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This game isn't a MMORPG. Haveing many players in a graphical Lobby/chat room doesn't make it a MMORPG. This is nothing more then diablo 2 with abit more/changes.
My impressions from the E3 demo.
You start off in a solo mission which is mainly the tutorial. You then move to the Lobby (or as they call it district). Here you can talk to many other players and form a party for a mission or dueling.
The game is nice but its not replacement for a MMORPG, The graphics are decent ingame. You see MANY textures repeated and the landscape looks as it was created by a generator, not by hand. Models are nice and animated properly, not amazing but not bad at all. The biggest gripe is the horrible draw distance, Its just BAD. It makes Lineage 2 look far away...
This game should be removed from this site since it isnt a MMORPG. It does not have a open large world, you can only enter the world if you are on a mission/quest, sometimes forcing you to have a party also. Just because you can have a guild and go to war with others doesn't make it a MMORPG. A MMORPG needs to have a huge free and open world.
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NVidia - The way it is meant to be played
ATI - The way it really plays
If you wanna get technical, it is an MMORPG, it is not our typical one, but it is a Massive (there are tons of people there) Multiplayer (yes) Online (yes it is online) RP (roleplaying, yes because of stats XP, and the like) game (duh, its a game). So I think it fits on this site quite well...
Is it a typical MMORPG? not a chance, but everybody knows that. I think your stating the obvious...
Hasn't ArenaNet and all the media been saying for the last 8 months that it isn't like any other MMORPG? They are letting everyone play what they said they would deliver and just because a few people don't like it because it is a "traditional" MMORPG, doesn't mean everyone else on the site agrees and wants it taken off. The Guild Wars forums here are more active then most and I think most people agree that they don't care that it is on here. And if say we did get rid of Guild Wars from the site, then we might as well get rid of Planetside, The Sims Online, and World War II Online because none of them fit a the name "True" MMORPG.
"No one can draw a clear line between sane and insane. You move that line as you see fit for yourself. No one else can. You'll understand soon... that the one that's insane is this world." - Vincent
Currently:
Playing: WOW & GW
Magus, you hit the nail on the head. I was very unimpressed with this game because I was looking for a genuine MMORPG. But, sadly, it ain't a MMORPG. Its just a souped up version of Diablo II with worse controls. I think I'll just stick to City of Heros and the World of Warcraft beta...true MMORPGs.
For those people who are big Diablo II fans, you might want to check this game out. It is right up your alley.
Sumer Nivek
MMORPGs played: Ultima Online, World War II Online, Star Wars Galaxies, and City of Heros...
Currently waiting for World of Warcraft.
Sumer Nivek
MMORPGs played: Ultima Online, World War II Online, Star Wars Galaxies, and City of Heros...
Currently waiting for World of Warcraft.
GW is NOT a MMORPG but a combination of many types of games! I'd say it's more like a beefed up version of Diablo with some aspects of an RTS (WarCraft or StarCraft) and MMORPG.
First post...but ive been playing rpgs for a long long long long time ago... Back in the days of the famous Elder Scrolls Arena
I understand what you say regarding the game not being a true mmorpg...but actually I kind disagree with your opinion ...let me explain
Taking into count the game is an alpha first of all...
IF you look at it...the game works like a sort of a mix of different systems...
Follow me on this...
The so called lobby gives you all the features of any mmorpg city right?
Crafting,weapons training quests and so on....with lots and lots of people in there...
the only thing the game lacks regarding a mmorpg is what happens when you go on missions...
It may involve a party it may be solo, or it may be one free for all quest...
Now...in mmorpg solo in the way they have done here is not possible....it his true...you are allways in the "world"....but this leds to many problems as you know ... you didnt have a "tailored" quest...where dynamic things happen ...youll have to agree that questing in gow is more deep in terms of dynamic then most mmorpg....its very much like the quests created for nwn (scripted)....
you also can go in parties...and yet again ....custom quest for your party
but if you want to have a mmorpg kind of quest...where everyone can get in....you can too...
there are free for all quests..
but on top of this they have put several other games....like gladiator fights , siege wars and so on...presented in a way similiar to fps mp games...
it is has we can see a mix of systems...
it is true ,...there arent thousands of players in one single spot at the same time...but in mmorpg they use regions too... gw is very very much a sort of mmorpg done in a different way...because if you think of it...
it all comes down to the "end-user" perspective....the game may use different servers for different things yet you dont persive that...
