I ve seen many review s like that ,and it makes me angry because its untrue , without a clue and sounds like a troling
posted by
bezado(posted Sun May 27 2007)
- Played for 1week and had to get away from it. Not much content, it's lacking things the other big guys have and the envelopment of trying to immerse yourself into this Fantasy is lacking over the other big guys like EQ2 or even Vanguard. I think the graphics are stunning for a game of this type, the engine is well polished and the surroundings are beautiful, but graphics doesn't make the game. If it didn't come so late into the market of when LOTR was at it's most popular I think then we might see a more intellectual game. But hey it takes years to make these games, it's just sad it's relying on LOTR so heavily, I would of prefered some better ideas, even if the title says LOTR it doesn't need to be strictly current to that. The fun in these games is that its a Fantasy and you can create new things and ideas, but hey they want to stick to the LOTR theme so much then sobeit. It is entirely lacking in many things. Stay with EQ2 for now, at least the value is better there.
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If you make a criticism, and don’t explain it into details? Something like: game sucks , no content , not original .....That is trolling
Played for 1week and had to get away from it. Not much content, it's lacking things the other big guys have and the envelopment of trying to immerse yourself into this Fantasy is lacking over the other big guys like EQ2 or even Vanguard.
First how can you tell? How much content is it there? if you played it for a week .... Which I don’t believe you did ... my quest book is always so full that keep ending up deleting the quest,, and too many were becoming grey before i even had a chance to finish it .....
Game has 3 starting position and all 3 loads have of quests , and its impossible to do them all , i have never even been to shire because i am already too high level for that area ,,unless you don’t mind doing quests that are gone grey ,,, the only game i ever played that had no content was DDO,,, where i had to keep repeating the same quests over and over for there was nothing else to do .....but otherwise was a bloody great game
I also played all those other games you are talking about, and you know what i loved eq2, and it was cool for 2 years ,but it did not go anywhere ,you were only killing to level ,in order to be able to kill 1 level higher creature then you previously could ,and the last faydark update was as beautiful as it was disappointing, for all it did, gave you only more of the same with nicer graphic and extra playable race,,,, but it did not move anywhere ,, there was no a story line in there , and all other perks and houses were just a nice distraction from grinding, and god knows how eq2 crafting was tedious. also most of quest were kill 20 wolfs or 20 something else....
But I will give you that I would kill, to see Eq2 housing and vendor System in Lotre , well house are coming ……
But back to Lotre , yes Lotre has also loads of similar quests ,like kill 20 creatures etc ..... but lotre also has a story line with epic quests called book s, each area /level has its book and each book has about 12 chapters and an atmosphere that moves you, creating an unique world that keeps you interested .....and its going somewhere ,,,and I am interested to find out where....and lotre quests are much longer and have a deeper story then eq2.......they use instances to create world events and story
where in eq2 there were all those beautiful zones with creatures just standing and waiting for you to come and kill them, but no story to it ,,
I mean no an epic story that continues , instead loads of npc saying something like :my kids are hungry go please kill 20 dears so i can feed my kids ,,, and that’s is just a cheap excuse for the quests ........
I would of preferred some better ideas, even if the title says LOTR it doesn't need to be strictly current to that. The fun in these games is that its a Fantasy and you can create new things and ideas, but hey they want to stick to the LOTR theme so much then sobeit.
Again you contradict yourself ...
First if you started playing a game you would have noticed that quest had nothing really to do with Tolkins books ,also they did create a 100 of new thing ,and whole new land like new upcoming Evendim that Talking has only mentioned in one sentence in his book ,plenty of creatures not seen in film nor mentioned in the books ......
