December of last year. Whether or not he was supposed to be the creative force behind the game as we were lead to believe, he was the leader of Sigil and at a time when the game was under a deadline and his people (many of whom left promising or lucrative positions elsewhere to hitch their wagons to his star) were left to fend for themselves. That's right. When the shit was hitting the fan, and the game was under crunch, Brad went all Brian Wilson on his people. I'm not sure what the psychology of that was, or whether the producers there didn't want him around. Whatever the case, he wasn't able to show the leadership to rally the troops, or even to keep them up out of the dirt. To their credit, the people working at Sigil remained professional even in the face of the lack of professionalism from the top.



As a fansite operator, I can testify that Brad wasn't around for us either. As a matter of fact, Brad never showed support for the affiliate program. Whether you believe that the Affiliate Program was a good idea or not, the CEO of the company should probably support it. When we challenged Brad on his record of (lack of) support for the program, he let us know that he thought it was better spending his time posting on sites like FOH and MMORPG.COM, to evangelize the program. Evidently that took a lot of time, or it just wasn't possible to cut into his Hero-Clix schedule.



It would be amusing how fast the denizens of FOH are throwing dirt on Sigil's grave were it not so tragic for the lives and careers he's irreparably harmed. Irony at it's finest.



The bottom line for me is this;



I can't believe that the CEO of the company can't make an appearance at his own company for 4 or 5 months if to do nothing more than lend moral support. I have heard that Brad is worthless for anything important, and a lot of people probably found him an irritant. I know that most of my later interaction with Brad wasn't positive. His fansite presentation at E3 2006 left me cold. Jeff Butler had a ton of energy and told us a lot about his vision for the game, but Brad couldn't have looked less interested in being there. On one of my visits to Sigil, Brad was overheard telling someone in a customer/community position not to give an answer to a question, and if someone asked why, just to "tell them I'm eccentric." The best he had to contribute was dismissive. So Mr. Eccentric, how does it feel to have a mud-hole stomped in you by effing Turbine?



In the interest of full disclosure, I should tell you that I'm pissed that I wasted 2 years on developing a community at my site for a game that is nothing more than a steaming pile of shit. I'm pissed that the good people (and good developers) that I care about at Sigil are now in the street, and Brad still has millions and Jeff Butler a job. I'm also pissed that the game was so badly mismanaged and allowed to get to this point. I'm also pissed that the good people at my site have dedicated so much time to help each other only to see this happen.



I truly hope that all my friends at Sigil will land on their feet. I also sincerely hope that no one ever gives Brad another cent to make a game or to start a company and put other's livelihoods at risk. It's evident that Brad lacks the skills, dedication, or maturity to handle that situation.



In the end, this game may someday be good. Tomorrow, when this news is announced a lot of the SOE haters will just jump ship, whether SOE had anything to do with this game failing or not. Fact is, it has (failed.) And fact is, it's not SOE's fault. The blame for this one falls squarely at the desk where the buck should stop. The CEO's office. The empty one in the corner.


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Comments

  • Carl132pCarl132p Member UncommonPosts: 538
    yay? No room for healz4u to come in and say its still good.
  • 0k210k21 Member Posts: 866
    I'm amazed that no one took people seriously when they said "SOE will ruin it" I'm pretty damn sure they had a hand in this, I hope those folks get some decent jobs again and perhaps learn from the mistake of working with such badly reputed people.

    Quoting people doesn't make you clever, in fact, it makes you all the more stupid for not bothering to read the quotes you post in the first place.

  • Carl132pCarl132p Member UncommonPosts: 538
    Originally posted by 0k21

    I'm amazed that no one took people seriously when they said "SOE will ruin it" I'm pretty damn sure they had a hand in this, I hope those folks get some decent jobs again and perhaps learn from the mistake of working with such badly reputed people.
    lol? all soe did was publish it but sure   they ruined it.  Sigil ruined it you cant argue that at all.
  • twitch242twitch242 Member UncommonPosts: 177
    Stop this SOE is the devil nonsense, it was old 6 years ago. If anything SOE will be those who can save the vg mess.
  • RollotamasiRollotamasi Member, Newbie CommonPosts: 898
    Originally posted by Carl132p

    Originally posted by 0k21

    I'm amazed that no one took people seriously when they said "SOE will ruin it" I'm pretty damn sure they had a hand in this, I hope those folks get some decent jobs again and perhaps learn from the mistake of working with such badly reputed people.
    lol? all soe did was publish it but sure   they ruined it.  Sigil ruined it you cant argue that at all.