Technically it's a MMORPG, but that's not the whole story.
It's actually just an ORPG with MM elements. For instance, the only place you see a 'massive' population is in the non-combat city areas. The combat areas are restricted to either 1 player (PvE), 1 group (PvE) or 2 groups (PvP). That's not what I'd define as 'massive'.
If I was to define it, I'd call it an Online Community RPG - it has lots of people on who you can talk to and trade with (or at least you will on release, dropping on the ground doesn't count!), but you can't stage a war with 50 of your friends helping you take out a zone.
I like GW a lot, it's a bit different from the other MMORPGs I've played. Has a kind of retro feel these days, the whole 'point and click' thing is quite good if you want to relax and not think too much However, it's very clear that it's designed to almost force you to group. I know there's not much point in playing a MMORPG if you don't like people, but for instance it's difficult to duo as the zones are set up for groups of 4+ and can whup your butt very quickly. PvP is also a lot of fun, and I think most people will spend an awful lot of their time there after they've got the, ahem, U83R L3W7Z just to show off. My elementalist/warrior just had fun raining down fiery death on an unsuspecting group of warrior/rangers
That said, the single-player game can be a very lonely experience - because of the instanced zones you're cut off from a lot of chat (and in this stage, guilds are not enabled) and you do feel like you're the only person in the world. There's no /ooc or /server channel and you stop being able to interact with anyone but the NPCs, and they don't say much after you've completed their quests. I assume most of these things will change a lot before release and I'm definitely going to keep playing the demo while E3 is on.
Clarification time as usual.
Guildwars IS an MMORPG.
There is a persistant large world (with some or alot of non-persistant parts) where thousands of players gather together and can INTERACT. INTERACTION + ONLINE + MASSIVE AMOUNTS OF PLAYERS + ROLE PLAY = MMORPG. Plain and simple. No counter argument possible.
But to say that Guildwars is not an MMORPG is to insult ones own intelligence. Of course it is. End of story, period.
Regards,
Evil Killa
P.S. Sims online ROFL
Take it from AreaNet: GW is not a MMORPG!
"Rather than labeling Guild Wars an MMORPG, we prefer to call it a CORPG (Competitive Online Role-Playing Game)."
Case closed.
People are getting confused here.
The game itself IS an MMORPG. But it's in the style of diablo. Or some singleplayer RPG. You are playing with thousands of people. But GW has removed the need for a level grind. But still, they have a small crafting thing. They DO have lvling (albiet a minor one) and there are thousands of people.
The game just isnt in the style of the MMORPGS today.
Take it from AreaNet: GW is not a MMORPG!
"Rather than labeling Guild Wars an MMORPG, we prefer to call it a CORPG (Competitive Online Role-Playing Game)."
Case closed.
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Just saw these two :P, no counter argument please Laughing my ass off. People who say that know that someone is gonna counter argue :P. Its like in contract law saying "we sell you this pc but if it blows up from faulty assembly its not our fault" when it is :P.
Also Lets call it a CORPG i like it . My two cents isnt MMORPG stand for Massively Multiplayer online..... not massive but massively i.e in connection with mulyiplayer thus meaning that MANY people can play together at the same time (as in other mmorpgs) where 150 people could be in one zone at a time reacting with the environment etc .
Although lets just call it Diablo 2 CORPG from now on eh?
Beta Tested: Lineage 2, Ryzom, City of Heroes, RYL, EverQuest 2 World Of Warcraft European
Truly Loved: World of Warcraft
Sumer Nivek
MMORPGs played: Ultima Online, World War II Online, Star Wars Galaxies, and City of Heros...
Currently waiting for World of Warcraft.
Sumer Nivek
MMORPGs played: Ultima Online, World War II Online, Star Wars Galaxies, and City of Heros...
Currently waiting for World of Warcraft.
Let's compare what the first poster said to one of the longest running MMORPG's out there: Everquest. (especially post LDON expansion)
You start in a newbie zone but it is not solo - okay that's different from GW
You then move to a lobby (POK anyone?) to get a team together - pretty much the same as GW
In case you haven't noticed virtually ALL the MMORPG's coming out are using instanced dungeons. Let's list a few shall we:
City of Heroes
Middle Earth Online
WoW
EQ2
I'm sure there's more but I've listed enough for now.