Also we know very little of dwarfs in the time set in lord of the rings trilogy , and the only dwarf we ever get to see is Gimly who also tells are so little abot dwarfs while in moria , but Turbine has created whole dwarf world with underground cities , and so many quests with a great story line , relaying only on little of Tolkins writings yet enough to fit beautifly in lotre lore
For an instance if you play a human, you start in a small Village called Archet ,,, ... your quests start with saving Admir an important figure in local area that fights for free people in middle earth ,,, he does not exist in lotre books nether those events ever happened ,( but if we could imagine that Lotre s world is real , even though we only follow the story of Frodo ,Aragorn etc in trilogy , it is likely that other people trough the middle earth would also be rising to fight against the evil ),,, then you come across a Nazgul looking for Frodo ,, as any of thousand people in middle earth proly would have done ,while they were on their way to shire .....that is just a gorgeous twist that gives you a feel what is happening in background ,, and place you in time ,, and what was happening in middle earth at that point in time ,,, but your quests are very different from anything from the book, yet, they fit just perfectly with lotre lore......
all thousand of quests are totally new, based on turbines ideas, so i haven’t got a clue what are you talking about , 80 % of npc and Namedof monster are invented by turbine ,
Don’t you think that ,its great idea : Having a game based on a Tolkins book , have lord of the rings background as a story line, and at the same time give you a chance to create an unique character that perfectly fits in middle earth ,follows your own path , yet come across events from the book ,,,
People keep saying quests are LINEAR ,,,,, no guys they are not linear at all ,, there is only one linear thing and that is "Introduction chain of quests " which is your first 6 levels ,,, that is what proly he has played and then gave up....once you are over level 6 ,and out of Linear Intro's Instance ,, you are free to go into any direction, or area of the middle earth you wish , taking any crafting skills you wish, taking any quests you wish , , in any order you wish ,,,,,,,,,,,, and you dont even have to do epic quests but that would have been silly,,
for Epic quests makes you meet epic characters and be a part of events from the book but again not playing as Frodo or Aragorn etc, but playing someone who those well known character might have met on their journey trough the trilogy........
without epic quests ,, this game would feel like playing any other game like eq2 ,for in reality 70 % of quests have nothing to do with lotre events from the book ,,, those quests are only set in lotre world , and yet i think they fit beautifly
TRAITS.... that’s revolutionary and Unique, they are like passive skills given for completing: collection , explorer and slayer quests ...those traits gives you bonuses to your skills like armour agility etc,,, there are over hundreds of them, and only few of them you can equip , depending which one you take, you create an unique character different to anyone else .....
If it didn't come so late into the market of when LOTR was at it's most popular I think then we might see a more intellectual game.
An Intellectual Game ?????????? Please,,, we are talking about game right ,,a fantasy world game ,as I am concerned game is supposed to be fun and provide an escapism , if you are looking for something intellectual ,look for a game that teaches you how to do math or learn another language ......
The final thing I want to say to you as being an eq2 fun , you should know how bad eq2 was when it came out ,, and yes now after 2 years it has become a great game…..
But LOTRE ,,, to do this quality at its first week so polished and well done ,, cant wait ,to see what it is going to be like then in 2 years time ,,,,,
Comments
He gives his opinion and you bash him in the beginning of your post because he didn’t explain it enough to suit your requirements?
...
I also played the game and didn’t like it. Waited for 4 years for release and then, they can't even get the immersion and lore at a high standard.
Just accept that some people (like me) hated the game. Happens in every game, lotro is no exception.
Although the gfx are indeed stunning.
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Well I am perfectly fine with him not liking a game , but there is no constructive critisizm ,if he has said something like Eq2 characters are much better modeled , better animated, and less generic because of that and that .... then those in lotre wich they are ..... yes I would agree , or even going that far of being just personal and saying its not my cup of tea, well then move on
but
What he is saying would be eqivalent to something like if i said :
Universe is not big and there are not enough planets in it ,
I hate George Bush because he is french and gay
Well i might hate him but the reasons, he gives are not justified , sound like a nonsense ,and have nothing to do with reality ,, i call it trolling
they can't even get the immersion and lore at a high standard.
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Thats again plain silly subjective comment comming from person who wants to hate but cant find good enough reasons to list , so he would come up with something like : its not preety enough .....or like little britain character Andy and his famous saying " I dont like it "
To those able to judge a game after one week playing I'd say: Hey, kudos! I at least cannot as I didn't see nor experienced enough of it yet. If you understood the whole system, seen the world, experienced the community and and and... after one week, alright fine. But be it as it might be. Then talking about taking the lore and underlying work and to develop it further, shows a complete lack of knowledge on how the IP is handled and who owns it nowadays. They won't allow it, simple as that.
