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Warhammer = Dark and Grim
Warhammer Online = Bright and Cartoony = Failure.........
+ Warhammer Online has only 6 of the most boring Warhammer races, theres ok 1 race of elves but why do you need two? Why not just have none and put Vampire counts and Lizardmen in there or even Skaven?
Elves attract kids which means this games going to be 13 year old l33t kids heaven like WOW.
Comments
As for kiddies, not that big of a deal, kiddies won't stay around long once they realize that they *are* the quest mobs in WAR. Good PvP/RvR games don't keep kiddies around for long. That is why every game that has PvP servers, those servers tend to be the lowest on the population scales.
As for the grim.. you realize how many terribly bad puns and brightly colored armies there were from 5th edition and earlier? 5th ed was the 'bright phase', of GW painting. Almost every mini had bright red, yellow, blue, ect. It wasn't until 6th ed and now 7th that GW has taken the game back into a much grimmer outlook, and changed up drawing styles, fluff, ect to fit it. Don't see stories about the mage putting a lightning shaped rift into harry the potters head on accident. Read some of the horrible jokes GW slipped into Warhammer Quest sometime.
MMO wish list:
-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads
Having the forces of chaos only represented by Tzeentch is a real blow. If they couldn't put Khorne, Nurgle and Slaanesh in at launch then they should have just had the chaos forces as 'generic chaos' and maybe added the four individual factions in at a later date. I would have loved to play Chaos at launch but hate Tzeentch and am pure Slaanesh or sometimes Nurgle.
The biggest one for me though is not including Skaven who are one of the most popular races in Warhammer.
I understand that not all races can be in at launch but I do think the initial choice of races sucks. Why are dwarves in as a seperate race when they could easily have been covered under the Empire forces? Was there really a need for two races of elves at launch?
I've not heard any news on what age certificate is being aimed at for the game but I just can't see any legitimate profit making business aiming for a teen or adult certificate... Which will inevitably lead to dumbing down and kid-ifying the licence
CoH/CoV - D-Zol/Kinslayer
Auto Assault - Slayer
WoW, LOTRO, DDO - Kinsul
Matrix Online - Tempest
The choice of races was bound to disappoint die-hard Warhammer fans. However, I think the game will be fine as long as the content is done well.
As far as what they left out - meaning races and content . . . I think it is a smart move. They have a budget. They have a time frame. I simply want a "finished" game at launch. I don't want to see another game like Vanguard.
http://aion.24-hrgaming.net
Ok first of al what are you guys smoking? High Elves vs Dark Elves is a huge part of the Warhammer lore, who cares if you dont like elves. Next up Dwarves vs Greenskins, another long going grudge match throughout multiple editions of the game. Last but not least Empire vs Chaos a battle that has seen the release of its own summer campaign suppliment and miniatures. Another thing worth mentioning the three racial pairings have all had special suppliments made for them. Lizardmen vs Skaven is a great match up and has its own lore, but its very new and only a few pages worth of material on it. Skaven are also not one of the most popular armies, I dont know where you got your information from. The 6 armies currently in the game are the top 6 selling GW armies so dont kid yourself. Go look up sales numbers and dont make me spoon feed you websites to find it, there are several places to look.
Also they have already explained their reasons for choosing Tzeentch. Khorne has no casters, Nurgle is ugly, and Slaanesh wouldnt make it through a teen rating. A generic Undivided angle would be bland and without the distinct feel of having a diety to focus on. Tzeentch is the cleanest and easiest to use. Having one class for each god would leave the faction divided and how would they make the zones? Who would be in control of the Chaos capital? The servants of Chaos dont work well together and dont like eachother. The only time they get along is when the Everchosen is around and Archaon is out of comission atm. I am a diehard Slaanesh fan and it sucks hard I wont get to make a Champion of Slaanesh. But I would rather have a game with excellent gameplay then a game focused on making every single person happy (ie WoW) and failing because its not possible.
You need to learn that there are limits on what developers can do if they dont want their game to be out of date before they even finish it. 25 years worth of lore is far too much for anyone to include it all. Be happy you will get to play a Warhammer MMO at all, not to mention one as well thought out as Mythic is making it.
Does it matter
"I actually cook my meat with nothing but my burning hatred for vegetables"
What constitutes a "kiddie"?
Why the drama over a subgroup?
All I want is the truth
Just gimme some truth
John Lennon
Not that I really care but if we're going to generalize....
I've always had the impression that elves attract the more theatrical types of roleplayers as a group.
And that the "kiddies" or immature types tend to be drawn towards the "badass / cool" races and or classes. Especially if the game has a kung fu fighter type class (often manifested as monks) you can bet the "kiddies" will be all over it. A vampire race in my opinion would draw "kiddies" like flies to honey. Now put in a Vampire race with a kung fu class and it would be "kiddie" heaven. Kung fu vampires FTW!.
But in the final analysis all types of people play all types of races and classes. It just might be that certain things attract a few more of certain types.
I'm getting sick of the generic race choices. (Elf, Dwarf, Human)
Although Orcs will always pwn, I still demand to play as a rat.
If I was designing WH I certainly wouldnt come out with the most fun classes right away instead of saving them for the expansions.