As for the using repeated textures...um what mmo DOESN'T use this, most mmo graphics engines use heightmaps for their terrain, the only other option is to build every section of the game world by hand, which is extremely time consuming. As for the draw distance I didn't have any issues with it when I have been playing it so not sure what your problem is there.
As far as I'm concerned GW is a breath of fresh air in the world of MMO's and it's certainly more of an RPG than ANY of the current crop of MMORPG's that are out. (I have played all of the main ones except City of Heros and WoW). I'll take the instanced missions of GW that can be changed from month to month and include many different types of missions to the static fedex timesink xpgrinding blandness of the other crap out there anyday.
NVidia - The way it is meant to be played
ATI - The way it really plays
Ok, the GW Official site says this "Rather than labeling Guild Wars an MMORPG, we prefer to call it a CORPG (Competitive Online Role-Playing Game)."
In my mind CORPG is a subclass of MMORPG, because it is similiar, but different enough not to be the same...
WRONG AGAIN FOLKS
This statement in no way, shape or form says that Guild Wars isn't an MMORPG.
"Rather than labeling Guild Wars an MMORPG, we prefer to call it a CORPG (Competitive Online Role-Playing Game)."
Guild Wars is TECHNICALLY an MMORPG. But they don't want to use the same LABEL because some people will take this to mean that it should be like World of Warcraft, or EQ or AO or whatever.
HERE IS THE DEFINITION FOR MMORPG:
http://www.wordiq.com/cgi-bin/knowledge/lookup.cgi?title=MMORPG
And here you will find an interview with ANET where it's clearly stated that it IS AN MMORPG
http://www.omega-circle.com/gw/compendium/scriptum.php?id=13
[GH] The FAQ has Guild Wars listed as a MMOG, not an MMORPG. Will MMORPGers draw unfair comparisons to the fantasy MMOGs out there?
ArenaNet Team: Actually, we think of Guild Wars as a competitive online role playing game, or CORPG. Were MASSIVELY MULTIPLAYER, but we dont go around calling ourselves an MMORPG simply because that term evokes images in peoples minds of games such as EverQuest, and we are very different from that game. Guild Wars is not about spending hundreds and hundreds of hours leveling your character, and its not about spending hours running across a huge world to get to a dungeon, only to find it camped by dozens of other players. We have a unique and new gameplay style that provides all of the good parts that players enjoy in an MMORPG without a lot of the tedium that you so often find in those games.
GG NO RE PWNED NOOBS
Learn to read.
Boy do you guys feel dumb.
The reason they don't call it an MMORPG is so that people who are not technically minded (such as yourselves)
might confuse it with an EQ or AO spinoff.
Happy now?
Sorry to resort to treating you like kiddies but you've left me no choice.
Regards,
Evil-Killa(ToA) aka Tiberiux
I love Tiberiux, this is our opinion not ures so bog off :P.
Guild wars is A CORPG as defined by the game producers (i think ther should know) so thats ITS definition.
BTW ure still owned from CIM, so PWNED u had to respond to the thread to try and gain some sense of deceny.
Want to be my pet?, id like something so hilarious as u as my pet, come pet Tiberiux we leave for the city....
Beta Tested: Lineage 2, Ryzom, City of Heroes, RYL, EverQuest 2 World Of Warcraft European
Truly Loved: World of Warcraft
So lemme get this straight Neas, this topic on the "true MMORPG-ness" of GW started as opinions of many people. Which is what many discussions on GW is like. But now im really not getting somthing, you talk of people being "pwned" based on opinions, as if it was a competition... Same thing with the Diablo II thread. It boggles my mind how people really think that their viewpoint is the ultimate. I go to messageboards to discuss things and to get other ppls viewpoints.
But whatever, I have taken more time explaining the obvious than is healthy... But i know people take this as offensive to dare call their opinion just an opinioin, or there viewpoint just a viewpoint. So, *puts on 100% fire resistant helmet* flame away
get over it people its an corpg but u dont see many of them so its grouped in its second position mmorpg so thats y its on this site
its all in how you define MMORPG. the way i see Guild Wars, it has a massive amount of multiplayers, its online, and its an RPG. the thing that some people cant get through their head is this game isnt like any other MMORPGs. Just bcuz its a unique MMORPG, doesnt mean its not an MMORPG.
i also agree that its a CORPG, just like many games can be two different types of games
Seriphos Seraphim
Elite Gathering Guild Leader
http://www.freewebs.com/elitegathering/
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