Other than that my comprehension of the English language fails me on some of the sentences used in the post cited.
If I put you infront of a computer and told you to play this game straight for 21 hours, could you tell me if you like it by the end of that experience? I think so.
Usually, when I judge a game, I'll play for a few hours and see if anything interests me, if something does, I keep going, and keep going until I can say, Yes! This game has many aspects that are fun and interesting, so I will stick to this game.
So you can imagine a 21 hour span gives one lots of time to discover aspects that interest him. True, he cannot look at the WHOLE game, but if he cannot find enough things to keep him interested after playing 21 hours, what's the point to keep playing? Most likely, the game will stay relatively the same.
-Vin
Originally posted by Vinceh
From reason your post, and especially the last paragraph, I am almost certain you enjoy simpler games. I played EQ2 when it first came out, and it was a challenge. There was a huge death penalty and the crafting system was very complicated, but that's what made it fun. I came back to it a year later and it seemed like everything had been dumbed down. It was still fun, but it lost the EQ touch.
So to say EQ2 became a great game is an overstatement and an opinion of yours, just like how to think LoTR is a great game. Your priorities when it comes to MMO content just differs from bezado's. It's true he didn't give specific reasons why the game lacks content, but you didn't give many reasons why the game has alot of content, except for well designed quests.
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I actually liked your reply a lot ,, appart for the top part , i think you got that wrong ......
When i was refering to eq2 at its first faze , i was talking , about lag s, bugs, and other problems game had,,,things that were not working well etc
like ,for an instance if you came accross someone fighting a monster , and ve seen that he is in some kind of a trouble, you could not even help him ,all accounters were automaticly locked etc ,have you ever heard of an adventure, in which someeone was not ,rescued or helped it was just totaly in contradiction with whole social mmo system and ideas ....
vending System was not as good , guild options were limited and simple comparing to what was introdused later
I mean games was also dumbed down but was also wery polished ,,,,,,,
when you say chalenging ,,,,, making a monster that hard, so that can be only killed by a group is not intelectual and clever ,,, everyone can group and run in rides bushing anything they come accross , chalenge is a use of a clever strategy and knowing how to use your skills in order to solo a monster , , that was meant to be killed by a group ...
If There are no such kind of monsters in the game ,
kind of monsters that are very hard to kill solo , but not impossible ,
and eq2 seem to have too many easy kills , or too many elite that you need to group for
in that case game has not been dombed down ,its been dombed up ,,, for the only chalenge you have here is the social ,,, to get the group of people together .....and after that as i am concerned , that monster might as well kill itself
in most of the cases in eq2 ...you have too many elite s ,,,,, the pleasure of comming accross the boss is gone ,, for almost any monster feels like a boss
It's true he didn't give specific reasons why the game lacks content, but you didn't give many reasons why the game has alot of content, except for well designed quests.
Well eq2 as beautifull as it was , also lacked on content and excitment ,and had too much grinding
, in eq2 there were very little interactive objects and there were not enough of rewards in treasure shape ,,, loot seem to be booring ,, it seemed that a certain kind of monsters would only and always drop the same item and there were not much variaty of it... there were no monsters guardung a chest (treasure) etc,,,,
for coming accros a camp where you can see a monsters guarding a chest (or some kind of treasure ) is very exciting and will make anyone fight the monsters in order to get it ,,
since the dawn of time people were attracted to treasure and were dreaming of it ,
also what about all this water space like bottom of the ocean , why dont we find some valuable pearls or treasure chest at the bottom ,,, i mean whats the point of exploring the ocean , all this vasted space and not used in full potential
Quests ,,, dont go anywhere , story does not go anywhere ,,,,, it seems no matter what you do alone as a character or all of you together you have no impact on the world whatsever ,,,there are not even an ilussion like in lotre that story is moving somwhere, so you end up asking yourself whats the point ,,, those gnall s will be always there in antonica no matter how many of them you killl,,,, no land can be chalenged and taken , no a single part of the world can be influanced ,,, nothing to say the thing you do matter
thats my point ,,,,, in lotre ... quests are well designed and very clever use of instances and epic quests provide you with an illussion that we all moving forward trough the time , moving into the feature ,and feeling that whole world is changing with it , and lotre epic quests even as linear as they are make much better and more alive and exciting world from the the static world of eq2 . end I love the Idea that beside the standard grinding quests there is that big story -line put in chapters of epic quests for us , story that is getting biger and biger and its is not story of how Aragorn became king or helped Frodo , nither it is story how frodo will get to the mount doom,, its the story how we are to become part of this epic story ,, find our place , and help them do what they have to do .........