Don't play then. And don't ever start a thread with the title "The Truth" when all you're doing is stating your opinion. The racial choices/pairings make perfect sense. I played Skaven, Beastmen, and to some extent Wood Elves in Warhammer Fantasy, how you think I feel? But from a balance and lore standpoint, they're doing the right thing. My only real concern about WAR right now is that it should have been a Warhammer 40k mmo.
Dark and grim, right I've heard this a thousand times. Yes the universe is dark and grim in the novels and the little tid-bits of story that are thrown into rule books and the like. However the graphics of the game remind me how people paint their armies for the table-top game. There is very little grim and dark about how most gamer paint their minatures for table top warhammer. The graphics are respresentative of the table-top game, which is how it should be.
Also the table top game itself, doesn't really lend itself to this "dark and grim" that I keep hearing about. Have any of you ever played an orc army in the table top game or play as orcs yourselves? There is more comedy and humor with their wacky rules than there is a sense of this darkenss and grimness that people want. And we are talking about orcs who are supposed to be among the most savage, brutal and war-like of any of the races of the warhammer world. The lore is dark, but that doesn't transfer over to the table-top game at all. No one is all up in arms about that.
As for the race choices, yes everyone always cries when their army is not chosen to make the game. What can I tell you. I've been playing Warhammer and 40k for almost 15 years now. I can count the number of skaven players I know on one hand. I don't know how it is where the rest of your folks play, but that is how it is by me. Even when I go to game at Games workshop, I see very very few skaven players. You see loads of orc players, empire players, and chaos players. High Elves and Dwarves rank somewhere in the middle as far as their popularity. As for the Lizardmen, well they don't really have an army to counter balance against. Since the theme they are going for is age old racial conflict Lizardmen simply don't fit in well. Plus to include them you would really have to include Lustria as a playable zone. The scope of the game simply doesn't go that far out in terms of the geography that is going to be represented in the MMO.
Who cares about the mood... is the game going to be major fun? That's all that matters, not what the "mood" is in the game.... why are there so many folks who are "emo" about gaming.... kill stuff and don't get killed... that's all a game needs....everything else is just nice to have fluff.
Six races is fine for starters...who cares about Skaven or Lizardmen..stop trying to build a perfect replica of the tabletop game, at least at launch...lets get something up and running so I can start killing things..... (see my first paragraphs)
As to the kids comment, since my 14 year old son could probably destroy you in Pvp (those young reflexes are hard to beat) and then spit in your face I understand why you don't want him in the game with you....
I find many of the most arrogant and annoying players in any game are far older than teenagers..... lots of the 20 something crowd spent far too much time watching WWF wrestling it seems to me....
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Hey, someone who actually plays the game and understands the ACTUAL Warhammer universe rather than some personal misconception of it. Congradulations sir, it is a refreshing change to see a post from an experienced TT Warhammer player who actually sees the Warhammer univserse for what it is
People are constantly whining about wanting more 'grimness' in this game. They seem to convienently forget this is a world and IP where you have major dieties named Gork and Mork - the gods of Brutal Cunning and Cunning Brutality.
Sure the setting is dark and bloody and violent, but there is a also a crazy over-the-top humor to it as well. But people constantly seem to forget that even though if the world didn't have it, you can be sure it wouldn't be nearly so popular as it is.
Darkness and blood and violence do not exclude humor, if done well they can actually enhance it. And Warhammer does this very, very well.
It would be good if people who claim to be protecting the IP would try to remember this.
You know, I've been a mmorpg war fan since it was announced and was active the first few months, actually tried starting my own guild, but now I just come on every few months to tell people like you to find a perfectly agueable reason that really puts war in its place. Grow the hell up, every game is going to have the looters, the l33ts, the rpers, the asses that ruins rers , the little kids, and the casual and hard core gamer. How about people who want to troll at least pust some heart or thought into thier comments.
If you dont like it dont play it.
Ummm Im not letting my kid watch cartoons if they look like this
Or if it has rotting bodies impaled through the torso and tied up to a tree, (obviously facing a very tortured death)
Please forgive the outdated pictures we have up on the site, as most of the ones you see (like this banner up top) are from the old OLD pre alpha client from a year ago. The current Pictures look more like these two above, and we are in the process of upgrading our info and content with this game.
Wanna see my enemy in 40 parts on ground, wanna see his family tryin to complete daddy. I this sport, rly . Postal mmorpg, thats idea.
" Maybe that is not Art, but I like it "
A wonderful explanation on why there is just Tzeentch for the chaos side:
http://www.secretlivesofmobs.com/index.php?strip_id=9
Now, all I ask is I can either be a goblin fanatic or an "ammo round" for a doom diver. Of course, neither of those choices have much life expectancy...
Damn you mmorpg.com for making me use internet explorer to post a message with a link!
There is nothing realistic about flying heads. Movies like Kill Bill, Sin City, 300 etc portray a fairly castoonish version of carnage and killing. I remember in 300 when the fat thing with blades on its arms cuts of the dudes head and it does a close up of the smirking face as it slowly spins through the air. I laughed out loud, in fact it was pretty funny, but realistic, c'mon.
This whole argument of "kiddie" and mature is starting to remind me of a child in grade 5 telling someone that he doesn't want to play with a kid in grade 4, because he is a "baby". If you want mature communities in games, lead by example and act mature.
Spot on dude!!
In the game Mark of chaos, the skaven are allied with Chaos and Orcs, so it wouldnt suprise me to see a lizardmen Vs Skaven battle erupt in the next expansion.