    You are right but it doesn't matter.  These people's hate of SOE transcends logic.  They all probably think SOE had a hand in the Cuban missile crisis as well.

    -Currently looking forward to FFXIV

    -Currently playing EvE and Global Agenda

  • korvasskorvass Member Posts: 616
    I wish people would get off the SOE hate bandwagon. I know it's the fashionable thing to do, but I wish some folks would try and formulate their own oppinion. Everytime SOE gets mentioned, the world will apparently end for whatever game they happen to be linked to at that time. Not even going to go into the crowd who refuse to buy a game with SOE logo on the box. Yes, SWG went down the shitter when some bright exect at SOE/LA tried to copy WoW. Yes, they could have done more for Planetside and MxO. But they haven't ruined anyone's lives. Nobody's cat died because of the NGE. Just move on already!



    Perhaps they have been planning this move for some months, would seem logical for large corporations to have varying business strategied, but the blame for Vanguard being in the state it is lies squarely on a very select few shoulders; I'm not talking about SOE either.
  • feacfeac Member UncommonPosts: 127
    wow



    maybe brad joined a raid guild in wow and has been too busy farming mats to do his job :(



    hopefully the up coming game developers/artists/ and others  will know not to get involved with such a noob developer has brad.



    soe burned twice by same dev/noob is quite funny though
  • LucifrankLucifrank Member Posts: 355
    If this is indeed true, my sympathies go out to the production team and all the employees at Sigil who now have to hunt down new jobs thanks to mismanagement of this project and incompetence from above. And, if ownership of V:SoH does indeed transfer to SOE, I'd imagine it'll be a chore to make this game stand out from the rest of the pack. Clearly, all the 3rd generation stuff Sigil spouted early in this project never came to fruition, so now that SOE has given both EQ and EQ2 proper facelifts, why put any effort into yet another fantasy license that is essentially just a nouveau EQ without the cred?
  • Hoobley_deletedHoobley_deleted Member Posts: 677
    Following this with interest.



    Don't you believe there is the slimmest chance that SOE could turn it around? Save the day? All that good stuff...



    Me either.
  • logicbomb82logicbomb82 Member UncommonPosts: 228
    Hopefully SOE takes over strong and makes this game more appealing to new players and fixes the bugs and perfomrance issues that plague it.
    I run the Mature Minded Gamers. We do video and board gaming videos and reviews. We also have a big Dungeons and Dragons community with multiple games active each week.
    Join us at: https://www.maturemindedgamers.com

  • Paragus1Paragus1 Member UncommonPosts: 1,741
    Originally posted by Calcedon

    Man, what a whiner the OP is.  I imagine he (if he is an american) lays the whole problems of a nation at the president's feet.  I guarantee you that the fault lies with all of Sigil, not just McQuaid.  It's a team effort to build an MMO.  The Sigil employees just didn't deliver, that is all.
    If your going to troll or bait, at least learn how to do it right.  How am I a whiner?   Not a single word of my original post is my opinion on anything, it's all quoted material.  If you aren't going to take the time to read before posting then you should move off of message boards, before you humiliate yourself even further.
  • korvasskorvass Member Posts: 616
    Originally posted by Carl132p

    ITs the fuckin coders and artists and devs taht fail to get a game out not the guy with the vision. Having said that no one on that team is exempt from blame for this garbage.
    A team by itself cannot do very much at all. Leadership is required to take that team and mould it into a tool for achieving a desired outcome. Alone it cannot do that. That being said, the 'blame' must always be attributed finally upon the head of leadership. Management is the section of business that is paid the most, but I find it ironic that when push comes to shove, it's always the little guy that gets laid off, despite the management usually being allowed to remain in power. Often I've heard from managers, "Yes, I am paid more because final responsibility lays on my shoulders," while the customer service department is being laid off in the parking lot.
  • Carl132pCarl132p Member UncommonPosts: 538
    Im just gonna go ahead and hate everyone involved with sigil but your right   Brad did help (alot) in sinking  this game.
  • SamuraiswordSamuraisword Member Posts: 2,111
    SOE had an equal hand in this mess. SOE staffers worked on Vanguard prior to release so they knew what kind of condition the game was in, yet they pushed for an early release and defrauded the public by marketing the game as complete and ready.