this is where eq2 fail , it fails to feel alive and make peopel feel that they are part of the world thats alive and move forward
i still love eq2 a lot , but its static world has burned me out ,
well what i would do to make eq2 more interesting , well anything that could give an illusion of world event that has inpact on everyone ...
for an instance
i would make it so , that each land has some forts (like antonica has Arden niddle and Gnoll slayer one ),and then make it , that those forts could be captured and controled , either by oposing faction or even npc like for an instance humanoid creatures like gnalls ,,
depending which faction controlls all forts in the particular land , they would have some kind of a bonus for something like moral or whatever ,
or for an instance if people stop killing gnalls , they could start spawning rapidly and at the end once a big enough number of them is spawned they could create an army and make a sige on the city gate ,,,,, just idea for the world event that would be trigered by players actions themself for not killing gnalls that could represent a danger to their city etc
that could also create need for players to get together and start reducing gnall population or need to take the forts in order to get some extra strenghts ( automaticly creating quests based on players action and spontanious world events)
well i beg for anything that would make game feel alive and lees mechanic .....anything that would make me feel that my actions have some impact on the world
anything like that would make me go back to eq2
Most likely, the game will stay relatively the same.
-Vin
I think that's what I personally would prefer not to be. You quite right games mostly do and progress quite linear but would we, as players, not prefer some diversity? Well anyway, that's now not entirely on topic but still a interesting fact to discuss about. Do we prefer the linearity or diversity?
Most likely, the game will stay relatively the same.
-Vin
I think that's what I personally would prefer not to be. You quite right games mostly do and progress quite linear but would we, as players, not prefer some diversity? Well anyway, that's now not entirely on topic but still a interesting fact to discuss about. Do we prefer the linearity or diversity?
I think MOST people prefer diversity. We are only kept interested if the stimulants from the game are ever so changing. If it's the same over and over again, we'll get bored eventually.
There are probably some factors we prefer linear, or constant. Like crafting, an armoursmith is going to make armour until they are a master at it; they're not going to hit a high level of skill and all of a sudden start cooking.
The game progression itself has to be somewhat linear, or else the game looks to be all over the place, but the content can be diverse.
-Vin
A troll wants to say things that are untrue for the sole purpose of upsetting you. That you are upset only shows this troll that it did what it set out to do.
However, as for your post, I stopped reading when you said:
I realized that you don't know anything about Tolkien, and as such have no authority to talk about the lore. I love all of Tolien's stuff, but I can't seem to get into the game. I preordered, and for ten dollars a month I am going to give it a few months to grow on me. but it doesn't seem to be working for me; the world doesn't feel right.
"There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit."
John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman
Lots of stupid quests, written in a very childish way (I played as an Elf).
Lots of dwarfs lying around the shire.
I waited 4 years for the game and was massively told that lore would be very important by the devs. The forums were bombarded with pseudo lore experts and purists that admited nothing but their own views.
After so much talk, and imo they don't even get lore and immersion to an acceptable level. A game that is based on that, and doesnt fufill it, is not worth my money.
I hope I have satisfied your requirement levels to comment on a game.
If you disagree, you disagree. Just accept other's opinions. I have a lot of friends who like and play the game, and I don't go around critizising them when they speak good things about the game.
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I didnt feel immersed and the lore wasn't appropriate, therefore it didnt achieve a high standard.
Maybe you wanted a 10 page essay detailing the reasons; but this is enough for any inteligent human being to get an idea.
Immortals [EU] - Darkfall Clan: http://immortals-online.eu/
Read my "funny" DF1 blog: http://casualdarkfall.blogspot.com
What LOTRO does very well -
1. Graphics - awesome.
2. Tons of unique questlines (you would have to actually read the quests to appreciate fully).
3. Crafting that is easy to get into and challenging to master.
4. An epic quest line that is particularly immersive and just down right fun.
5. A trait system that allows character easy customization as often as you like.
What LOTRO needs-
1. Housing (could also be used as player owned shops)
2. Fishing
3. A guild bank feature
4. True PvP server availablity
/flame on
Posted by leodius
I realized that you don't know anything about Tolkien, and as such have no authority to talk about the lore. I love all of Tolien's stuff, but I can't seem to get into the game. I preordered, and for ten dollars a month I am going to give it a few months to grow on me. but it doesn't seem to be working for me; the world doesn't feel right.
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I did read all Tolkins book prolly 30 years ago, and sorry to inform you but Admir ,Sharky and 70 % of other people do not exist in the books , nither did 70 % of the quests events ever happened in the trilogy ,,, and particulary not in the time set of the lord of the Rings but those quests are cool and i think they fit well within lore and proly could have easily happened )
so pay attantion now ...... i never said that it does not fit the lore .........
what i am saying that non epic quests like cleaning a water in some silly well in the stadle has nothing to do with the lore or the lotre, nither the story line , you could have quests like this (to clean a water in the well ) in any other game ,,its a kind a standart kind of quests ,seen in all other mmos,
but i am not saying its bad, that the none epic- quests ,story -line events have nothing to do with direct story of the lord of the rings trilogy ( like sharkies camp brigands), i think its good ,,,, its more open minded ,,, and diverse........
also the quests like :to kill 20 bats and reduce their population for that little hobit in the shire" ,,, also have nothing to do with lore of lotre , there are quests like that in every other mmo like eq2 etc..
Unless because the person asking you to do a quest is hobbit , counts as a lore ....... but again hobbits and orcs are nowdays part of any modern fantasy , and its easy to forget that tolking is grand father of them all
also for an instance , there is a quest where you have to go, to an orc camp and resque a some guy ,,, well ,orc also exist in eq2 and wow ,, and also this types of quests ,,,,,,,,,,,,so those people who played eq2 and wow ,would feel here at home
Now what i am saying is,,,, the NONE- EPIC QUESTS are beautifully set in lotre lore and those quests fit perfectly within it s world , but they are not part of events that happend in the book , they are only event that probably could have happend
AND FINALY MY MAIN POINT IS THAT BECAUSE GAME IS BASED ON LOTRE LORE
that should not stop guys who are not a fun of the lord of the rings playing the game , for if you take away the epic storyline quests ,,, you get a normall mmo like any other ,, so i believe this game is equally good for NO_ FUN of the lotre as much as it is for lotre fun boy, Because quests are so diverse in its nature , and so much new things were invented and added ,(which i think is a good thing)
that its quite easy to forget that this is the Lord of the rings we are playing ...... WHY ? I guess
like that time ,when i was in sharkies man camp killing brigands ,,i did forget it was lotre i was playing , even though that quest fits well in lotre world , and also it did fit well with the story of events that could have been happening in backgroud,,, ,but ,mayby just because i dont recall ever Frodo and others companions coming across any brigands and tags , or maybe forgive me because nither I see the brigands themself as the lotre Icon ..but i still stand for what i said ,, lotre is a great game ...........
and i hope i cleared it for you
I like it.
It has massive references to the works of Tolkien, inf act, they can't be avoided even if you try. Fortunately they don't jump up and slap a book and page number at you. You can enjoy it without having read far too much Tolkien.
As can be expected, Turbine has greatly expanded upon those things necessary for an MMORPG world that Tolkien only mentioned in passing. After all, how many Balrogs or Dragons do you expect low level (or non-maxed raid parties) to fight? It wasn't appropriate for Tolkien to detail that kind of stuff, but it was for Turbine to do so.