    image

  • korvasskorvass Member Posts: 616
    Originally posted by Calcedon

    Korvass, shit dude, your post doesnt even make any fucking sense.
    Don't think there's much I can do to explain it to you. Makes perfect sense to me.
  • WuushuWuushu Member CommonPosts: 53
    Originally posted by korvass

    Originally posted by Calcedon

    Korvass, shit dude, your post doesnt even make any fucking sense.
    Don't think there's much I can do to explain it to you. Makes perfect sense to me. Makes sense to me. Sad but true.
  • TehFnoRdTehFnoRd Member UncommonPosts: 30
    Originally posted by korvass

    Originally posted by Calcedon

    Korvass, shit dude, your post doesnt even make any fucking sense.
    Don't think there's much I can do to explain it to you. Makes perfect sense to me.

    I think the reason he don't understand you, is simple denial. He doesn't want to belive it so he buries his head in Sigils a*se instead of just his nose as he usually do.

    <~~~~~~~~~~~~~~~~~~~~~~~~~
    For a wounded man shall say to his assailant:
    "If I live, I will kill you, If I die, you are forgiven."
    Such is the Rule of Honor.
    ~~~~~~~~~~~~~~~~~~~~~~~~~>

  • tornicadetornicade Member Posts: 35
    uh veratn deja vu only a little quickly and brad is getting cut out from the get go. Sigil was the one who invited SOE in and SOE wasnt gonna waste alot of money on development for a game that should of already been finished. 
  • inmysightsinmysights Member UncommonPosts: 450
    I knew there had to be a reason that this game kept going, and going and going but fell off the earth a month after it was released!

    I am so good, I backstabbed your face!

  • Zephyn02Zephyn02 Member Posts: 148
    Originally posted by inmysights

    I knew there had to be a reason that this game kept going, and going and going but fell off the earth a month after it was released!

    It kinda did fall off the earth about a month before it was released.. I didn't really see that. I beta tested the game and really tried to play once it came out (Not bashing the game.. just making a statement) I guess that I didn't notice all of that because my time was spent in game. Once I look back on it though you were completly right; NOTHING was really put out for it right before release.  

  • weller001weller001 Member Posts: 21
    without realising, they actually created the ultimate space game   -  totally lacking in atmosphere.....
  • NevarionNevarion Member Posts: 274
    Originally posted by korvass

    Originally posted by Calcedon

    Korvass, shit dude, your post doesnt even make any fucking sense.
    Don't think there's much I can do to explain it to you. Makes perfect sense to me.

    Yes it makes perfect sense but anyway, what I said already in a different thread stays true. I did not and still do no wish the employees any bad. Sure VG failed miserably in so many ways possible but the heat goes to the management mainly.



    Let's see what will be officially stated tomorrow then, shall we?
  • DracusDracus Member Posts: 1,449
    Well it looks like it was just a matter of SOE coming out as a winner for buying a title for what should be a low price.  Taking the guess that Sigil had too many debts and not enough income to payoff the debts and pay for operating expenses.  So SOE steps in (since that had a hand already) and does a buyout.  I would say that is a smart business move.



    Now as to how Vanguard will be managed..

    And that is why...

    Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.

  • ObraikObraik Member, Newbie CommonPosts: 7,261

    Heh, I remember back before Vanguard was released it was being labeled as "the final nail in SWG's coffin." all over these forums.   Looks like SWG survives another supposed threat ;) 

    Infact, SWG has even started picking up Vanguard refugees!

    image

    image

  • JjaybrownJjaybrown Member Posts: 74


     The blame for this one falls squarely at the desk where the buck should stop. The CEO's office. The empty one in the corner.

    More like it falls on the whole Sigil team for creating a failure of a game. Yeah, sure, you can point fingers else where too; like "SOE made them rush it out before it was ready" but the truth is they created a poor game with poor mechanics. This failure was made before it would ever be "finished". The game just sucked.  It's art style, graphics, game engine and everything about it was a failure. There was nothing spectacular about Vanguard. Everything was medicore.



    or you could say, the game failed itself, but than wouldn't the creators be at fault for making the game?



    I had a good laugh at this guy being so mad at one person.



    Anyway, time to move on to another game. What game can we all hype up next?

    Originally posted by Obraik

    Infact, SWG has even started picking up Vanguard refugees!
    SWG now has a population of 15 players! Time to re-subscribe! w00t.


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