You are not, Frodo, Gandalf, or any of the other characters detailed by Tolkien. Duh! Their story is already told. Besides, if you wanted to play those, you would NOT be playing an MMORPG. ("Aragorn_34, get back to town, it's Aragorn_211's turn...")
On the other hand, you get to be your own unique customized hero that takes part in the struggle for middle earth, even if you are not the spotlight protagonist of the books.
Graphics are good for an MMORPG that isn't trying to push the latest (and expensive) video cards and cpus.
Quests are rather well done. (There are still a few glitched ones. This happens to all of them. EQ had quests glitched from beta that were still messed up 3 years after release.) Many of them chain to other quests that continue the storyline. So it may seem like you just did a fetch and carry quest after you did a Kill X quest, when in reality (if you read the quest) you just established a new supply route through enemy territory. (Thus helping the struggle for middle earth for the good guys.) It's there, if you read.
All in all, it's a better release than many others, and no worse than any of the rest. Initial launch glitches are standard, and no where near as numerous as I expected.
All in all it's a new twist on an old batch of books. But a good one if you don't have superstar syndrome.
Try it out and see if you like it. But don't dis it until you have a level 10 character. (That can easily be achieved in a day.)
Later.
Lost my mind, now trying to lose yours...
Okay, first, it's Tolkien, not Tolkin. Yes, I had a typo once in my post, but at least I didn't call him "Talking" which is what my first post was talking about. I could handle the terrible grammar up until that point, but saying Talking for his name is just too much. I have read the books about every other year or so for the past twenty-some years, so I know that Admir and other character's didn't exist in the books, but then, I didn't expect them to use only characters from the stories.
Also, there are quests that have nothing to do with the lore (example: go get my dad's money out from under a tree.). Not all quests can be based on the lore. I do love the Books setup, where you know right off if a quest is key to the story. I am aware that the point of the game is based in Tolkien's many mentionings of people other than the fellowship that were fighting the Enemy. There were several rangers (like Admir) who worked to keep Breeland safe so the citizens could go about their lives. There were whoel wars against the men of the south besides the seige of Gondor. There were whole campaigns on different theatres of battle, and this is what I think the game is trying to get into.
I don't like that you said Gimli (NOT Gimly) is the only dwarf in the story and that the devs made up alot of dwarf lore. Dwarves and Elves were the cornerstones of Tolkien's work. He started the whole thing by making up languages (he was a linguist, but since you are such a big "fun" you must already know this) and then progressing from there. He had whole big things on Elf and Dwarf lore, and architecture, and society, and history. It's all already there. The devs didn't have to make that up. Hell, they really didn't have to make anything up, but they did. They could have only used what Tolkien mentions existing in the books and there would have been a huge world to deal with. I just hope they add the rest of the world sooner rather than later.
I really like many of the ideas in the game, but the lore just feels wrong. They seemed to have kept most of the letter (save things they created based on passing mentions of things) of the lore, but not the spirit. It doesn't feel like Middle Earth.
"There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit."
John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman
If you like LOTRO, who cares what other people think? Play the game. Have fun. Enjoy life. Come here and share why you like it and talk with people who have different opinions. But don't go looking for trouble like this. If giving your opinion without supporting evidence is trolling, then singling out ONE of these opinions for crucifying on the forums deserves an entirely new term to describe how unbelievably lame that is.
The other point that should be addressed is this nonsense about not being able to give your opinion about a game after playing it for a week, or even a few hours. If someone can come to these forums and declare a game, say, LOTRO the best MMORPG of all time after playing it for a few hours, then people have every right to come here and say they don't like the game after playing it for an equal amount of time. You don't get it both ways. Either we come down on both groups of people, or neither of them.
I will always maintain that I don't have to play a game for more than a few hours before I can tell if I will like the game or not. It's not like the game magically changes its core elements as it goes along.
he he but you are saying the same as i am so why are you arguing ........
second type Gimli in google ..or check your book... because it is spelled Gimli he he he
third also type Tolkin ,,, thats how the rest of the world spells his name
did ocur to u that i migh not be english speaking person
Sorry, but I saw this and just had to comment.
I googled "Tolkin" and got nothing about Tolkien. I don't know who spells Tolkien "Tolkin", but it's wrong. Plain and simple.
Thats the only real problemwith the game: they only have he rights for the trioligy and the hobbit, which only includes 20% of Tolkiens writings and 2% of Middle Earth's history.
I typed Tolkin and it asked me if I meant Tolkien. His name was Tolkien. His son's name is Tolkien. That is how it is spelled. The rest of the world does not spell it Tolkin because it is not some random word for which you can make up the spelling; it's a man's NAME. You don't get to choose how to spell it. Names don't change spelling with languages either. The same name can be translated, but if my name were John and went to Latin America somwhere, my name wouldn't become Juan. It'd still be John. That's how names work.
I know it's Gimli. I was saying that you said Gimly in your posts, which shows me you don't know much about the character.
I don't really know for sure what you are arguing, but all I wanted to do in my original post was tell you that you are really doing what trolls want by making big posts like your original one in this thread. That's what trolls want to see.
And I don't care if English isn't your first language. I can speak Spanish and German, and I can't speak them or write them as well as I can English, but I stick to simple sentences and I still use proper grammar and spelling for the languange. If you are going to type in an English-speaking forum, you should be able to speak English. It's an English website, os you should be able to understand it. I don't expect from anyone the eloquence to which I hold myself, but I do expect proper spelling and grammar. I can accept some shortened spellings and acronyms in-game, but this is a forum, and I expect people to hold themselves to a certain level of intellectual discussion. If you don't speak properly, people will invariably misunderstand you.
"There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit."
John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman
I did not know this, but it explains a great deal of weirdness within the game for me. This must be why we can't have the south landers and such, right? If that's all they have, I think I will quit, because there isn't much there they can use to expand the game very far. they can add all the land the Trilogy used, but not much lore to add to it.
This is disheartening, but thank you for this information.
Maybe I'll try Vanguard; I hear that takes skill to play. I need a harder MMO anyway.
EDIT: I'm just really sad now. Dungeons and Dragons and now Lord of the Rings, ruined by Turbine. I won't be buying from them in the near future I don't think. My two favorite worlds cannot have a decent MMO based on them now.
*Sorrow*
"There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit."
John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman
I play LotRO..and I certainly don't care who likes or dislikes the game.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Sorry, but I saw this and just had to comment.
I googled "Tolkin" and got nothing about Tolkien. I don't know who spells Tolkien "Tolkin", but it's wrong. Plain and simple.
so you are saying?
(yes go on tell the rest of the world that they cant spell or talk , and everything should be done the way americans do )
like mikelangelo that you turn into bloody michael angel, i am sure he is turning in his grave every time you say his name
heres are the links to Tolkin
http://www.gerila.com/knjige/autori/t/tolkin.htm
http://www.raremaps.com/maptrade/jan02/msg00009.html
http://www.balkanmedia.com/m2/doc/1455-1.shtml
http://www.softplatz.com/software/lord-of-the-rings-hobit-tolkin-gandalf-frodo-legolas/
http://www.yu4you.com/items/sr/knjiga/item_1441.html
http://www.gerila.com/knjige/katalog/408.htm
http://www.surfpack.com/software/lordoftheringshobittolkingandalffrodolegolas/
http://www.knjizara.com/index.php?gde=http://www.knjizara.com/preporuke/tolkin.html
Thats the only real problemwith the game: they only have he rights for the trioligy and the hobbit, which only includes 20% of Tolkiens writings and 2% of Middle Earth's history.
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Sadly it all gone into the wrong direction , and above post makes it a perfect line to close this forum
whole point was that as much as game has Tolkien flavor , it also has 75% of standard mmo quests , seen in any other mmo GAME ,
like kill 20 wolfs etc , resque someone , escort , take a msg etc
ALL THOSE QUEST ARE WELL DONE AND FIT GREAT WITHING THE GAME ...
so as much as Fun boys will love it for the tolkin storyline part ,, I dont see why non-lotre fun would not like it as well ,,,,
for the rest of the game's quests are not any different from normal standard mmo style quests seen in eq2 and wow